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CCC5: Visus, the Eyes of Judgement

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Stats

1 Growth 18 1 Growth 18
Health 385 (+75) 1660 Attack damage 48.4 (+3.05) 100.3
Health regen. 4.5 (+0.55) 13.9 Attack speed 0.625 (+2.375%) 41%
Mana 280 (+51.5) 1155.5 Armor 15 (+3.9) 81.3
Mana regen. 6.85 (+0.65) 17.9 Magic resist. 30 (+0) 30
Attack range 550 Mov. speed 340

Visus, the Eyes of Judgement is a custom champion concept created for the CCC5 hosted by Emptylord and Willbachbakal.


Abilities

Immortal Eyes
Hextech Sweeper item

Instead of the normal trinkets, Visus starts the game with the Eye of Judgement, which can be upgraded into either the Eye of Justice or the Eye of Discord for 500 gold. These can be further upgraded into either the Eye of Heaven for the Eye of Justice or the Eye of Hades for the Eye of Discord for 1000 gold. Visus can also place 2 wards which do not count towards the limit. Also, he shoots Eye Beams for auto attacks and do not count as projectiles.

Sight of the undeceivable.


God's Gift
RANGE: 900
COST: 60 mana
COOLDOWN: 14
Astral Blessing

Passive: Visus increases the sight range of his nearby allies, including wards and other abilities that grant sight. (e.g Trundle Trundle's Pillar of Ice.png Pillar of Ice).

  • Bonus Sight Range: 75 / 100 / 125 / 150 / 175 (+ 20% AP)

Active: Visus shoot a disorienting beam in a line, dealing damage to the first enemy hit. The beam also affects enemies within a 150-radius area of the original target. Affected enemies have their sight range reduced.

A divine blessing.

  • Magic Damage per Second: 12 / 22 / 32 / 42 / 52 (+ 15% AP)
  • Total Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 75% AP)
  • Sight Reduction: 100 / 150 / 200 / 250 / 300



Angelic Tears
RANGE: 700
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Tear of the Goddess item

Active: Visus summons the Angelic Eye, raining down its tears on allies within a targeted 200 radius area. Allies affected are healed and have their magic resist increased for 5 seconds.

Gabriel's holy tears.

  • Heal Amount: 50 / 95 / 140 / 185 / 230 (+ 40% AP)
  • Bonus Magic Resist: 10 / 15 / 20 / 25 / 30 (+ 3% AP)



Chaotic View
RANGE: 700
COST: 70 mana
COOLDOWN: 10
Draven CV Visus

Active: After a short delay, Visus blinds and damages all enemies in a 90-degree cone in the target direction. Enemies who are in front of Visus after the blind duration are dealt 100% of the original damage over 5 seconds. Enemies who die from the damage over time spread it to his nearby allies.

An evil vision.

  • Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 50% AP)
  • Total Magic Damage: 100 / 180 / 260 / 340 / 420 (+ 100% AP)



Devil's Gaze
RANGE: 900
COST: 100 / 150 / 200 mana
COOLDOWN: 120 / 100 / 80
Draven DG Visus

Passive: Enemies exhanging looks with Visus are dealt increased damage by allies for 5 seconds after they break eye contact. A beam/tether thingy like the one Karma Karma has is used to show the affected targets.

  • Damage Amplification: 4 / 6 / 8% (+ 1% AP)

Active: Exhanging looks with Visus is a death sentence. Activating this ability gives Visus "Devil's Gaze" for 5 seconds. While "Devil Gaze" is active, if Visus looks at an enemy and the enemy looks back, after 1 second, he/she is stunned and damaged. An enemy can only be affected once. A beam/tether thingy like the one Karma Karma has is used to show the affected targets.

The heavy gaze of Hell.

  • Stun Duration: 1 / 1.5 / 2
  • Magic Damage: 200 / 350 / 500 (+ 80% AP)


Quotes

  • Upon being selected.
    • A choice with great insight.
  • Moving.
    • A new vantage point.
    • Clearing the fog.
    • A change of scenery.
    • To spy upon a new place.
  • Attacking.
    • The pain of ultimate sight.
    • The eyes of wrath.
  • Using Devils's Gaze
    • NO LOOKING BACK!
    • STARE INTO THE ABYSS!
    • MY GAZE IS ABSOLUTE!
  • Blinding, taunting, killing, or assisting in killing an enemy Vel'Koz Vel'Koz.
    • Eyes as great as yours are wasted.
    • Great sight does not correspond to the size of the eye.
  • Blinding, taunting, killing, or assisting in killing an enemy Lee Sin Lee Sin.
    • Sight is power. You are powerless.
    • You would have saw that coming.
    • Did you see that? OH, I'm sorry. Not really.
    • Your lack of sight impedes you.
  • Blinding, taunting, killing, or assisting in killing an enemy Teemo Te_mo.
    • Share the fate of your victims.
    • Hit with irony's dart.
    • Your eyes shall be poisoned.
  • Blinding, taunting, killing, or assisting in killing an enemy Quinn Quinn or Valor Valor.
    • Gone with the Valor Bird's eye view.
    • The Valor Bird's sight diminishes.
    • Your recon fails you.
    • The scout falls.
  • Blinding, taunting, killing, or assisting in killing an enemy Nocturne Nocturne.
    • Your darkness will not prevail.
    • You shall not blind us any longer.
    • My sight will beat the shroud.
  • Blinding, taunting, killing, or assisting in killing an enemy Graves Graves
    • The fog is greater than your smoke.
    • Gone with environmental issues.
  • Killing an enemy with a Sight Ward item.png Sight Ward.
    • YOU JUST GOT WARDED!
    • WARDS WIN GAMES!
  • For his joke, Visus shoots a large laser into the sky.
    • I'M FIRING MAH LASER!
    • KAMEHAMEHAAAA!
  • Taunts.
    • To see is to believe.
    • I can see you.


AND MORE COMING SOON 3

Lore

Screw this I suck at it anyways.

STUFF






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