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Champion Concept: Xena, Priestess of the Void

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1 Growth 18 1 Growth 18
Health 370 (+37) Attack damage 49
Health regen. 3.5 (0.5) Attack speed 0.6 (+1.5%)
Mana 235 Armor 13 (+4.0)
Mana regen. 5 (+0.6) Magic resist. 28 (+50)
Attack range 550 Mov. speed N/A


Abilities

Patch Unknown
Deathkin12 OrbofCorruption.jpg
Orb of Corruption
(Innate): When Xena dies, the orb at the end of her staff explodes, causing 100(+0.6 per Ability Power) in a 200 radius around it, champions hit are then afflicted with Corruption that drains 2% health per sec for 5 sec. Has a 0.5 second delay before exploding.


Ability Description Leveling up
Deathkin12 VoidShot.jpg
Void Shot
(Active): Xena sends out a straight skillshot, damaging and silencing everything it passes thorugh
  • Cooldown: 10 seconds
  • Range: 600

Cost: 100 / 125 / 155 / 180 / 200 mana

Magic Damage: 90 / 130 / 160 / 200 / 250 (+0.5 per ability power)

Silence: 0.5 / .75 / 1 / 1.5 / 2 seconds

Deathkin12 DeafeningScreech.jpg
Deafening Screech
(Active): Xena screams in a cone infront of her knocking enemies back, deafening them.
  • Deafening enemies mutes their sound effects and makes their summoner spells unusable.
  • Cost: 100 mana
  • Range: 500

Cooldown: 15 / 12 / 10 / 8 / 8 seconds

Duration: 1 / 1.5 / 2 / 2.5 / 3 seconds

Deathkin12 VoidAccess.jpg
Void Access
(Passive): Xena regains mana for every kill or assist

(Active):Upon activation, Xena goes through a portal to the void. This would remove her from the battlefield for a brief duration. She is untargetable for the whole duration.

  • Cost: 120 mana
  • Cooldown: 8 seconds

Mana: 2 / 4 / 6 / 8 / 10 %

Duration: 0.1 / 0.2 / 0.3 / 0.4 / 0.5 seconds

Deathkin12 Void'sGrip.jpg
Void's Grip
(Active): Xena throws her staff to a target location stunning enemies within a radius around it's landing point. Upon landing, the staff sends out nether hands that latches onto champions within a fixed radius around it damaging them. If the champions leave the staff's range, breaking the grasp, they are then damaged and stunned equal to double the amount of the initial damage and stun . Enemy Champions could only be tethered once and Champion who enters the Staff's range are also grasped and the same principles applies. . If Xena dies, the staff remains and her passive would activate damaging those around the staff.
  • Cost: 200 mana
  • Casting Range : 600
  • Landing Point Range: 150
  • Nether Hand Range: 550
  • Staff Duration: 6 seconds

Cooldown: 130 / 120 / 100 seconds

Grip Damage: 100 / 150 / 250 (+0.4 per ability power)

Initial Stun: 1 / 1.5 / 2 seconds

Maximum Stun to the Same Target: 2 / 3 / 4 seconds

Maximum Damage to the Same Target: 200 / 300 / 500 (+0.8 per ability power)

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The poll was created at 06:36 on August 21, 2012, and so far 684 people voted.

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