League of Legends Wiki

Comments9

CB1 Gatiel, the Wanderer

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

1 Growth 18 1 Growth 18
Health 548 (+76.75) 1852.8 Attack damage 54 (+3.75) 117.8
Health regen. 7 (+1.25) 28.3 Attack speed 0.725 (+4%) 68.7%
mana 577 (+54.25) 1499.3 Armor 10 (+1.25) 31.3
  Magic resist. 32.1 (+1.25) 53.4
Attack range 100 Mov. speed 350

Gatiel, the Wanderer is a champion in League of Legends.

Abilities

Wanderer
ChampionSquare

Awakening: All of Gatiel's basic abilities change at levels 6, 11, and 16, and his attack range is increased by 75 upon reaching level 6. He gains Elemental Swords upon reaching level 11. It is lost and replaced by Elemental Armor at level 16, and his attack range is increased by an additional 25.

Elemental Swords: Gatiel's basic attacks deal four different effects, cycling each attack. His fiery left sword causes explosions every time it is slashed, dealing 30% AD magic damage in a 250-range radius around the target. His right, light sword causes a 100-range width beam to fire off for 500-range behind his target each time it is slashed, dealing 10% AD magic damage to all targets it hits. Each time he stabs with his fiery sword, the water ring around it rotates and lodges itself into the target, stealing some health, dealing 5% of the target's current health as magic damage and healing for the same amount. The darkness ring around the light sword causes each stab it does to deal true damage instead of physical damage.

Elemental Armor: Every punch from his left hand deals 50% AD (+7% target current health) magic damage in a 250-range radius area and heals for the amount done. Punches from his right hand are converted to deal half damage, but deal 50% AD as true damage and send out a 25-range width beam that travels 1200 range and deals 25% AD magic damage to every enemy hit. He also takes 10% less damage.

Ability Details
Wanderer is a self-buff ability.


Space Warp
COOLDOWN: 6 / 4 / 2
ChampionSquare

Active: Gatiel opens a hole in space for 0.5 seconds that he and all units within 150-range, or that walk in range of it before it disappears, use to teleport to a target location in 300-range.

Spacial Slice
COST: 50 mana
COOLDOWN: 10 / 8.5 / 7 / 5.5 / 6
ChampionSquare

Active: Gatiel slices his swords through space itself, dealing magic damage in a 300-range, 60 degree cone in front of him, pulling enemies hit 200 range toward him and slowing them by a flat 25, and an additional percentage for 1 second.

  • Magic Damage: 5 / 40 / 75 / 110 / 145 (+150% bonus AD)
  • Slow Percent: 20 / 25 / 30 / 35 / 40%
Spacial Burst
COST: 60 mana
COOLDOWN: 4 / 3.5 / 3 / 2.5 / 2
ChampionSquare

Active: Gatiel's swords burst with their elements, dealing magic damage in an area around him.

  • Radius: 200 / 250 / 300 / 350 / 400
  • Magic Damage: 70 / 90 / 110 / 130 / 150 (+80% bonus AD)
Spacial Crunch
COST: 70 mana
COOLDOWN: 10 / 8.5 / 7 / 5.5 / 6
ChampionSquare

Active: Gatiel grabs a large area of space within 600 range and utterly destroys it before reforming it, dealing true damage to all enemies hit and blasting all units hit outside the radius.

  • Radius: 200 / 250 / 300 / 350 / 400
  • True Damage: 110 / 120 / 130 / 140 / 150 (+30% AD)
Ability Details
Space Warp is an AoE blink ability.

Spacial Slice is a conic AoE ability. Spacial Burst is a point-blank AoE ability. Spacial Crunch is a ground-targeted AoE ability.


Chaos Punch
COST: 5 mana
COOLDOWN: 4 after the effect ends
ChampionSquare

Passive: Gatiel gains 1% attack speed permanently when he kills a unit.

Active: Gatiel's attack speed is increased for the next 5 seconds, and his attacks deal damage in a 150-range, 60 degree cone behind his target and to his target.

  • flat attack Speed: 0.5 / 0.75 / 1
  • Magic Splash Damage: 10 / 30 / 50 (+100% AD)
  • Bonus physical damage to target: 50 / 75 / 100 (+10% AD)
Chaos Blast
RANGE: 600
COST: 25 mana
COOLDOWN: 10
ChampionSquare

Active: Gatiel causes a 600-radius area to erupt with chaos, dealing magic damage to everyone hit, and slowing them by 70% for 3 seconds. If this kills a unit, he gains 1 AD permanently.

  • Magic damage: 75 / 100 / 125 / 150 / 175 (+100% bonus AD) (+40% AP)
Chaos Ring
COST: 45 mana
COOLDOWN: 8
ChampionSquare

Active: Gatiel's two rings around his swords fly up and grow to encompass a 700-radius around him, silencing enemies inside for 0.5 seconds upon creation. He blinks to everyone who hits him while they are inside and deals physical damage to them. This applies on-hit effects as a melee basic attack. The rings disappear after 3 seconds.

  • Physical damage: 100 / 115 / 130 / 145 / 160 (+85% AD)
Chaos
ChampionSquare

Passive: Gatiel's attacks cause 300-radius areas to appear around his target for 5 seconds, dealing magic damage to all enemies inside the area.

  • Magic Damage per Second: 7 / 14 / 21 / 28 / 35 (+10% AP)
  • Total Magic Damage: 21 / 42 / 63 / 84 / 105 (+30% AP)
Ability Details
Chaos Punch is a self-buff ability.

Chaos Blast is a ground-targeted AoE ability with a self-buff component. Chaos Ring is a self-centered AoE ability. Chaos is a self-buff ability.


Swift
COST: 30 mana
COOLDOWN: 8 / 7 / 6
ChampionSquare

Active: Gatiel gains massive movement speed for 1 second and ignores unit colision. He punches anything he runs through, dealing physical damage to them

  • Movement Speed: 100 flat +30 / 40 / 50%
  • Physical damage: 50 / 60 / 70 (+100% AD)
Quick Slashes
RANGE: 600
COST: 40 mana
COOLDOWN: 8
ChampionSquare

Active: Gatiel's attack speed is doubled, which can break the attack speed cap, and he deals bonus physical damage on his basic attacks for the next 2 seconds.

  • Physical damage: 1 / 3 / 5 / 7 / 9 (+15% AD)
Faster Than Light
COST: 50 mana
ChampionSquare

Active: Gatiel's basic attacks and abilities have their ranges increased by 250 for 5 seconds. If he attacks a target or uses an ability that would normally be out of range, he travels faster than light until they are, essentially blinking to an outsider, but slightly traveling back in time to Gatiel. He deals physical damage to anyone he travels through, also.

  • Physical damage: 30 / 45 / 70 / 85 / 100 (+150% bonus AD)
Strong
ChampionSquare

Passive: Gatiel's basic attacks push targets 150 range away, then Gatiel dashes to them, punching them to do physical damage to them and all enemies he traveled through. This can only affect the same champion once every second.

  • Physical damage: 50 / 65 / 80 / 95 / 110 (+100% AD)
Ability Details
Swift, Quick Slashes, Faster than Light, and Strong are self-buff abilities.


Awaken
COST: 150 mana
COOLDOWN: 240
ChampionSquare

Passive: This ability's active unlocks at level 16, and must be max rank.

Active: Gatiel's armor transforms into wings, his basic attack range is increased by 100, he ignores unit collision, and he can fly over terrain. He can recast this ability up to four times to use each of his finishers once, all of do the same damage and range. Each finisher can only be used at least 2 seconds after another was used. The first effect ends once all four finishers have been cast, or 20 seconds have passed.

  • Physical Damage: 75 (+30% AD) (+5% target missing health)
  • Range: 500
Finisher: War
ChampionSquare

Active: Gatiel summons a red horse and grabs a great sword, losing his wings. He instantly travels through a target champion, dealing damage to them, and appearing to have blinked to behind them.

Finisher: Conquest
ChampionSquare

Active: Gatiel summons a white horse under him and grabs a bow, losing his wings. He draws it and fires it at a target champion, causing hundreds of thousands of light arrows to rain down upon them, dealing damage to them, and gaining 5% movement speed for 4 seconds.

Finisher: Famine
ChampionSquare

Active: Gatiel summons a black horse and grabs a scale, losing his wings. He produces a small grain of dust and lays it on the scale, causing it to tip all the way down instantly, making the target lose 70% of their AD and movement speed for 1 second and dealing damage to them to rebalance the scale.

Finisher: Death
ChampionSquare

Active: Gatiel summons a pale horse and grabs a scythe, losing his wings and becoming a skeleton. He suppresses the target and walks to them, immune to all damage and crowd control as he does so. Once he reaches his target, he slashes at their neck with the scythe. If this kills the target, Gatiel gains 2% of the target's AD permanently.

Ability Details
Awaken is a self-buff ability.

His Finishers are enemy-targeted abilities.


Gatiel's is currently part of Concept Battle 1, where I must add an ability that does stuff based upon enemy actions.

Short Lore

Gatiel, the Wanderer, is an odd specimen. A guardian of this Pocket of Creation, he's rarely seen beyond when something world-destroying would happen, both as a warning and as a blockade. One day, many years ago, a calamity ensued on the Shadow Ilses. While not world-threatening itself, the repercussions of the event may, one day, lead to a world-death. He is currently staying in Valoran to monitor this, as anything could go wrong at any moment.

Cahnge Log

V0.1

  • Created

V0.2

  • Chaos Ring
    • Taunt > Silence

V0.3

  • Spacial Burst
    • AD Ratio 100% bonus > 80% bonus
  • Chaos Ring
    • AD Scaling 100% > 85%
  • Chaos
    • Damage per second 20 / 30 / 40 / 50 / 60 (+10% AP) > 10 / 20 / 30 / 40 / 50 (+5% AP)
    • Total Damage 100 / 150 / 200 / 250 / 300 (+50% AP) > 50 / 100 / 150 / 200 / 250 (+25% AP)
  • Strong
    • Can only effect the same target once every second.
  • R
    • Damages 200 (+50% AD) (+10% target missing health) > 100 (+30% AD) (+5% target missing health)
    • Death AD increase 10% > 2%
  • Long lore may or may not be coming soon

V0.4

  • Chaos
    • Duration 5 > 3
    • Damage per second 10 / 20 / 30 / 40 / 50 (+5% AP) > 7 / 14 / 21 / 28 / 35 (+10% AP)
    • Total damage 50 / 100 / 150 / 200 / 250 (+25% AP) > 21 / 42 / 63 / 84 / 105 (+30% AP)
  • R
    • Base damages 100 > 75

Also on Fandom

Random Wiki