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Champion Fusion: Kha'Ziggs, the Hexplosives Reaver

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1 Growth 18 1 Growth 18
Health 410 (+ 80) Attack damage 50 (+3.1)
Health regen. 5.75 (+0.55) Attack speed 0.662 (+2.35%)
Mana 255 (+55) Armor 17 (+3.1)
Mana regen. 6,75 (=0.55) Magic resist. 30 (+0)
Attack range 450 Mov. speed N/A


Kha'Ziggs is a custom champion fusion consisting of the League of Legends champions Kha'Zix Kha'Zix and Ziggs Ziggs.

Unseen Fuse
Short Fuse

When Kha'Ziggs isn't visible to the enemy team, his next basic attack deals 15 - 190 (based on level) (+30 / 35 / 40% AP) bonus magic damage and slows the target by 20% for 1.5 seconds. Deals 150% damage to structures.


Bouncing Fear
RANGE: 750-1300
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 4
Taste Their Fear

Passive: Kha'Ziggs marks enemies that are isolated from their allies Enemy champions are marked as isolated when they have no allies within 500 units.

  • Magic Damage: 75 / 105 / 135 / 165 / 195 (+ 60% AP)
  • Damage to Isolated Targets: 90 / 126 / 162 / 198 / 234 (+ 72% AP)

Active: Kha'Ziggs throws a bouncing bomb to a target area. The bomb explodes each time it bounces, dealing magic damage in a 100-radius area. The distance of each bounce is dependent on how far it was originally thrown. Isolated targets are dealt 20% more damage.

Evolved Bouncing Bombs
Bouncing Bomb

Adds 100 bonus range to Bouncing Fear and Kha'Ziggs basic attacks. Bouncing Fear now also deals an additional (5 × Kha'Ziggs level) (+ 48% AP) for a total of 90 / 126 / 162 / 198 / 234 (+ 5 × Kha'Ziggs level) (+ 120% AP)


Satchel Leap
COST: 70 mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Leap

Active: Kha'Ziggs activates his Explosive Charge, which detonates after 4 seconds or when activated again. The detonation deals magic damage to enemies in a 275-radius area around Kha'Ziggs, also knocking them back by 100-250 units, becoming farther the nearer they are to Kha'Ziggs. Kha'Ziggs also leaps 375 units in the direction he is facing when the Charge detonates.

  • Magic Damage: 70 / 100 / 130 / 160 / 190 (+ 30% AP)
Evolved Detonator
Satchel Charge

Increases knock-back range by 100 and leap range by 200. Cooldown is now also reset whenever Kha'Ziggs scores a kill or an assist.


Spikefield
RANGE: 800
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 16
Void Spike

Active: Kha'Ziggs scatters 11 proximity spikes in a 250-radius area that detonate on enemy contact, dealing magic damage and slowing the enemy by 30% for 1 second. Enemies take 30% damage for each spike they detonate beyond the first. If Kha'Ziggs or his allies steps on the spikes, they are healed instead for 1/4 of the amount of damage. Spikes disarm automatically after 10 seconds.

  • Damage per Spike: 40 / 65 / 90 / 115 / 140 (+ 30% AP)
  • Reduced Damage per Spike: 12 / 19.5 / 27 / 34.5 / 42 (+ 9% AP)
  • Max Single Target Damage: 160 / 260 / 360 / 460 / 560 (+ 120% AP)
  • Heal per Spike: 10 / 16.25 / 22.5 / 28.75 / 35 (+ 7.5% AP)
  • Max Single Target Heal: 110 / 178.75 / 247.5 / 316.25 / 385 (+ 82.5% AP)
Evolved Spikes
Evolved Spike Racks

Increases the slow to 50% and reveals stealthed enemies. Heal is also increased by (1 + 1 × Kha'Ziggs level) per spike.


Mega Inferno Assault
COOLDOWN: 110 / 95 / 80
Evolved Active Camouflage

Active: Each point in Mega Inferno Assault allows Kha'Ziggs to evolve one of his abilities.

  • Magic Damage per Bomb: 175 / 300 / 425 (+ 35% AP)

Active: Kha'Ziggs prepares 2 deadly bombs. Activating this ability will throw one of the bombs towards the target 350-radius area. Each bomb does magic damage.

Evolved Explosions
Mega Inferno Bomb

Allows Mega Inferno Assault to be cast three times.


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