Innate: Upon dying, all nearby allied champions within a 500 AoE range are healed for 40 + 20(X 1 per level)
COST: 5% current health
Active: Releases 3 pulsating sound waves that reaches up to a 400 AoE around Mikael. All units hit are affected by a Sinner Mark up to a cap of 3. A Sinner Mark lasts for 5 seconds. Mikael could activate the skill again to cast Repent.
Damage per Wave: 30 / 40 / 50 / 60 / 70 (+20% AP)
Active: Consumes all nearby Sinner's Marks that would either heal an ally or damage an enemy
Active: Holy Light from above aids Mikael to allow to teleport a short distance. The Holy Light is so bright, it blinds nearby units on the destination point of Mikael.
Blind Duration: .5 / .75 / 1 / 1.25 / 1.5 seconds
COST: 2% current health
Passive: All nearby enemies within a 300 AoE range are slowed. Passive is disabled while the spell is on cooldown.
Active: Afflicts the enemy unit of a diminishing slow equal to twice the current slow percentage.
Slow: 15% / 20% / 25% / 30% / 35%
COOLDOWN: 110 / 90 / 70
Active: Blesses a path that heals allied units within it for 3 seconds. After 3 seconds, a burst of light from above explodes on the affected area that damages and blinds enemy champions within for 4 seconds.