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Champion Fusion: Ninja Pirate Shenplank

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1 Growth 18 1 Growth 18
Health 443 (+84) Attack damage 56 (+3.5)
Health regen. 7 (+0.3) Attack speed 0.625 (+3.4%)
Mana (+0) Armor 16 (+2.3)
Mana regen.   (+0) Magic resist. 30 (+1.4)
Attack range 125 Mov. speed N/A
Shenplank is a fusion of Shen and Gangplank from League of Legends
Grog Soaked Ki Blade
ChampionSquare

Shenplank's basic attacks apply a debuff that stacks 3 times. Every stack deals 2 + (1 x level) + (+ 2% of Shenplank's bonus health) Magic Damage and slow for 7%.


Vorpal Parrrley
COST: 70 / 65 / 60 / 55 / 50 energy
COOLDOWN: 5
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Active: Shenplank shoots his vorpal gun at the target, dealing Physical Damage and marking the target for 3 seconds. Allied champions that damage the marked target will heal themselves over 2 seconds. Shenplank also gains 10 energy when attacking a marked target. Applies on-hit effects.

  • Physical Damage: 20 / 35 / 60 / 85 / 110 (+ 100% AD)
  • heal: 5 / 9 / 13 / 17 / 21 (+ 1% Shenplank's maximum health)


Feinting Scurvy
COST: 100 / 90 / 80 / 70 / 60 energy
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Shen shields himself from a set amount of damage and removes all crowd control effects on him. The shield lasts for 3 seconds.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 60% AP)


Morality Dash
COST: 120 / 115 / 110 / 105 / 100 energy
COOLDOWN: 14 / 13 / 12 / 11 / 10
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Passive: Shenplank gains attack damage and movement speed when this ability is off cooldown.

  • Passive Attack Damage Bonus: 7 / 9 / 11 / 13 / 15
  • Passive Movement speed bonus: 3% / 4% / 5% / 6% / 7%

Active: Shenplank dashes in a line, boosting all allies attack damage and movement speed by the passive amount and doubling it for yourself for 5 seconds. Shenplank deals Magic Damage and slows enemies hit by the dash. Shenplank recovers 10 energy per enemy champion hit.

  • Dash Magic Damage: 50 / 80 / 115 / 140 / 175 (+ 70% Bonus AD)


United Cannon Barrage
RANGE: Global
COST: No cost
COOLDOWN: 180 / 140 / 100
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Shen targets an area, shielding and channeling for 3 seconds to teleport to the most damaged allied champion in the target area. 15 cannonballs then rain down from Shenplank's ship every second, with each cannonball dealing magic damage and slowing enemies hit by 20% for 1 second.

  • Shield Strength: 250 / 350 / 450 (+ 100% AP)
  • Cannonball damage: 60 / 105 / 150 (+ 10% Bonus AD)



Closing Remarks

My Boredom got the best of me so...... Here is the first champion fusion I have done.

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