Parov's armor provides up to 5 outer layers of plating. Each layer provides 8 / 12 / 16 / 20 bonus armor. Whenever an enemy champion or large monster deals physical damage to Parov, he loses one stack of Composite Plating.
Parov generates one stack of Composite Plating every 8 seconds he has not taken damage from a champion or large monster.
Composite Plating deactivates during Meltdown.
COST: 30 mana
Active: Parov hurls a ball of unstable magic to a target area, dealing magic damage in a 150-radius area and slowing all enemies hit. Hitting a target damaged by Unstable Magic within the last 8 seconds will increase the slow's potency by 50%, stacking up to 3 times.
Active: Parov sheds his suit of armor, revealing his true form.
Parov gains 80 bonus movement speed and beings radiating raw magic, dealing a percentage enemy's missing health in true damage every second, but taking the same percentage of his max health every second as well.