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Aurest, the Magnetic Colossus

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1 Growth 18 1 Growth 18
Health 427 (+85) Attack damage 53 (+3.425)
Health regen. 7.25 (+0.65) Attack speed 0.625 (+1.65%)
Mana 245 (+42) Armor 23 (+3.65)
Mana regen. 7 (+0.6) Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A


Magnetic Blast
ChampionSquare

After 3 spellcasts, Aurest's next auto-attack taunts the targeted enemy champion for 2 seconds and deals 10 / 25 / 40 (+ 50% AP) bonus magic damage.


Repel
RANGE: 225
COST: 120 / 110 / 100 / 90 / 80 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Aurest pushes back the target enemy champion for 350 units, dealing magic damage and slowing enemy units in the repelled target's path for 2 seconds.

  • Magic Damage: 60 / 120 / 180 / 240 / 300 (+ 65% AP)
  • Slow: 30 / 35 / 40 / 45 / 50%


  • The repelled unit also receives the damage and the slow.
Attract
COST: 120 / 115 / 110 / 105 / 100 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Pulls every enemy unit within a 200-radius area of Aurest to his location, dealing magic damage and shielding Aurest.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 50% AP)
  • Shield Amount: 60 / 105 / 150 / 195 / 240 (+ 40% AP)


Magnetic Pole
RANGE: 500
COST: 50 mana
ChampionSquare

Active: Aurest places a Magnetic Pole at the target location. When the Magnetic Pole is hit by Aurest's other abilities, deals Magic Damage to enemy units in a 150-radius area around it while applying a 3 second slow. Aurest gains a stack of Magnetic Pole every 10 seconds. Maximum of 3 stacks. 0.3 second cooldown.

  • Magic Damage: 30 / 60 / 90 / 120 / 150 (+ 40% AP)
  • Slow: 10 / 13 / 16 / 19 / 22%


  • The slow stacks additively.
Magnetized Rampage
COST: 100 / 150 / 200 mana
ChampionSquare

Active: Aurest goes on a magnetized rampage, surrounding himself with metal shards for 5 seconds. While the shards are active, Aurest deals magic damage per second to nearby enemy units which lasts for 5 seconds after they get out of range of the shards. The damage per second is also applied by his auto-attacks.

  • Damage per Second: 50 / 100 / 150 (+ 25% AP)


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