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|(Innate): Vespa's basic abilities applies Honey. Honeyed units gets their movement speed reduced by 5%. The debuff lasts for 5 seconds and stacks up to a cap of 3. If an allied champion or Vespa attacks the honeyed champion, they consume the stacks and it heals them for 30(+5Xlevel) and gives 40(+5Xlevel) Mana for each stack.
|(Active): Vespa sends out a skillshot nuke in a straight line that damages enemies hit. Bee Sting applies Honey to all targets hit.
Cost: 100 Mana
Damage: 130 / 160 / 190 / 210 / 240 (+0.6 per Ability Power)
|(Active): Vespa flies in a circular pattern damaging and stunning enemy units she passes through. Casting it with the cursor closer to her reduces the diameter of the path while getting it away from her increases the diameter. While on air, she could casts it once again to stop her flight and land. Her flight path leaves a trail of pollen that sticks to enemy champions who passes through it.
Damage: 100 / 110 / 120 / 130 / 140 (+0.8 per ability power)
Stun: 0.5 / 1 / 1.5 / 2 / 2.5 seconds
Home Sweet Home
|(Active): Vespa summons a beehive in a targeted area. The beehive slowly increases in size until it explodes. Upon detonation, it scatters bees to enemy units hit. Vespa could activate the skill again to immediately detonate the hive. Enemies afflicted with bees are revealed for 5 seconds.
Minimum Damage: 75 / 90 / 105 / 120 / 135 (+0.3 per ability power)
Maximum Damage: 150 / 180 / 210 / 240 / 270 (+0.6 per ability power)
Swarm's a Charm
|(Active): Vespa summons killer bees to attack enemy units in an area around her. These bees are untargetable and only attacks every 1.5 seconds. Once their duration ends, they come back to Vespa and heals here for 50% of the total damage they did. Bees prioritize Pollened targets.
Cooldown: 100 / 90 / 80 seconds
Damage: 5 (+0.026 per ability power)per Bee
Number of Bees: 5 / 10 / 15