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Jhindred, the Eternal Virtuoso is a champion not in the League of Legends
Jhindred's basic attacks utilize ammunition and his attack speed cannot be improved except through growth. Jhin can attack 5 times before having to for 2 seconds, and automatically does so after 10 seconds without attacking or using an ability.
|description2=The final shot is a guaranteed that also deals bonus physical damage. Against structures, the final shot will but deals 30% reduced damage and doesn't apply the bonus physical damage. |description3= Jhindred's basic attacks deal % of the target's current health}}, but his is reduced by 35%. |description4=Additionally, he gains AD|AD}} as . |description5=The show must go on }}Jhindred dashes in the tar…
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IT HAS BEGUN
http://i.imgur.com/FQC2ugZ.jpgRead more >
So it's been a while since my last concept, hope this isn't too crappy.
Aftraia, the Enlightened is not a champion in the League of Legends
Aftraia's abilities utilize stances and have a 1 second global cooldown. Aftraia cannot activate the same stance that is currently active.
% Tenacity and slows enemies within 300 range of Aftraia by %. If Aftraia is disabled while he has three stacks of "Wisdom", all "Wisdom" is consumed after the duration and cannot be regenerated for 4 seconds. }}For 0.75 seconds, Aftraia dodges the next auto attack, and the attacker is blinded for a short time.
|description2= Aftraia's auto attacks blind the target for 1.5 seconds and deal bonus physical damage. The blind can only affect an enemy once every 6 seconds …
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THIS CONCEPT IS SPONSORED BY Lykrast's CCC6 by Scudmarx
} |attack=} |spells=} |difficulty=} |hp_base=} |hp_lvl=} |mp_base=} |mp_lvl=} |dam_base=} |dam_lvl=} |range=} |rangetype=} |arm_base=} |arm_lvl=} |mr_base=} |mr_lvl=} |as_base=} |as_lvl=} |attack_delay=} |hp5_base=} |hp5_lvl=} |mp5_base=} |mp5_lvl=} |ms=} |ip=} |rp=} }} Arimse, the World Weaver is not a champion in the League of Legends
Whenever Arimse uses a summoner spell or her ultimate, the cooldowns of the summoner spells of nearby enemies in a 400-radius area around Arimse are increased by . If not currently on cooldown, they are instead disabled for 5 seconds.
|description2= Arimse automatically binds herself to the nearest enemy and allied champion within 800 units of Arimse. Arim…
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} |attack=} |spells=} |difficulty=} |hp_base=} |hp_lvl=} |mp_base=} |mp_lvl=} |dam_base=} |dam_lvl=} |range=} |rangetype=} |arm_base=} |arm_lvl=} |mr_base=} |mr_lvl=} |as_base=} |as_lvl=} |attack_delay=} |hp5_base=} |hp5_lvl=} |mp5_base=} |mp5_lvl=} |ms=} |ip=} |rp=} }} Molir, the Mana breaker is not a champion in the League of Legends.
If an enemy champion is a manaless champion (e.g. , ), they gain a base 215 base mana which is increased by 35 for every level starting at level 1.
Being exposed to such amounts of magic has given Molir the ability to bestow upon his opponents that which he wishes to destroy, which is usually bad for them.
|description2= Nearby enemy champions have their mana regeneration decreased by 0.5% for every 1% of mana …
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