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Reworking My First Champ: Zero, the Machinegun Mage

Degritone August 22, 2015 User blog:Degritone

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Statistics
Health 550 +95 Attack damage 78 +5
Health regen. 10 +0.1 Attack speed [*] 0.668  (+ 0 +4%)
Mana 300 +41.176 Armor 30 +3.75
Mana regen. 15 +0.075 Magic resist. 30 +0
ranged 475 Move. speed 325


Abilities

Point Zero
ChampionSquare

Zero's basic attacks deal a modified 20% AD (+35% AP) physical damage against champions. Additionally, after attacking a target 3 times in a row, he gains 1 flat attack speed for the next second, which can take him above 2.5 attack speed. If he gains this effect twice against the same target, he gains Zero Chance for 2 seconds and his attacks against that target deal 100% base AD (+75% AP) modified damage.

Ability Details
Point Zero is a self-buff ability.


Zero Flare
RANGE: 1200 / 200
COST: 40 / 45 / 50 / 55 / 60 mana + at least 1 Zero Charge
COOLDOWN: 5
ChampionSquare

Passive: Every time a basic attack is launched by an enemy champion near Zero, he gains 1 Zero Charge.

Active: Zero consumes all Zero Charges on him to empower his next few basic attacks, based upon how many Zero Charges he consumed, to deal modified magic damage to his target and enemies near it, instantly hitting his target upon launch, and gains range. This applies spell effects as an area of effect ability.


If he has Zero Chance, the damage is doubled.

「 Modified Damage: 10 / 30 / 50 / 70 / 90% base AD (+32.5 / 35 / 37.5 / 40 / 42.5% AP) 」「 Zero Chance Damage: 20 / 60 / 100 / 140 / 180% base AD (+65 / 70 / 75 / 80 / 85% AP) 」

  • Bonus Range: 150 / 175 / 200 / 225 / 250
Ability Details
Zero Flare is an on-hit effect for the next basic attack.

Additional Information:

  • Will reset Zero's attack timer.


Zero Blitz
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 10
ChampionSquare

Passive: Zero restores some mana each time a basic attack lands.

  • Mana Restore: 0.2 / 0.4 / 0.6 / 0.8 / 1% missing mana

Active: Zero’s attack speed becomes 10 for his next three basic attacks. If he attacks at least two different targets during these attacks, he restores a lot of mana. Only the first of these apply on-hit and on-attack effects.


If he has Zero Chance, all attacks apply on-hit effects.

  • Mana Restore: 12 / 14 / 16 / 18 / 20% maximum mana
Ability Details
Zero Blitz is an self-buff for the next three basic attacks.
  • The triggering attacks can critically strike as normal, but only the first attack will apply other on-hit effects.

Additional Information:

  • Will not reset Zero's attack timer.


Zero Barrage
RANGE: 475 / 775
COST: 11 / 12 / 13 / 14 / 15 mana per bolt
ChampionSquare

Toggle: Zero fires a stream of magic bolts that pass through enemies toward the cursor location at twice attack speed, dealing magic damage to all enemies hit.


If he has Zero Chance, the range is increased by 300 and the damage is increased by 50%.

「 Bolt Magic Damage: 10 / 20 / 30 / 40 / 50 (+30% base AD) (+10% AP) 」「 Zero Chance Bolt Damage: 15 / 30 / 45 / 60 / 75 (+45% base AD) (+15% AP) 」
Ability Details
Zero Barrage is a linear, pass-through skillshot ability.


Zero Hour
RANGE: 1000 / 300
COST: 100 mana
COOLDOWN: 100 / 90 / 80
ChampionSquare

Active: Zero blinks to a target location, rooting all nearby enemies for 1 second. Also, he loses the ability to move for the next 3 seconds, gains range on his basic attacks and abilities, reduces his abilities’ cooldowns by 80%, and removes their mana costs.

  • Bonus Range: 200 / 250 / 300
Ability Details
Zero Hour is a ground targeted, area of effect blink.

Additional Information:

  • Cooldown reductions are applied after normal CDR, making for an effective maximum CDR of 88%.


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