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(CCC) Rith and Avielu, the Cohorts

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Introducing this Cohorts concept a bit; in the story Rith Kort follows around Enaeva and assists her, but Enaeva had a really full kit by the time I thought of it. So instead, I figured it made some sense for Rith to be with Enaeva's sister, as he is still a knight in their service-- so that's where this whole concept comes in, two champions controlled by one person in battle-- with similar kits, but distinct enough.


Champion Statistics

1 Growth 18 1 Growth 18
Health 440 (+51) Attack damage 43 (+4.5)
Health regen. 7 (+0.9) Attack speed 0.7 (+4.2%)
Mana 350 (+35) Armor 20 (+4.75)
Mana regen. 3.8 (+0.55) Magic resist. 30 (+1.25)
Attack range 125 / Melee Mov. speed N/A

1 Growth 18 1 Growth 18
Health 440 (+51) Attack damage 42 (+3.5)
Health regen. 7 (+0.9) Attack speed 0.7 (+4.2%)
Mana 350 (+35) Armor 19 (+4)
Mana regen. 3.8 (+0.55) Magic resist. 30 (+0)
Attack range 500 Mov. speed N/A

Rith and Aevilu, the Cohorts are a custom champion for League of Legends.


Abilities

Mind Twin
ChampionSquare

Whenever a Cohort attacks, their summoner spell cooldowns are reduced by 0.5 seconds. Whenever they cast an ability, their summoner spell cooldowns are reduced by 2 seconds. Since the Cohorts switch between being melee and ranged, they are able to benefit from both Tiamat/Ravenous Hydra and Runaan's Hurricane simultaneously. (Tiamat/Ravenous Hydra will not activate on the extra attacks from Runaan's Hurricane) The non-active (if Rith is supporting, Tiamat/Ravenous Hydra; if Avielu is supporting, Runaan's Hurricane) item will deal only 50% damage.


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Leaf of Synthesis
RANGE: 600
COST: 50 mana 
COOLDOWN: 14 seconds
Decompose

Rith creates a leaf that heals the target ally each second for 5 seconds, granting the target bonus Movement Speed during that time.

  • Heal per Second: 20 / 35 / 50 / 65 / 80 (+20% Ability Power)
  • Bonus Movement Speed: 15 / 22 / 29 / 35 / 42


Skyvern's Spirit Shield
RANGE: 600
COST: 60 mana
COOLDOWN: 16 seconds
ChampionSquare

Rith creates a spirit around the target ally, granting them impunity to crowd control (it is still applied, but the effects are ignored until the end of this ability) and an absorption shield. The shield lasts for 6 seconds at all levels.

  • Spirit Duration: 1.2 / 1.6 / 2.0 / 2.4 / 2.8 seconds
  • Shield Strength: 60 / 120 / 180 / 240 / 320 (+100% Ability Power)


Chain of Roses
RANGE: 525
COST: 40 / 55 / 70 / 85 / 100 mana 
COOLDOWN: 15 / 14 / 13 / 12 / 11 seconds
ChampionSquare

Rith throws a chain of thorns and roses. Enemies hit are damaged, slowed, and marked for 3 seconds, during which Rith may leap to any marked enemy.

  • Magic Damage: 60 / 130 / 200 / 270 / 340 (+75% Ability Power)
  • Slow Strength: 35 / 45 / 55 / 65 / 75%


Power Switch
RANGE: 850
COST: 100 mana
COOLDOWN: 120 / 90 / 60
ChampionSquare

OUT OF COMBAT: Rith tags in Avielu, becoming her supporter. Avielu has +375 range over Rith, but has 1.25*Lvl less Magic Resistance, 1+Lvl less Attack Damage, 1+0.75*Lvl less Armor, and 10 less Movement Speed than he does. Additionally, the cooldown on Power Switch is reduced to 15 seconds and the mana cost is reduced to 0. This is available from Level 1.

  • Magic Damage: 200 / 350 / 500 (+80% Ability Power)

IN COMBAT: Rith tags in Avielu as she teleports to the target location, with him leaping out of the fray with such force it deals damage and stuns all enemies around him for 1.5 seconds. This teleport effect requires putting levels into the Ultimate.


Ward Staff
RANGE: 400, leash of 750
COST: 50 mana
COOLDOWN: 16 seconds from end of channel
AnimateVitalis

Avielu channels a beam at the target ally, healing them on cast and each second while she channels. Avielu may break the channel by moving or by casting an ability (or casting this one again).

  • On-Cast Heal: 50 / 100 / 150 / 200 / 250 (+50% Ability Power)
  • Heal per Second: 10 / 20 / 30 / 40 / 50 (+10% Ability Power)


Slicing Barrier
RANGE: 675
COST: 60 mana 
COOLDOWN: 14
ChampionSquare

Avielu creates a barrier that slices enemies near it around the target ally, granting them an absorption shield and a damage-per-second effect for 6 seconds.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+80% Ability Power)
  • Damage per Second: 15 / 23 / 31 / 39 / 47 (+13.33% Ability Power)


Force Wand
RANGE: 550
COST: 40 / 55 / 70 / 85 / 100 mana 
COOLDOWN: 16 / 15 / 14 / 13 / 12 seconds
Spirit Bond

Avielu uses her staff to launch a blast of force in the target direction, damaging, slowing, and revealing all enemies in a cone for 3 seconds. Additionally, she can surge in any direction for 5 seconds after casting at no cost.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+75% Ability Power)
  • Slow Strength: 20 / 28 / 36 / 44 / 52%


Power Switch
RANGE: 850
COST: 100 mana
COOLDOWN: 120 / 90 / 60
ChampionSquare

OUT OF COMBAT: Avielu tags in Rith, becoming his supporter. Rith has 1.25*Lvl more Magic Resistance, 1+Lvl more Attack Damage, 1+0.75*Lvl more Armor, and 10 more Movement Speed than she does, but 375 less range. Additionally, the cooldown on Power Switch is reduced to 15 seconds and the mana cost is reduced to 0. This is available from Level 1.

  • Magic Damage: 200 / 350 / 500 (+80% Ability Power)

IN COMBAT: Avielu tags in Rith as he leaps to the target location, dealing high damage all enemies near the targetted point, stunning them for 1.75 seconds. This requires putting levels into the Ultimate to be used.


Stuffy Stuff Stuff

I tried to make the kits similar so that a player wouldn't feel like they had to learn two completely different heroes, but instead one hero with two similar skillsets. However, they are a support champion and as a result have a rather support-esque toolkit.

Old Innate: Whenever Rith or Avielu attacks, the other will attack the target as well, after a 2 second delay the attack will hit. Rith deals 20+2.5*Lvl (+12% Ability Power) Physical Damage and activates item effects if the melee effect is different than the ranged effect. (Note: For Tiamat/Ravenous Hydra, their cleave damage is based on the damage that Rith deals, not the damage that Avielu has) Avielu deals 13.33+1.66*Lvl (+20% Attack Damage) Magic Damage and activates item effects if the ranged effect is different than the melee effect. (Note: For Runaan's Hurricane, the extra shots have their damage based on the damage that Avielu deals, not the damage that Rith has) Finally, while Rith is on the field, Avielu's cooldowns do not tick (and vica-versa). The two do not share cooldowns except for their ultimate, Power Switch.

Scrapped because it was a mess and really was a bad innate; rather it was stupidly complicated.

Summoner's Rift
Starting Rejuvenation Bead item Faerie Charm item Sight Ward item
Essential Item Ruby Sightstone item Shard of True Ice item
Offensive Ohmwrecker item Rod of Ages item Mikael's Crucible item
Defensive Shurelya's Reverie item Locket of the Iron Solari item Will of the Ancients item
Consumables Item

Quotes

Upon selection

"We come forth," "for your cause." [Avielu, then Rith]

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Attacking
  • "No, no, no!"
  • "This is for you~!"
  • "Wrong job..."
Movement
  • "On it!"
  • "Directly!"
  • "Chaaaarge."
Taunt
  • "In a bind? I'll make it tight."
Joke
  • "Oh, oh!" "Yes?" "Chop this onion!" "What? But then I can't see..." "Doesn't matter, you're the support!"
Casting Ward Staff
  • "Eat health!"
  • "I've got you!"
Casting Slicing Barrier
Casting Force Wand
Casting Power Switch (in combat)
  • "RITH!"
  • "There!"
  • "Tag!"
Casting Power Switch (out of combat)
  • "Rith, here."
  • "Your turn."
  • "Storm their castle!"

Attacking
  • "Yes."
  • "Strike!"
  • "Halt!"
Movement
  • "I shall go."
  • "Where am I needed?"
  • "Patience. I'll get there."
Taunt
  • "Who \does\ /that/ nonsense?"
Joke
  • "A baking pig is waiting bacon."
Casting Leaf of Synthesis
  • "Stay healthy."
  • "Sun's got you!"
Casting Skyvern's Spirit Shield
  • (Self-cast only) "Spirit, to me!"
  • (Ally-cast only) "Spirit, charge!"
  • "Deflection!"
Casting Chain of Roses
  • "Plants are OUR weapon!"
  • "I'm ready,"
  • (Second cast only) "Dig!"
  • (Second cast only) "Hau!"
Casting Power Switch
  • "AVIELU!"
  • "I'm GONE!"
  • "Good riddance!"
Casting Power Switch (Out of combat)
  • "Your turn to go."
  • "Snipe afar."
  • "Don't get too close!"

Wheee.

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