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CCC3: Emon, Nature's Companion

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What is CCC

This is CCC.

Why join the CCC again

Because why not.
1 Growth 18 1 Growth 18
Health 415 (+95) Attack damage 53 (+3.35)
Health regen. 7.5 (+0.85 Attack speed 0.648 (+3.05%)
Mana 210 (+40) Armor 19 (+3.75)
Mana regen. 6.65 (+0.5) Magic resist. 30 (+1.25)
Attack range 125 Mov. speed N/A

Emon's abilities go on an additional 2 second cooldown after switching forms.

Natural Bond
Clarity

Whenever Emon uses an ability in Feral form, his attack damage is increased by 5 / 10 / 15 / 20, stacking up to 4 times. Using an ability in Evergrowing form increases Emon's attack by 5 / 10 / 15 / 20 per second, up to a total of which then lasts for another 5 seconds.


Abilities

Bestial Rage
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 8
Fury of the Sands

Active: Emon goes into a rampage, damaging enemies in a 200-radius area around him and increasing his attack speed for 3 seconds. The bonus attack speed is doubled if this ability hits an enemy champion below 50% health or brings an enemy champion's health below 50%.

  • Physical Damage: 50 / 100 / 150 / 200 / 250 (+ 65% Bonus AD)
  • Bonus Attack Speed: 30% / 35% / 40% / 45% / 50%
Wall of Thorns
RANGE: 250
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Thorns

Active: Emon creates a wall of thorns in front of him, dealing damage and slowing enemies who touch the wall for 3 seconds. If an enemy with more than 50% health touches the wall, the slow is doubled on him. The wall cannot be passed through except by Emon himself. The wall has a length of 500.

  • Magic Damage: 60 / 115 / 170 / 225 / 280 (+ 70% AP)
  • Slow: 15 / 20 / 25 / 30 / 35%


Leo, King of the Beasts
COST: 40 mana
COOLDOWN: 10
Thrill of the Hunt

Active: Leo joins Emon on the field while in Feral form or until he or Emon is killed. Leo's attacks apply a bleeding debuff to the target for 5 seconds, dealing physical damage per second. Multiple attacks only refresh the debuff. Leo deals 25% more damage to enemies below 50% health. Activating this ability will summon Leo while he is dead.

  • Bleed Damage per Second: 10 / 15 / 20 / 25 / 30 (+ 10% AD)
Marst, the Elder Treant
COST: 40 mana
COOLDOWN: 10
Draven Treant

Active: Marst joins Emon on the field while in Evergrowing form or until he or Emon dies. Marst's attacks apply the "sapped" debuff to the target for 3 seconds, which cannot be reapplied for 6 seconds after the duration. Whenever Emon damages a sapped target, the target's movement speed is slowed and Emon regains health. If the sapped target has more than 50% health, Emon deals true damage to the target for the next 3 instances of damage. The heal cannot happen more than once every second. Activating this ability summons Marst if he is dead.

  • Sapped Slow: 5 / 10 / 15 / 20 / 25%
  • Sapped Heal: 20 / 35 / 50 / 65 / 80


  • Both Leo and Marst can be controlled with Alt+Right-click.
  • Leo and Marst have 65% of Emon's Max Health and 25% of Emon's AD.
  • Leo and Marst both have 360 base movement speed, and increases accordingly with Emon's movement speed.
  • Leo and Marst have the same attack speed as Emon.
Maul
RANGE: 450
COST: 75 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Takedown

Active: Emon dashes to the target enemy champion, dealing damage and slowing it for 2 seconds. If the target has less than 50% health, it is stunned instead.

  • Physical Damage: 50 / 100 / 150 / 200 / 250 (+ 50% Bonus AD)
  • Slow: 15 / 25 / 35 / 45 / 55%
  • Stun Duration: 0.8 / 1 / 1.2 / 1.4 / 1.6
Lash
RANGE: 600
COST: 70 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Grasping Roots old

Active: Emon attacks a line with his vine, dealing damage and pulling the first target hit by 100 units. If the first target hit has more than 50% health, it is pulled by 250 units instead.

  • Physical Damage: 60 / 120 / 180 / 240 / 300 (+ 75% Bonus AD)


Feral Form
COOLDOWN: 6
Tiger Stance

Active: Emon's fighting spirit is that of a beast's, increasing his Armor and Magic Resist while in this form.

  • Bonus Armor and Magic Resist: 15 / 30 / 45 / 60
Evergrowing Form
COOLDOWN: 6
AnimateVitalis

Active: Emon's battle prowess grows in the heat of battle, increasing his defenses for every second he remains in combat in this form, and maxes out at 5 seconds.

  • Bonus Armor and Magic Resist: 5 / 10 / 15 / 20


  • Emon automatically has one skill point invested in this ability.

Lore

Emon was only a little child when he was abandoned by his parents due to their poor earnings. Living in the Kumungu Jungle was hard, but he was not alone. Already having a strong affinity for nature, the magic in the jungle only empowered it further, becoming so strong, he no longer required the need to eat, for all food comes from nature. Meeting Nidalee was a magical sensation for him. Looking at the love of his life, his magic abilities slowly bursting to life from proximity towards her. When Nidalee joined the League, Emon had heard about it, and trained to become stronger by defending his home. When he thought he was strong enough, he finally pursued the League of Legends, to join his love at the Fields of Justice, fighting side by side, and showing the true wrath of nature.

"Blessed with a Beast's hardy spirit, and destined to rise above all like a tree."

~Emon's parents, right before abandoning him.

"And thus, crappy lore was made" ~My expectations

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