- Clean-Up
- All runes are removed from player's inventories and the IP refunded.
- Tier-1 quintessences have been removed from the game.
- Tier-2 runes have been removed from the game.
- Tier-3 runes prices adjusted to be generally cheaper (closer to the prices of tier-2 runes).
- Runes are now referred to in the client as Lesser (Tier-1) and Greater (Tier-3).
- All players will now have 6 rune pages by default. Existing rune pages that a player owns will be removed and refunded.
- Rune slots are no longer unlocked per level. They are now unlocked as follows:
- Level 0-9: No rune slots.
- Level 10-19: 3 Marks, 3 Seals and 3 Glyphs
- Level 20-29: 9 Marks, 9 Seals and 9 Glyphs
- Level 30: 9 Marks, 9 Seals, 9 Glyphs and 3 Quintessences
- Greater Runes are no longer available until level 30.
- New Runes
- Greater Seal of Hybrid Mitigation: 0.84 Armor / 0.84 Magic Resist.
- Greater Glyph of Mana Vamp: Restores mana equal to 1.5% of the damage dealt.
- Greater Quintessence of Hybrid Mitigation: 2.52 Armor / 2.52 Magic Resist.
- Greater Quintessence of Mana Vamp: Restores mana equal to 4.5% of the damage dealt.
- Greater Quintessence of Survival: Increases incoming healing effects by 5%.
- Greater Quintessence of Salvation: Increases outgoing healing effects by 5%.
- New Features
- New Greater Rune bundles are available for 6300:
- AP Bundle - Ability Power Marks, Health Seals, Cooldown Reduction Glyphs and Magic Penetration Quints.
- AD Bundle - Attack Damage Marks, Health Seals, Attack Speed Glyphs and Armor Penetration Quints.
- Jungle Bundle - Attack Damage Marks, Armor Seals, Attack Speed Glyphs and Movement Speed Quints.
- Support Bundle - Ability Power Marks, Health Seals, Gold Generation Glyphs and Scaling Cooldown Reduction Quints.
- Tank Bundle - Magic Penetration Marks, Hybrid Mitigation Seals, Scaling Cooldown Reduction Glyphs and Scaling Health Quints.
- Overview of rework
- Primary Marks are now "Offensive Runes", rather than AD Runes
- Primary Seals are now "Defensive Runes", rather than Armor/Health Runes
- Primary Glyphs are now "Utility Runes", rather than Mage/MR Runes
- Quintessences now offer the same stats as 3 of their primary counterpart runes.
- This allows rune page compositions such as 1-1-2, 2-1-1 and 1-2-1.
- All non-primary runes will now grant 65% of their primary counterpart - i.e. all "secondary" runes of a particular stat will now offer the same amount.
- Note that "Scaling" stats shown below are the amounts granted at level 18.
Primary Marks | Quintessence | |
---|---|---|
Attack Damage | ||
Scaling Attack Damage | ||
Critical Strike Chance | ||
Armor Penetration | ||
Ability Power (changed from Glyph) | ||
Scaling Ability Power (changed from Glyph) | ||
Magic Penetration | ||
Hybrid Penetration | ||
Primary Seals | Quintessence | |
Armor | ||
Scaling Armor | ||
Magic Resistance (changed from Glyph) | ||
Scaling Magic Resistance (changed from Glyph) | ||
Health | ||
Scaling Health | ||
Health Regeneration | ||
Scaling Health Regeneration | Removed. | Removed. |
Percent Increased Health | ||
Primary Glyphs | Quintessence | |
Attack Speed (changed from Mark) | ||
Critical Strike Damage (changed from Mark) | ||
Cooldown Reduction | 0.83% | |
Scaling Cooldown Reduction | ||
Mana | 37.5 | |
Scaling Mana | ||
Mana Regeneration (changed from Seal) | ||
Scaling Mana Regeneration (changed from Seal) | Removed. | Removed. |
Energy | ||
Scaling Energy | N/A ⇒ 18.75 | |
Energy Regeneration (changed from Seal) | ||
Scaling Energy Regeneration (changed from Seal) | Removed. | Removed. |
Gold Generation (changed from Seal) | 1g |
- For reference, the following are Unique Quintessences
- Experience (+2%)
- Lifesteal (+1.5%)
- Movement speed (+1.5%)
- Revival (-5% Time Spent Dead)
- Spell vamp (+2%)
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