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Snarbolax, The Shadow-Draped Beast

EloHell February 7, 2013 User blog:EloHell

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1 Growth 18 1 Growth 18
Health 550 (+95) Attack damage 65 (+2.3)
Health regen. 7.0 (+1.0) Attack speed 0.625 (+2.7%)
Ferocity 5 Armor 20 (+4)
    Magic resist. 30 (+0)
Attack range 125 Mov. speed N/A



Abilities

Snarbolax's abilities don't have any cost related to them and their use is only limited by cooldowns. Instead Ferocity is used as its secondary resource.

Every time it's Ferocity bar is full, Snarbolax gains the ability to cast an alternate set of abilities, which are empowered versions of his basic abilities. Using an empowered ability consumes all 5 points of Ferocity. As empowered abilities have no cooldown and is only limited to by having a full five points of Ferocity, the cooldown of its basic abilities will continue to count down while his empowered abilities are available.

Shadow Vanguard
ChampionSquare

Snarbolax permanently increases its max health whenever it slays an enemy unit. This effect is doubled on large units and champions. Additionally, 1 point of Ferocity is generated when an enemy unit is hit with an ability. When Snarbolax has gained 5 points of Ferocity, the next ability cast consumes all of it, granting the ability a bonus effect.

  • Health:  / 1 / 2 / 3


Burrowing Stampede
RANGE: 550
COOLDOWN: 14 / 13 / 12 / 11 / 10
ChampionSquare

Active: Snarbolax buries underground towards a location, dealing damage along the way.

  • Projectile Speed: 550

  • Magic damage: 60 / 90 / 120 / 150 / 180 (+ 65% AP)
Enraged Burrowing Stampede
COST: 5 Ferocity
ChampionSquare

Active: Enraged Stampede deals 50% additional damage as well as knocking up all enemies hit for 0.5 second.

  • Magic damage: 90 / 135 / 180 / 225 / 270 (+ 100% AP)


Cloak of Shadows
COOLDOWN: 9 / 8 / 7 / 6 / 5
ChampionSquare

Active: Snarbolax stomps the ground, slowing enemy units for 2 seconds. If an enemy is hit, Snarbolax gains a shield which reduces all damage taken for 2.5 seconds.

  • Slow:  / 30% / 40% / 50% / 60% / 70%
  • Damage Reflected: 5 / 8 / 11 / 14 / 17 (+ 0.25% of Snarbolax's maximum health)
Shield of Shadows
COST: 5 Ferocity
ChampionSquare

Active: The duration of the slow and the amount of reflected damage is doubled.

  • Damage Reflected: 10 / 16 / 22 / 28 / 34 (+ 0.5% of Snarbolax's maximum health)


Shadow Spikes
RANGE: 350
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Snarbolax sends out a cone of spikes, reducing armor and magic resistance for 4 seconds.

  • Projectile Speed: 250

  • Armor & Magic Resistance Reduction: 8 / 11 / 14 / 17 / 20
  • Cone Width: 160º
Enraged Shadow Spikes
COST: 5 Ferocity
ChampionSquare

Active: Enraged Shadow Spikes reduces twice as much armor and magic resistance.

  • Armor & Magic Resistance Reduction: 16 / 22 / 28 / 34 / 40


Shadow of the Beast
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active: Snarbolax shrouds itself in living shadows, temporarily doubling the bonus health gained from Shadow Vanguard and becomes immune to blinds, entangles, slows and snares for 6 seconds.


Please do comment if you think this concept is overpowered or requires changing.

Update 1: huge nerfing on Q/W/E. Update 2: Changed health scaling from Q to W.

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