Slendy lost his wallets and every enemy champion has got one. Slendy is nice enough to give some gold from his wallets to people who assisted him in killing. But for some reason Slendy loses his wallets after an enemy champion respawns again.
Assists by allies that aided in Slenderman's kills gain bonus gold by 10% of the gold Slenderman gained. Slenderman also gains 3 gold when last hitting for every dead enemy champion.
Passive: Slenderman gains bonus movespeed when near an enemy champion. Basic attacks also deal bonus damage to the nearest enemy champion.
Bonus movespeed: 5% / 7.5% / 10% / 12.5% / 15%
Bonus damage: 5 / 10 / 15 / 20 / 25
Want to Buy My Wares?
COOLDOWN: 15 / 14 / 13 / 12 / 11
Active: Slenderman forces enemy champion to buy his sales, dealing damage and earning gold if the target is killed with this ability. Also deals bonus damage based on 8% of the target's missing health.
Active: Slenderman puts on his "Business Suit", gaining Bonus Armor and Magic Resist. Nearby enemies are also slowed for the duration. Lasts 5 seconds.
Bonus defenses: 20 / 30 / 40 / 50 / 60
Slow: 15% / 20% / 25% / 30% / 35%
Lost In The Woods :(
COOLDOWN: 150 / 125 / 100
Active: Slenderman encases the area around him in trees, becoming impassable terrain for 10 seconds and dealing damage inside the area. The area moves with Slenderman always being the center. Damage intensifies by 50% in the center.
Damage per second outside center: 50 / 75 / 100 (+ 20% AD)