Kha'Ziggs is a custom champion fusion consisting of the League of Legends champions Kha'Zix and Ziggs.
When Kha'Ziggs isn't visible to the enemy team, his next basic attack deals 15 - 190 (based on level)(+30 / 35 / 40% AP) bonus magic damage and slows the target by 20% for 1.5 seconds. Deals 150% damage to structures.
COST: 50 / 60 / 70 / 80 / 90 mana
Passive: Kha'Ziggs marks enemies that are isolated from their allies Enemy champions are marked as isolated when they have no allies within 500 units.
Active: Kha'Ziggs throws a bouncing bomb to a target area. The bomb explodes each time it bounces, dealing magic damage in a 100-radius area. The distance of each bounce is dependent on how far it was originally thrown. Isolated targets are dealt 20% more damage.
Evolved Bouncing Bombs
Adds 100 bonus range to Bouncing Fear and Kha'Ziggs basic attacks. Bouncing Fear now also deals an additional (5 × Kha'Ziggs level) (+ 48% AP) for a total of 90 / 126 / 162 / 198 / 234 (+ 5 × Kha'Ziggs level) (+ 120% AP)
COST: 70 mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Active: Kha'Ziggs activates his Explosive Charge, which detonates after 4 seconds or when activated again. The detonation deals magic damage to enemies in a 275-radius area around Kha'Ziggs, also knocking them back by 100-250 units, becoming farther the nearer they are to Kha'Ziggs. Kha'Ziggs also leaps 375 units in the direction he is facing when the Charge detonates.
Increases knock-back range by 100 and leap range by 200. Cooldown is now also reset whenever Kha'Ziggs scores a kill or an assist.
COST: 70 / 80 / 90 / 100 / 110 mana
Active: Kha'Ziggs scatters 11 proximity spikes in a 250-radius area that detonate on enemy contact, dealing magic damage and slowing the enemy by 30% for 1 second. Enemies take 30% damage for each spike they detonate beyond the first. If Kha'Ziggs or his allies steps on the spikes, they are healed instead for 1/4 of the amount of damage. Spikes disarm automatically after 10 seconds.