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Dezeeree, the Chaos Shiv

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Champion Ability Details Background Strategy Skins & Trivia
ChampionSquare.png

Dezeeree
the Chaos Shiv

Cost: IP ? or RP ?
Attributes Melee, Stealth, Assassin Release date TBA
Attackpower.png 100
Defensepower.png 40
Abilitypower.png 35
Difficulty.png 50
Statistics
Health 420 (+83) Attack damage 45 (+2.7)
Health regen. 6.25 (+0.69) Attack speed 0.655 (+3.03%)
Mana 230 (+37) Armor 12 (+2.78)
Mana regen. 5.92 (+0.47) Magic res. 30 (+0)
Range 125 Mov. speed 355


A custom champion idea that I've created based on the whole active item user concept. More specifically, Sword of the Divine, Youmuu's Ghostblade, Blade of the Ruined King and Mercurial Scimitar. However, this doesn't limit her to the typical AD assassin role due to the versatility provided by Great Artificer, she can either be an AP assassin with twin usage of Deathfire Grasp, Zhonya's Hourglass and Seraph's Embrace or a support champion with possibly twin usage of Mikael's Crucible, Shurelya's Reverie, Twin Shadows, Banner of Command, Ohmwrecker and Shard of True Ice.

Abilities

Twin Crits
ChampionSquare

She gains 1 charge of Twin Crits every 29/26/23/20 seconds (can be reduced by cooldown reduction) with a maximum of 5 charges. Each critical strike consumes 1 charge of twin crits, causing her to perform two 150% critical auto-attacks instead of one.


Unprecedented
RANGE: 650
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
ChampionSquare

Active: Blink to a target unit and causing the next auto-attack to deal bonus magic damage. When used under invisibility, attack gains 100% critical strike chance.

  • Magic damage: 20 / 40 / 60 / 80 / 100 (+ 25% AP)


Ocerotrius
RANGE: 800
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 20
ChampionSquare

passive: Grants an on-hit effect that adds a stack of corruption for each critical strike with a maximum of 3 stacks and a duration of 2 seconds. 2 stacks applies the bonus for Dezeeree and 3 stacks would allow amplified damage from Dezeeree's allies. Active: Hurls a dagger towards the location of a target unit and deals magic damage to all enemies hit. When the target unit is under effects of 2 stacks or more of corruption, the dagger travels instantaneously (similar to Xerath Q).

  • Passive Bonus: 2% / 4% / 6% / 8% / 10%


  • Magic damage: 50 / 90 / 130 / 170 / 210 (+ 47% AP)


Scatter
RANGE: 800
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 15
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Active: Hurls 10 daggers at a target 350 radius location while back flipping. Each dagger deals magic damage to a random 150 AoE area at the target AoE and can hit a target more than once. Activating Scatter again would temporarily turn Dezeeree invisible for 2 seconds.

  • Magic damage per dagger: 10 / 20 / 30 / 40 / 50 (+ 14% AP)


  • Highest Possible Magic Damage: 100 / 200 / 300 / 400 / 500 (+ 140% AP)


Great Artificer
COST: 100 / 150 / 200 mana
COOLDOWN: 180 / 160 / 140
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passive: Reduces the cooldown of item active effects. Active: Refreshes cooldown of all normal abilities and items.

  • Passive Bonus: 5% / 10% / 15%


Comments and criticism is highly appreciated. Also please note that not everything is final and are subject to change if needed be.

 

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