Boots

Cleats of Endurance Cleats of Endurance
  • Recipe: Boots of Speed item Boots of Speed + Rejuvenation Bead item Rejuvenation Bead + Gold 650 = Gold 1100
  • Grants +50% base health regeneration.
  • Grants Unique Passive - Enhanced Movement: 45 Movement Speed
  • Grants Unique Passive - Endurance: Increases bonus health by 25%. Juggernaut item Cinderhulk's passive is now named Endurance, too.
Yordle Stompers item Fae Boots of Invigoration
  • Recipe: Boots of Speed item Boots of Speed + Faerie Charm item Faerie Charm + Gold 375 = Gold 800
  • Grants +50% base mana regeneration.
  • Grants Unique Passive - Enhanced Movement: 45 Movement Speed
  • Grants Unique Passive - Tranquillity:
    • Idea 1: When out of combat for more than 8 seconds, you begin restoring 0.5% of your maximum mana every half second.
    • Idea 2: You regenerate 0.5% of your maximum mana with every 300 units travelled.
Mercury's Treads item Mercury's Treads
  • No longer grants Tenacity.
  • Now grants 15% reduced damage from area of effect.
Ninja Tabi item Ninja Tabi
  • Damage reduction now applies to single-target damage instead of only basic attacks.

Enchantments

Enchantment: Flutter Enchantment: Flutter
  • Costs: Gold 475
  • Grants Passive - Flutter: You perpetually ignore unit collision.
Enchantment: Fortitude Enchantment: Fortitude
  • Costs: Gold 600
  • Grants Passive - Fortitude Knockups are 35% shorter and the distance moved by knock backs, grabs and flings is reduced by 35%.
Furor item Enchantment: Furur
  • On-hit effect now also grants the ability to ignore unit collision for the duration.
Enchantment: Revival Enchantment: Revival
  • Costs: Gold 475
  • Grants Passive - Revival: Reduces time spent dead by 25%. This is not applied retroactively if purchased while dead.
Enchantment: Tenacity Enchantment: Tenacity
  • Costs: Gold 600
  • Grants Passive - Tenacity: Reduces the duration of crowd control effects by 35%.