League of Legends Wiki

Comments11

Tonan, the Essence Thief

Degritone November 16, 2014 User blog:Degritone

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Statistics
Health 487 +83 Attack damage 46 +2.8
Health regen. 6 +0.87 Attack speed [*] 0.6  (+ 0 +2.914%)
Mana N/A Armor 15 +4
Mana regen. 6 +1 Magic resist. 30 +0
ranged 500 Move. speed 340

Tonan, the Essence Thief is a champion in League of Legends.

Abilities

Essence Sap
ChampionSquare

Tonan gains 1% Spell Vamp per 100 max mana.

Ability Details
Essence Sap is a self-buff ability that is permanently active.


Essence Bomb
RANGE: 300
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 15
ChampionSquare

Passive: Tonan gains a shield every 5 seconds, stacking up to a cap.

  • Shield Strength: 1 / 4.5 / 8 / 11.5 / 15 (+0.5 / 0.75 / 1 / 1.25 / 1.5% max mana)
  • shield strength cap: 1000 / 1500 / 2000 / 2500 / 3000

Active: Tonan lays a trap at a target location that lasts for 2 minutes, granting sight in a 450-radius around it. It stealths after 0.3 seconds and arms after 0.6 seconds. When an enemy champion comes within 200 range of it, it implodes, reducing the current mana of and dealing magic damage to enemies within 450 range, leaving an orb of magic energy where it was laid.

  • Mana damage: 10 / 20 / 30 / 40 / 50 (+2% enemy max mana)
  • Magic Damage: 60 / 70 / 80 / 90 / 100 (+60% AP)

If a champion walks over this orb within 4 minutes, it restores 50% missing mana. An enemy champion cannot pick up this orb for 5 seconds upon being created.

Ability Details
Essence Bomb is a ground-targeted ability.

Additional Information:

  • Like Teemo's shrooms, the damage is calculated upon being detonated, not upon laying the trap.


Essence Mark
RANGE: 5500
COST: 70 Mana
COOLDOWN: 6
ChampionSquare

Passive: Tonan's other abilities mark and grant sight of targets for 10 seconds. If he basic attacks a marked champion, or uses this ability's active, he consumes one stack, restores mana, and deals bonus magic damage on his next ability. This can stack up to 4 times on one champion, and can be procced up to 10 times.

  • mana healed: 50 / 80 / 110 / 140 / 170 / 200 (+2 / 4 / 6 / 8 / 10% enemy current mana)
  • Bonus Magic Damage: 10 / 15 / 20 / 25 / 30 (+1 / 2 / 3 / 4 / 5% AP) (+1 / 1.25 / 1.5 / 1.75 / 2% enemy max mana)
  • Max Bonus Magic Damage: 100 / 150 / 200 / 250 / 300 (+10 / 20 / 30 / 40 / 50% AP) (+10 / 12.5 / 15 / 17.5 / 20% enemy max mana)

Active: Tonan fires a bolt at all marked champions, dealing magic damage to them. This damage is reduced by 15% for each champion targeted by this effect.

  • Magic Damage: 50 / 55 / 60 / 65 / 70 (+100% AP)
  • Minimum Magic Damage: 13 / 14 / 15 / 16 / 18 (+25% AP)
Ability Details
Essence Mark is an enemy auto-targeted ability.

Additional Information:

  • By "can be procced up to 10 times" I mean he can have the bonus magic damage stack up to ten times before expending all of it at once, rather than wasting stacks if he procs multiple stacks, while also keeping a maximum.
  • This ability does not proc the additional damage.


Reave Essence
RANGE: 700
COST: 50 Mana
COOLDOWN: 10
ChampionSquare

active: Tonan slowly burns an enemy's essence over the next few seconds, dealing magic damage to them and restores Tonan's mana equal to 40% of the damage done.

  • magic damage per second: 5 / 20 / 35 / 50 / 65 (+4.5% enemy max mana) (+15% AP)
  • Duration: 1 / 2 / 3 / 4 / 5 seconds
Ability Details
Reave Essence is an enemy-targeted damage over time ability.

Additional Information:

  • Using the ability on the same target before the duration ends only refreshes the duration.
  • Applies a stack of Essence Mark each second.


Essence Fountain
RANGE: 1000
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active Tonan heals for an amount equal to his max mana. For the next 3 seconds, he gains armor, magic resist, mana, and AP. Once these buffs end, his essence explodes, making him lose all his mana, dealing magic damage to all enemies in a radius, as well as restoring the mana of all living allies equal to a percent of all hit enemies' max mana.

  • armor: 5 / 15 / 25% AP
  • magic resist: 1 / 2 / 3% max mana
  • AP: 10 / 25 / 40% MR
  • Mana: 40 / 55 / 70% armor
  • Magic Damage: 100 / 250 / 400 (+100% AP) (+15% consumed mana)
  • Mana restored: 30 / 50 / 70% enemy max mana
Ability Details
Essence Fountain is a self-centered area of effect ability.

Additional Information:

  • This does not heal his own mana.
  • Reacts multiplicativly with itself.


Change Log

V 0.1

  • Created

V 0.2

  • Rephrased his passive as well as reduced it from 3% to 1%.
  • Changed his Q to not be able to be picked up for only 5 seconds from 30.
  • Removed mana burn from all abilities except Q.
    • W's passive now just heals mana based upon enemy mana.
    • E's mana burn removed, replaced by stronger scaling.
    • Ult now heals based upon hit enemies' max mana.
  • Nerfed Q's mana burn significantly and increased base damage.
  • Made Q only reduce mana, not steal it.
  • Added mana restore to E.
  • Added enemy max mana scaling to W passive.

V 0.3

  • Ult now takes all mana when it ends, rather than at the beginning.
  • Removed ult self-mana restore.
  • Reduced E duration.
  • Buffed damage to compensate.
  • W range down to 5500.
  • Adjusted Q shield.

V 0.4

  • added a cap to the shield's strength.

Also on Fandom

Random Wiki