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Dezeeree, the Chaos Shiv/Ability Details

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Champion Ability Details Background Strategy Skins & Trivia

the Chaos Shiv

Attributes Melee, Stealth, Assassin Release date TBA
Attackpower.png 100
Defensepower.png 40
Abilitypower.png 35
Difficulty.png 50
Health 420 (+83) Attack damage 45 (+2.7)
Health regen. 6.25 (+0.69) Attack speed 0.655 (+3.03%)
Mana 230 (+37) Armor 12 (+2.78)
Mana regen. 5.92 (+0.47) Magic res. 30 (+0)
Range 125 Mov. speed 355

Ability Details

Patch Unknown
Twin Crits
(Innate): She gains 1 charge of Twin Crits every 29/26/23/20 seconds (can be reduced by cooldown reduction) with a maximum of 5 charges. Each critical strike consumes 1 charge of twin crits, causing her to perform two 150% critical auto-attacks instead of one.
Twin Crits is a passive ability that activates whenever Dezeeree performs a critical strike on an enemy unit. Instead of a single 200% damage multiplier auto-attack, Dezeeree strikes twice with each auto-attack dealing 150% modified damage for a total 300% of her attack damage.
  • Twin Crits second auto-attack applies on-hit effects.
  • Twin Crits' scales with Dezeeree's Attack Speed.
  • Twin Crits' damage bonus replaces the normal critical strike modifier, causing it to actually do less than a normal critical per each strike. It is affected by critical damage bonuses like Infinity Edge.
    • Twin Crits will apply bonus critical damage on top of its modifier. For instance, with Infinity Edge (+50%) and Lethality (+10%), Dezeeree will deal bonus damage equal to 210% of her attack damage. Since each critical strike is applied twice due to the second auto-attack it totals up to 420% of her attack damage. This is before any other bonuses or mitigation are applied. Note that if Dezeeree were to attack a target under the effects of corruption it would deal 2/4/6/8/10% additional damage (depending on level of ability) on top of the critical strike itself.
  • Normal critical strikes would apply the normal damage modifier if there is no charge of Twin Crits.
Ability Description Leveling up
(Active): Blink to a target unit and causing the next auto-attack to deal bonus magic damage. When used under invisibility, attack gains 100% critical strike chance.
  • Range: 650

Cooldown: 18 / 16 / 14 / 12 / 10 seconds

Cost: 50 / 55 / 60 / 65 / 70 Mana

Magic Damage: 20 / 40 / 60 / 80 / 100 (+0.25 per ability power)

Unprecedented is a single targeted blink ability that causes Dezeeree to teleport to a target enemy unit's location, appearing behind the unit and ordering Dezeeree to deal an enhanced auto-attack to the target. When done under invisibility the enhanced auto-attack gains 100% critical strike chance.
Ability Details
(Passive): Grants an on-hit effect that adds a stack of corruption for each critical strike with a maximum of 3 stacks and a duration of 2 seconds. 2 stacks applies the bonus for Dezeeree and 3 stacks would allow amplified damage from Dezeeree's allies.

(Active): Hurls a dagger towards the location of a target unit and deals magic damage to all enemies hit. When the target unit is under effects of 2 stacks or more of corruption, the dagger travels instantaneously (similar to Xerath Q).

  • Cooldown: 20 seconds
  • Range: 800

Damage amplification: 2% / 4% / 6% / 8% / 10%

Cost: 60 / 70 / 80 / 90 / 100 Mana

Magic Damage: 50 / 90 / 130 / 170 / 210 (+0.47 per ability power)

Unprecedented is a single target or point target ability that sends a dagger to damage all enemy units in its path. When targeting a corrupted target, it would be a linear instant damage ability instead.
Ability Details
  • Ocerotrius procs spell vamp and Rylai's Crystal Scepter item.png Rylai's slow similarly with all area of effect spells and abilities with diminished effect.
(Active): Hurls 10 daggers at a target 350 radius location while back flipping. Each dagger deals magic damage to a random 150 AoE area at the target AoE and can hit a target more than once. Activating Scatter again would temporarily turn Dezeeree invisible for 2 seconds.
  • Cooldown: 15 seconds

Cost: 60 / 65 / 70 / 75 / 80 mana

Magic damage: 10 / 20 / 30 / 40 / 50 (+0.14 per ability power)

Highest Possible Magic damage: 100 / 200 / 300 / 400 / 500 (+1.40 per ability power)

Scatter is a point target ability that causes Dezeeree to backflip a few distance away from the target point while simultaneously firing 10 daggers. When activated again, it would put Dezeeree on stealth for 2 seconds.
Ability Details
  • Scatter procs spell vamp and Rylai's Crystal Scepter item.png Rylai's slow similarly with all multi target spells and abilities with diminished effect.
  • Scatter can hit and damage stealthed units but cannot reveal them.
Great Artificer
(Passive): Reduces the cooldown of item active effects.

(Active): Refreshes cooldown of all normal abilities and items.

Cooldown: 180 / 160 / 140 seconds

Cost: 100 / 150 / 200 mana

Great Artificer is a point blank target ability that refreshes all cooldowns of active items and normal skills for Dezeeree.
  • Great Artificer has no cast time and does not interrupt Dezeeree's orders.

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