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Yun Fei, the Fist of Harmony

ElleRose August 17, 2012 User blog:ElleRose

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Introduction

A melee AP caster focused more on steady and sustained magic damage via a series of skill combinations compared to the more traditional magic burst champs. The champion requires mastery of skill combinations to maximize or adapt regarding the situation.

Info

1 Growth 18 1 Growth 18
Health 480 (+75) Attack damage 48 (+2.85)
Health regen. 7.0 (+0.65) Attack speed 0.550 (+2.75%)
Mana 230 (+60) Armor 15 (+3.0)
Mana regen. 7.0 (+0.5) Magic resist. 30
Attack range 125 Mov. speed N/A


Abilities

All of Yun Fei's abilities are automatically considered as Smart Cast spells similar to Lay Waste of Karthus, they also share a global cooldown similar to Udyr and Sona's abilities for 1 second. Additionally, everytime a spell is cast all unlocked skills would shift over to the next set but it will not refresh the cooldown of the skill. An ability can be kept for future use by locking it.

The abilities are composed of three different states which are the following:

Active casting state - When the skill is used with the mouse cursor hovering over a valid target. Ability would cool down and consume mana and would trigger a proc of Spiritual Release, Tear of the goddess, Arch Angel's Staff, Manamune, Sheen, Triforce or Lichbane. A successful cast would also unlock the skill used and shift it to the next ability set.

Locking state - When the skill is used with the mouse cursor hovering over terrain, an invalid target or under the effects of global cooldown. This would prevent the skill from toggling to the next set. Locking abilities would not consume mana, cooldown or proc any on skill usage items or abilities.

Unlocking state - When a locked skill is used again with the mouse cursor hovering over terrain, an invalid target or under the effects of global cooldown. Also, skills would automatically be unlocked when they are successfully cast in the Active casting state. Locking abilities would not consume mana, cooldown or proc any on skill usage items or abilities.

Patch Unknown
Ability.jpg
Sun, Moon and Stars
(Innate): Each ability cast increases the damage output and mana cost of all of Yun Fei's normal abilities by 2%. This can stack up to 10 times and lasts for 4 seconds. Additionally, upon reaching max stacks, Yun Fei can consume all the stacks to replenish 40 + (20 per level) health on his next auto-attack.


Ability Description Leveling up
Ability.jpg
Playful Monkey
(Active): Deals magic damage to a target unit.
  • Range: 150

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 30 / 50 / 70 / 90 / 110 (+1.0 per base attack damage) (+0.5 per ability power)

Ability.jpg
Hidden Snake
(Active): Deal magic damage to a target unit over a duration of 3 seconds. Consecutive hits of this skill does not stack but the duration is refreshed.
  • Range: 150

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Maximum Magic Damage: 60 / 75 / 90 / 105 / 120 (+1.0 per base attack damage) (+0.6 per ability power)

Ability.jpg
Stomping Horse
(Active): Deal magic damage to a target unit and snaring them in place for 1.5 seconds. Each consecutive use of this skill lowers the snare duration by 50%.
  • Range: 150

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 25 / 50 / 75 / 100 / 125 (+0.75 per base attack damage) (+0.2 per ability power)

Ability.jpg
Raging Dragon
(Active):Deals magic damage in a small area around Yun Fei's target enemy.
  • Range: 150
  • Radius: 300

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 40 / 80 / 120 / 160 / 200 (+0.8 per ability power)

Ability.jpg
Rising Tiger
(Active): Deal magic damage in a small area around Yun Fei's target while knocking them upward. Each consecutive use of this skill lowers the Knock-up height and duration by 50%.
  • Range: 150
  • Radius: 300

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 30 / 60 / 90 / 120 / 150 (+0.5 per ability power)

Ability.jpg
Exploding Bull
(Active): Deal magic damage in a small area around Yun Fei's target and then knocking them away by 500 range from the blast.
  • Range: 150
  • Radius: 300

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 50 / 80 / 110 / 140 / 180 (+0.65 per ability power)

Ability.jpg
Falling Leaf
(Active): Leap behind a target enemy champion, taking reduced damage for the duration of the leap.
  • Dash Range: 500

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Reduced damage: 4 / 8 / 12 / 16 / 20 %

Ability.jpg
Steel Hand
(Active): Dash towards a target enemy champion and silence them for a few seconds. Each consecutive use of this ability lowers the duration of the silence by 50%.
  • Dash Range: 500

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

Ability.jpg
Dashing Blade
(Active): Dash towards a target enemy champion and deal magic damage.
  • Dash Range: 500

Cost: 50 / 55 / 60 / 65 / 70 mana

Cooldown: 9 / 8 / 7 / 6 / 5 seconds

Magic Damage: 25 / 50 / 75 / 100 / 125 (+0.7 per ability power)

Ability.jpg
Tranquil Mind
(Active): Force a static 1 second cooldown for all normal abilities.

Cost: 100 / 150 / 200 mana

Cooldown: 180 / 150 / 120 seconds

Duration: 4 / 7 / 10 seconds

Lore

-Under Construction-

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