League of Legends Wiki

Comments3

Zerko, the Jumper

Degritone December 27, 2014 User blog:Degritone

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Statistics
Health 490 +90 Attack damage 50 +3.5
Health regen. 9 +0.8 Attack speed [*] 0.68  (+ 0 +3.5%)
Mana 290 +50 Armor 18 +2
Mana regen. 7 +0.7 Magic resist. 30 +0
Range Expression error: Unexpected ( operator. Move. speed 350

Zerko, the Jumper is a champion in League of Legends.

Abilities

Quick Jump
ChampionSquare

Zerko permanently gains 1% CDR upon kills and assists. This can raise his CDR up to 50%, but not above it.

Ability Details
Quick Jump is a self-buff ability.

Additional Information:

  • This ability can break the CDR cap.


Ground Jump
RANGE: 500
COST: 20 / 25 / 30 / 35 / 40 mana
COOLDOWN: 8
ChampionSquare

Active: Zerko teleports to a target location after a 0.1 second delay, dealing magic damage to enemies within a 250 range of where he landed.

  • Magic Damage: 60 / 90 / 120 / 150 / 180 (+25% AP)
Ability Details
Ground Jump is a ground targeted ability.


United Jump
RANGE: 1200
COST: 100 mana
COOLDOWN: 20
ChampionSquare

Active: Zerko teleports to a target allied champion after a 0.5 second delay, increasing their AD, AP, armor, and magic resist for 5 seconds.

  • stat boost: 10 / 17 / 24 / 31 / 38
Ability Details
United Jump is a self-buff ability.


Enemy Jump
RANGE: 1000
COST: 50 mana
COOLDOWN: 5
ChampionSquare

Active: Zerko teleports to a target enemy champion, dealing magic damage to them, silencing them for 1 second, and slowing them by 20% for a few seconds.

  • Magic Damage: 70 / 75 / 80 / 85 / 90 (+20% AP)
  • slow duration: 1 / 1.35 / 1.7 / 2.05 / 2.4 seconds
Ability Details
Enemy Jump is an enemy targeted ability.


Teleport
RANGE: global
COST: 200 mana
COOLDOWN: Dynamic
ChampionSquare

Active: Zerko teleports to a visible location after a 1 second channel, dealing magic damage to enemies in a 400 range of where he lands. The cooldown of this ability changes depending on how far he teleported. Aditionally, it initiates a 1 second global cooldown on his abilities.

  • Magic damage: 100 / 250 / 500 (+50% AP)
Ability Details
Teleport is a ground targeted, area of effect ability.

Additional Information:

  • The equation for the cooldown is distance/(100-min(distance/(100+distance/250),80)), causing a 950 second cooldown if he teleports from one nexus obelisk to the other, and a 100 second cooldown at 5500 distance.
  • The ability goes on cooldown after the 1 second global cooldown.


Change Log

V0.1

  • Created

Also on Fandom

Random Wiki