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Bernice, the Progressor

DauqS June 8, 2013 User blog:DauqS
1 Growth 18 1 Growth 18
Health 340 (+93) Attack damage 53 (+4)
Health regen. 4.75 (+0.75) Attack speed 0.625
No Resource   Armor 18 (+4)
    Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A
Bernice, the Progressor is a custom champion in League of Legends.


Rising Tension

Bernice's basic attacks do not proc on-hit effects and are unaffected by attack damage and attack speed bonuses. As instead they have a constant 0.625 attack speed and deal 45 - 55 (based on level) / 58 - 74 (based on level) / 78 - 100 (based on level) (+ 1% of total gold earned) true damage. Every time an ability reaches max rank, Bernice gains a Progression Level, granting her basic abilities extra effects.

Phase Gainer

Passive: Each autoattack increases the damage of Bernice's basic attacks for 4 seconds, stacking up to 5 times and causes them to splash, dealing the bonus damage to nearby enemies.

  • Splash radius from target: 150

  • Damage Bonus: 1 / 2 / 3 / 4 / 5%
  • Maximum Damage Bonus: 5 / 10 / 15 / 20 / 25%
Reality Spike
COST: No cost
COOLDOWN: 16 / 13 / 10 / 7 / 4

Active: Bernice's next basic attack within the next 1.2 seconds will deal bonus magic damage equal to the higher value between 12% (+3% per 100 AP) of target's current health and 8% (+2% per 100 AP) of target's maximum health.
Minions and monsters take a maximum of 300 bonus damage.

Progression Level 1: Heals Bernice for 12% of her missing health.

Progression Level 2: Grants 25% magic penetration.
Progression Level 3: Silences her target for 1.2 seconds.
Progression Level 4: Deals 125% damage to slowed and rooted enemies.
Progression Level 5: When consuming Reality Spike with a basic attack, it spreads the bonus magic damage to all enemies surrounding the target and also silences them for 1.2 seconds.

  • Radius of AoE: 300


Passive: Bernice can detect invisible and hidden units but without other source of vision over them she cannot target them.

  • Detection Radius: 600 / 750 / 900 / 1050 / 1200
COST: No cost
COOLDOWN: 16 / 13 / 10 / 7 / 4

Active: Bernice shields herself for 1.2 seconds, absorbing 40% damage of the next attack or damaging ability and dealing damage to the attacker equal to the absorbed amount plus 12% of Bernice's bonus health. Emanation deals magic damage on absorbing an ability and physical damage on absorbing a basic attack. Works on champions, monsters and large minions.

  • Reflection Range: 1200 / 1500 / 1800 / 2100 / 2400

Progression Level 1: Adds max Phase Gainer stacks on activation.

Progression Level 2: Increases bonus armor and magic resist by 12.5%.
Progression Level 3: Grants 40% crowd control reduction while active.
Progression Level 4: Breaks free from slows and root on absorption.
Progression Level 5: Allows Bernice to autoattack champions detected by Hypervision while active, and also deals the damage to all enemies surrounding the attacker. Roots all enemies hit for 1.2 seconds.

  • Radius of AoE: 300


Passive: Bernice gains movement speed. When an ability is cast, she also ignores unit collision and the bonus is doubled for 1.2 seconds, decreasing rapidly over the duration.

  • Movement Speed Bonus: 2.5 / 5 / 7.5 / 10 / 12.5% of Bernice's autoattack damage
RANGE: 300
COST: No cost
COOLDOWN: 16 / 13 / 10 / 7 / 4

Active: Bernice dashes forward, dealing physical damage to targets along the way equal to 120% of her total AD + 12% of their missing health. Minions and monsters take a maximum of 300 bonus damage.
Applies on-hit effects with 75% reduced life steal (50% against champions).

Progression Level 1: Slows enemies hit by 25% for 1.2 seconds.

Progression Level 2: Grants 25% armor penetration.
Progression Level 3: Increases range by 150 and slow effect to 50%.
Progression Level 4: Also applies Reality Spike on all enemies hit.
Progression Level 5: Increases range by 150 and deals additional physical damage equal to 80% of her total AD to enemy units around the destination area, preventing them from autoattacking for 1.2 seconds.

  • Radius of AoE: 300

COST: No cost

Passive: Increases Bernice's autoattack range.

  • Range Bonus: 150 / 300 / 450

Active: Temporarily grants Bernice a Progression Level, increases her attack speed and doubles the damage bonus of Phase Gainer, the range of Hypervision and the movement speed bonus of Sedulity.

  • Duration: 15 seconds

  • Attack Speed Bonus: 50 / 75 / 100%

  • Bernice starts the match with Progression Level 0.
  • Bernice's autoattacks cannot miss.
  • Reality Spike resets the autoattack timer.
  • Reality Spike is an on-attack effect. This is why it works on Bernice's basic attacks but not on Stride before Progression Level 4.
  • Progression Level 4 increases the damage of Reality Spike on slowed enemies, however it doesn't amplify the true damage part of Bernice's basic attacks.
  • Similarly, Phase Gainer does not amplify the damage from Reality Spike.
  • Hypervision gives vision over stealthed and hidden units only for Bernice. Her allies will not see those units without other source of vision.
  • Emanation reflects physical damage against on-hit abilities such as Ezreal's Mystic Shot.
  • Emanation also works against damage from on-hit effects, however it does not absorb and reflect true damage attacks even though they pop the shield.
  • Emanation's Progression Level 2 grants additional value to only bonus armor and magic resist.
  • Sedulity also grants movement speed from Phase Gainer.
  • Reality Spike consumed by Stride will damage and silence all enemies hit, but it still heals Bernice only once.
  • Only Ascension can modify Bernice's attack speed, thus Bernice is immune to attack speed reduction effects.

Champions by DauqS (talk) 21:33, July 25, 2013 (UTC)

<[[ Bernice, the Progressor | Tank ]]>
<[[ Hillan, the Peacemaker | Assassin, Melee, Stealth ]]>
<[[ Hyde, the Frantic Carcass | Melee ]]>
<[[ Ivone, the Sword Dancer | Assassin, Melee ]]>
<[[ Roxanne, Avatar of the Sun | Mage, Ranged ]]>

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