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User blog:DjRend3r/Lotharrrrrrr, The Void's Ascendant


Lotharrrrrrr, The Void's Ascendant

DjRend3r December 16, 2014 User blog:DjRend3r
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Lotharrrrrrrr, the Void's Ascendant is a custom champion in League of Legends.


[[File:I .png|64px|link=]]

Upon killing a unit, Lothar(Cba for the 8 R's) brings it back to life for a set duration, depending on the unit, This unit will attack for Lothar and its stats will remain the same as the unit before it died, Champions cannot use abilities, Dragon and Baron cannot be animated. Their attacks priorities the target that Lothar is currently attacking, or nearby champion, or nearby minion.


  • Melee Minion - 3 sec
  • Caster Minion - 3 sec
  • Cannon Minion - 5 sec
  • Super Minion - 10 sec
  • Large Neutral Monster - 20 sec
  • Smaller Neutral Monster - 5 sec
  • Champion - Duration of Death timer.
  • Other unit - 5 sec

Void Grip
RANGE: 700
COST: 70 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
[[File:Q .png|64px|link=]]

Active: Lothar Grabs the nearest Champion, pulling it a set distance (200 units) and then stunning for 1 second , dealing Magic Damage. Everything else in the area takes damage too, but not the CC.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)

Void Terror's Gate
RANGE: 800
COST: 120 mana
COOLDOWN: 30 / 26 / 22 / 18 / 14
[[File:W .png|64px|link=]]

Passive: While Near turrets ,minions and Units in your controll (1000 units) , they gain a buff which increases their attack damage.

  • Damage Increase: 20% / 30% / 40% / 50% / 60%

Active: Lothar Creates a gate at his curret location and at a target location allowing his currently in control minions and himself pass through, this gate allows Lothar to walk to and from the gates as if they were portals, However Enemies and teammates can use these too and they only last a set amount of time.

  • Duration: 3 / 4 / 5 / 6 / 7

Converging Void
RANGE: 1000
COST: 130 mana
[[File:E .png|64px|link=]]

Active: Lothar Creates an explosion of Void energy dealing magic damage in an area, also sending all the units in your control to that location. Damaging minions and no champions with this ability puts it on half the cooldown, while damaging nothing refreshes the cooldown completely.

  • Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 70% AP)

Ascension into the Void
RANGE: Global
COST: 200 mana
COOLDOWN: 200 / 170 / 140
[[File:R .png|64px|link=]]

After a 3 second channel, Lothar Drops The Whole map into the Void, Controlling Every Unit on the map (Apart from champs, baron and dragon) Modifying their damage and causing them to stay for a modified duration. Also, all these units have their movespeed set to 150% of Lothar's Speed at the time of the cast. Lothar's E will not cause all these units controlled by this ult to be moved to the location, also these units will prioritize champions over everything, and are invincible for the duration. These minions grant vision to Lothar, And only him.

  • Modified Damage: 120% / 190% / 260%
  • Modified Duration: 4 / 6 / 8

This Fresh Lad ascended from the Void, is a complete control freak (ha) controlling the area and the map is how he does his thing.

  • His Q a simple CC which slightly displaces champions in range.
  • His W allows him to win lane and use minions to beat his opponent down while granting decent mobility for his team and enemies.
  • His E is like a command for his minions in control. Also, its good damage, so yeh.
  • His R gives him control of the map, allowing him to literally send every enemy back to base.