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Nata, the Katana Master

Degritone December 26, 2014 User blog:Degritone

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1 Growth 18 1 Growth 18
Health 645 (+79) 1988 Attack damage 57 (+4.1) 126.7
Health regen. 9 (+0.1) 10.7 Attack speed 0.629 (+3.2%) 55%
Mana 600 (+15) 855 Armor 20 (+1.4) 43.8
Mana regen. 3 (+0.7) 14.9 Magic resist. 30 (+0) 30
Attack range 175 (melee) Mov. speed 350

Nata, the Katana Master is a champion in League of Legends.

Abilities

Power of the Katana
ChampionSquare

Upon dealing physical damage, the next source of magic damage dealt by Nata deals an additional 10% AP true damage. Upon dealing magic damage, the next source of physical damage dealt by Nata heals all allies in 500% bonus AD range by 15% of the damage done. Each effect can only be activated once every 3 seconds.

Ability Details
Power of the Katana is a self-buff ability.

Additional Information:

  • Also heals herself, even if the range is 0.


Dash Slash
RANGE: 650
COST: 50 / 65 / 80 / 95 / 110 mana
COOLDOWN: 8
ChampionSquare

Passive: Nata permanently gains AD equal to 1% AP when she is involved in an enemy champion's death.

Active: Nata jumps behind a target enemy, slashing through them, dealing physical damage to them, and applying on-hit effects, but with any damage applied by on-hit effects halved. This ability can critically strike, but with reduced critical damage.

  • Physical Damage: 50 / 95 / 140 / 185 / 230 (+85% AP)
  • Crit Damage Multiplier: 130 / 135 / 140 / 145 / 150%
Ability Details
Dash Slash is an enemy targeted ability.

Additional Information:

  • Crit damage stacks additively with additional crit damage from runes and items.


Dual Wield
COST: 70 / 90 / 110 / 130 / 150 mana
COOLDOWN: 14
ChampionSquare

Passive: Basic attacks increase Nata's attack speed by 10% and AP by 2 for 5 seconds, stacking up to 5 times.

Active: Nata pulls out her daito and dual wields for 5 seconds. During this time, she slashes her basic attack targets twice, the second hit applying on-hit effects fully and dealing magic damage. The second slash causes her to jump to 125 range away from the target, even if she is movement impaired.

  • Magic Damage: 50 / 75 / 100 / 125 / 150 (+20% bonus AD)
Ability Details
Dual Wield is a self-buff ability.


Chain Wrap
RANGE: 300
COST: 80 / 95 / 110 / 125 / 140 mana
COOLDOWN: 15
ChampionSquare

Passive: Nata gains 5 movement speed for each second she spends in combat with an enemy champion, and for 5 seconds after leaving combat.

Active: Nata wraps the chain from her katana around a target enemy champion, dealing magic damage to and rooting the target for 1 second.

  • Magic Damage: 5 / 60 / 115 / 170 / 225 (+100% AD)
Ability Details
Chain Wrap is an enemy targeted ability.


Katana Master
RANGE: 400
COST: 100 mana
COOLDOWN: 120 / 90 / 60
ChampionSquare

Active: Nata's 10 katanas orbit around her for 10 seconds, slashing at any enemy that comes within 400 range up to 10 times at 0.5 second intervals, dealing physical damage on each hit and applying on-hit effects, and deactivating Dual Wield if active. Additionally, her range becomes 100 and she cannot activate Dual Wield.

  • Physical Damage Per Half Second: 30 / 60 / 90 (+25.5% AP)
  • Maximum Physical Damage Per Enemy: 300 / 600 / 900 (+255% AP)
Ability Details
Katana Master is an area of effect ability.


Change Log

V0.1

  • Created

V0.2

  • HP5 0.6 (+0.2) > 9 (+0.1)

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