Passive: When fighting isolated targets, Mordekaiser has increased armor and magic penetration. A target is considered isolated if it has no allied units within 500 range.
Armor / Magic Penetration: 10 / 20 / 30 / 40 / 50
Active: Mordekaiser empowers his next basic attack, converting it to magic damage and replacing the attack damage bonus with a base amount of damage. This blow is so powerful it sends out a shockwave, dealing 50% of Mordekaiser's ability power as bonus magic damage to units within 500 range.
Active: Mordekaiser emits a 60° degree cone of energy from his hand, dealing magic damage per second and slowing enemy champions and minions. The cone will follow wherever Mordekaiser faces, following his hand. If the cone moves away, effected enemies will not receive any further damage, but if they re-enter the cone, they will be damaged again.
For every second Siphon of Destruction is dealing damage, Mordekaiser will heal for a percentage of the damage he deals. After 0.5 seconds, Mordekaiser can cancel Siphon of Destruction early.