passive: Riryou permanently gains 10 max health when he casts an ability within 1000 range of an enemy champion, doubling if there are no allies within 2000 range. This bonus cannot exceed an amount of health.
Max Bonus Health: 100 / 250 / 400 / 550 / 700
Active: Riryou loses his bonus max health gained by this ability's passive and gains movement speed equal to the amount of health lost. His next basic attack deals bonus true damage equal to a percentage of the damage blocked by the enemy's armor.
Active: Riryou temporarily becomes three times the size of a turret, his basic Attack range becomes 600, and his base movement speed becomes 110. Additionally, he gains 1000 max health and 100 armor and magic resist.
Buff duration: 5 / 10 / 20 seconds
During this time, he is immune to CC and taunts enemies that damage him. This cannot proc on the same champion more than once every 6 seconds.
Taunt duration: 0.5 / 1 / 2 seconds
The Wall is a self-targeted buff ability.
Changed duration of United to 4 / 5 / 6 / 7 / 8 from 2 / 4 / 6 / 8 / 10.
Made stacking of Q health halve for the second cast.
Reduced the taunt duration of The Wall to 0.5 / 1 / 2 seconds from 1 / 2 / 4.
Limited ult taunt proccing.
Limited stacking of E health.
Reduced his Armor and Magic Resist gain from his ult to 100 from 300.
Increased Bricking's cooldown to 12 / 10.5 / 9 / 7.5 / 6 from 6.