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MegaJontee, The Darklight Mage

DjRend3r November 10, 2014 User blog:DjRend3r

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Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed [*] Expression error: Unrecognised punctuation character "{".
Mana N/A Armor N/A
Mana regen. N/A Magic resist. N/A
Range 600 Move. speed N/A

MegaJontee The DarkLight Mage is a champion concept in League of Legends.

Abilities

Reverse power
ChampionSquare

As MegaJontee attacks enemies with spells they take damage equal to 20% of Their AP over 5 seconds, and 30% Of their AD over 5 seconds


DarkLight Beam
RANGE: 1600
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
ChampionSquare

Active: Megajontee blasts the area infront of him with a slow moving projectile that slightly seeks out its targets as it moves, prioritizing champions with the lowest hp. The projectile lasts for 6 seconds.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)


Reactive Core
RANGE: 600
COST: 110 mana
COOLDOWN: 18
ChampionSquare

Passive: Apon taking damage, you gain 20% movespeed for 3 seconds

Active: Megajontee Releases a Huge pulse of energy around him dealing magic damage and knocking back enemy units, knockback is 400 units

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 40% AP)


Dark Pulse
RANGE: 1400
COST: 90 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: Megajontee lets out a pulse of dark energy, Damaging and slowing all units hit by 50%. If MegaJontee hits a target then he has access to the second part

  • Magic Damage: 50 / 80 / 110 / 140 / 170 (+ 50% AP)
Light Pulse
RANGE: 1400
COST: 90 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
ChampionSquare

Active: Megajontee lets out a pulse of light energy, Damaging and Granting vision on the enemies hit.

  • Magic Damage: 50 / 80 / 110 / 140 / 170 (+ 50% AP)


Combined Force
RANGE: 2100
COST: 225 mana
COOLDOWN: 200 / 180 / 160
ChampionSquare

Megajontee Channels for 2 seconds, then after channeling he fires a projectile that explodes on the first target it hits dealing true damage to all units in a 700 area. This also grants vision of the area hit.(Projectile speed 2000)

  • True Damage: 100 / 150 / 200 (+ 70% AP)


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