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User blog:DoctorAsawa/Ta-Lay, the Oceanrider


Ta-Lay, the Oceanrider

1 Growth 18 1 Growth 18
Health 438 (+90) Attack damage 48 (+3)
Health regen. 7 (+0.8) Attack speed 0.67 (+2.75%)
Mana 230 (+40) Armor 16 (+3.6)
Mana regen. 7 (+0.6) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A


Orb of Water
Aqua Prison

Ta starts out with an item called Orb of Water(Empty), which can be upgraded to significantly increases the power of all his other abilities.

Tsunami Strike
RANGE: 475
COST: 50 mana
COOLDOWN: 12 / 10 / 8 / 6 / 4
Ebb and Flow

Active: Ta shoots a gush of water at target enemy, dealing magic damage. If the target is in melee range, the ability deals 35% bonus damage.

  • Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 30% AP)

Hydro Pump
COST: 70 / 90 / 110 / 130 / 150 mana per second
Depth Charge

Active: Ta summons a torrent of water underneath him, dealing magic damage around himself for 4 seconds and slowing enemies hit.

  • Magic Damage per second: 40 / 55 / 70 / 85 / 100 (+ 15% AP)

COST: 120 mana
Surging Tides

Toggle: Ta conjures a wave beneath his feet, gaining a movement speed buff that increases over time and reducing damage from basic attacks. Movement speed caps at 100%. Ta also ignores unit collision while riding the ocean.

  • Movement Speed Gained per second: 5 / 8 / 10 / 13 / 15%
  • Damage Reduction: 6 / 7 / 8 / 9 / 10%

COST: 200 mana
COOLDOWN: 200 / 180 / 160

Active: Ta stirs the water around him, gathering a storm. Upon activating the ability again, Ta will unleash a whirlpool underneath him that will suck in enemy champions and deal magic damage. The whirlpool’s duration is equal to the amount of time Tah spent charging up. Enemy champions cannot be sucked in more than once.

  • Maximum Charge Time: 5 / 10 / 15
  • Magic Damage per Second: 50 / 75 / 100 (+ 0.5% AP)

Orb of Water(Empty)

I could not for the love of god get the item template to work

+250 mana

Orb of Water(Full)

+250 mana
+12% movement speed

Unique Passive - Ocean's Bounty: Grants 35 mana regeneration while in combat.

Unique Passive - Tusnami Strike damage increased by 60%.

                           Hydro Pump Duration increased by 2 seconds.

                           Oceanride movementspeed and damage reduction increased by 30%.

                           Whirlpool Duration increased by 30%

                           Cost: 3500g


Alright, I designed Ta-Lay around the idea of a champion who's purpose is to farm an item that will increase his damage drastically. He's a ap bruiser of sorts and skills are meant to help him initiate with his ultimate. E lets him charge into the enemy team and reduces the damage he takes. The chargeing up of both the Ultimate and Oceanride also synergize together. Q is meant to help Ta farm a full Orb of Water, and W helps him deal consistant AOE damage.

Summoner's Rift
Starting Doran's Shield item Health Potion item1
Essential Ninja Tabi item Tear of the Goddess item
Offensive Manamune item Liandry's Torment item Abyssal Scepter item
Defensive Rylai's Crystal Scepter item Rod of Ages item Sunfire Cape item
Consumables Health Potion item Mana Potion item Sight Ward item

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