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Archived/New Boots and Enchantments (2015)

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Boots

Item.png Cleats of Endurance
  • Recipe: Boots of Speed item.png Boots of Speed + Rejuvenation Bead item.png Rejuvenation Bead + 650 Gold = 1100 Gold
  • Grants +50% base health regeneration.
  • Grants Unique Passive - Enhanced Movement: 45 Movement Speed
  • Grants Unique Passive - Endurance: Increases bonus health by 25%. Juggernaut item.png Cinderhulk's passive is now named Endurance, too.
Yordle Stompers item.png Fae Boots of Invigoration
  • Recipe: Boots of Speed item.png Boots of Speed + Faerie Charm item.png Faerie Charm + 375 Gold = 800 Gold
  • Grants +50% base mana regeneration.
  • Grants Unique Passive - Enhanced Movement: 45 Movement Speed
  • Grants Unique Passive - Tranquillity:
    • Idea 1: When out of combat for more than 8 seconds, you begin restoring 0.5% of your maximum mana every half second.
    • Idea 2: You regenerate 0.5% of your maximum mana with every 300 units travelled.
Mercury's Treads item.png Mercury's Treads
  • No longer grants Tenacity.
  • Now grants 15% reduced damage from area of effect.
Ninja Tabi item.png Ninja Tabi
  • Damage reduction now applies to single-target damage instead of only basic attacks.

Enchantments

Item.png Enchantment: Flutter
  • Costs: 475 Gold
  • Grants Passive - Flutter: You perpetually ignore unit collision.
Item.png Enchantment: Fortitude
  • Costs: 600 Gold
  • Grants Passive - Fortitude Knockups are 35% shorter and the distance moved by knock backs, grabs and flings is reduced by 35%.
Furor item.png Enchantment: Furur
  • On-hit effect now also grants the ability to ignore unit collision for the duration.
Item.png Enchantment: Revival
  • Costs: 475 Gold
  • Grants Passive - Revival: Reduces time spent dead by 25%. This is not applied retroactively if purchased while dead.
Item.png Enchantment: Tenacity
  • Costs: 600 Gold
  • Grants Passive - Tenacity: Reduces the duration of crowd control effects by 35%.

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