Garius is a fusion of Darius and Garen from League of Legends
Whenever Garius deals Physical Damage, he adds a stack of Hemorrhage up to 5 stacks to targets hit, dealing 1% of their Maximum health as physical damage per stack and returning 25% of the damage dealt per tick. Heals half on minions.
COST: 50 mana
Active: Garius gains 20% increased movement speed and his next auto attack slows the target's movement speed, deals bonus physical damage, and silences them.
Active: Garius rapidly spins with his axe around himself, dealing Physical damage each second and dealing 20% extra damage to enemy champions in the outer half of the range of this ability. Lasts for 2 seconds and can be cancelled early.
Passive: Garius' Attack Damage, Armor, and Magic Resist are increased by 10%.
Duration:: 1.5 / 2 / 2.5 / 3 / 3.5
Active: Garius pulls in all enemies in a cone in front of him, giving him a shield that reduces damage dealt to him by 20% until the duration is over .
COST: 100 mana
COOLDOWN: 140 / 120 / 100
Active: Garius horizontally slices the neck of the target enemy champion, dealing Physical Damage and extra damage for a percentage of the target's missing health and 10% bonus damage for each stack of Hemorrhage on the target.
Physical Damage: 110 / 200 / 290 (+ 65% Bonus AD)
Bonus Damage:20% / 25% / 30% of target's missing health