Codename: Mathematician
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Abilities
Ability Details
Golden Ratio is an ability.
Additional Information:
- Gold gain equation: (φ^n - (1 - φ)^n)/√5, where n = times gold has been gained since death and φ is the golden ratio.
- This yields the nth Fibonacci number.
Ability Details
Sine Wave is an area of effect ability.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- slow for 1 second. will apply a 40%
- Magic damage will be mitigated by magic shields.
- Spell shields will block the contact damage.
Additional Information:
- Missile speed of 400 (yes, 400)
Ability Details
Integral is an ability.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- slow for 1 second. will apply a 40%
- Magic damage will be mitigated by magic shields.
- Spell shields will block damage.
Ability Details
Inverse is an ability.
Ability Details
Standard Deviation is an ability.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- slow for 1 second. will apply a 40%
- True damage ignores all forms of damage reduction, except invulnerability.
- Spell shields will block not block any part of the ability.
Additional Information:
- Essentially, people at the (very) center get 40% of the average, and the people at the (very) edge get 0.01% of the average, or 1, whichever is higher.
- This is not linear, however.
- For a simple, visual representation of this, see this.
- This is not linear, however.
Deg Notes
- Mathematician, while not an actual name, was formed because I thought of making some math things into abilities. Q came to mind first.
- At first, it was going to be 100 bolts, but that would have been way too tiny of numbers for my liking.
- Yes, his passive could just be Fibonacci Sequence, but I felt like educating you a bit. Unless you knew that fun little math fact before hand. Plus it's more fun to have "Golden" Ratio affect gold.
Changelog
V0.1
- Created