League of Legends Wiki


61 Edits since joining this wiki
March 9, 2014
0 Discussion posts
  • DjRend3r

    DJEND3R, The Eldritch Guardian is a champion concept in League of Legends.


    Sacrificing a portion of your health to deal damage, this damage heals you for a percentage of the damage dealt. This is a straight line skillshot, stopping at the first target hit.

    |leveling =

    |cooldown = |cost = 15% |costtype = OF CURRENT HEALTH |range = 700 }}

    Targets who are linked Via your Pact blade have a percentage their healthregen shared with you.

    |description2 = You throw your PactBlade outwards this links to the first champion it hits, enemy or allied. Hitting Allied champions links you with them and you both gain a percentage of eachothers healthregen (doesnt stack with itself). Enemies hit with this are slowed by 40% and have damage dealt to them …

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  • DjRend3r

    Arcadius, The Hyperspace Jumper is a champion concept in League of Legends.

    (50level), and you can have negative amount of balance. Balance effects your abilities and ultimate. Higher balance increases your damage by up to 50%, while have balance below 0 will increase your CC durations and movespeed by 100%, however resulting in a drop in damage, by up to 30%.


    Arcadius blinks to an area, this ability has 10 charges and gains 3 charges on a kill or assist. However, blinking causes your auto attacks to lose 400 range for 3 seconds. ( Recharge time is a static cooldown)

    |leveling = |cooldown = |cost = |costtype = |range = 400 }}

    Spacial Balance increases your Health Regen or resistances, With a balance above 0, you gain health regen…

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  • DjRend3r

    Lotharrrrrrrr, the Void's Ascendant is a champion concept in League of Legends.

    Lothar Grabs the nearest Champion, pulling it a set distance (200 units) and then stunning for 1 second , dealing Magic Damage. Everything else in the area takes damage too, but not the CC.

    |leveling = |cooldown = |cost = 70 |costtype = mana |range = 700 }}

    While Near turrets ,minions and Units in your controll (1000 units) , they gain a buff which increases their attack damage.

    |description2 = Lothar Creates a gate at his curret location and at a target location allowing his currently in control minions and himself pass through, this gate allows Lothar to walk to and from the gates as if they were portals, However Enemies and teammates can use these to…

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  • DjRend3r

    Phasul, The PhaseWalker

    December 16, 2014 by DjRend3r

    Phasul ,The PhaseWalker is a champion concept in League of Legends.

    Phasul creates a portal behind his target, allowing him to Auto-Attack through the portal to hit the enemy, attacks that are sent this way deal modified Magic damage based on his Attack damage.

    |leveling = |cooldown = |cost = |costtype = |range = 700 }}

    After Scoring a kill or assist, Phasul gains a huge boost to his Movement speed and resets his Basic abilities Cooldown by a small amount.

    |description2 = Phasul causes his next Auto-attack to deal extra damage, and reset his passive timer. |leveling = |leveling2= |cooldown = |cost = |costtype = |range = }}

    Phasul, with no mercy rips into the targeted enemy with his blades to deal true damage, and lo…

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  • DjRend3r

    MegaJontee The DarkLight Mage is a champion concept in League of Legends.

    Megajontee blasts the area infront of him with a slow moving projectile that slightly seeks out its targets as it moves, prioritizing champions with the lowest hp. The projectile lasts for 6 seconds.

    |leveling = |cooldown = |cost = |costtype = mana |range = 1600 }}

    Apon taking damage, you gain 20% movespeed for 3 seconds

    |description2 = Megajontee Releases a Huge pulse of energy around him dealing magic damage and knocking back enemy units, knockback is 400 units |leveling2= |cooldown = |cost = 110 |costtype = mana |range = 600 }}

    Megajontee lets out a pulse of dark energy, Damaging and slowing all units hit by 50%. If MegaJontee hits a target then…
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