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User blog:Emptylord/Champion reworks/Corki the Daring Bombardier

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Champion reworks/Corki the Daring Bombardier

tl;dr: Corki now uses Heat.

Yes, this makes him a resourceless marksman - but I don't think the two things are doomed to repel. His damage output follows a sustained paradigm and it's directional - meaning he's not going to burst you (ish) and he cannot kite you (while dealing damage). Giving him Heat-style uptimes and downtimes seems a better way to gate his sustained damage, rather than mana (which he's historically either been useless due to high costs or overpowered due to never running out of mana).

  • General
    • Now utilizes the Heat mechanic.
      • Corki's abilities have no cost. His secondary resource bar instead displays his Heat. Corki starts the game with 0 Heat and can have a maximum of 100. Corki's abilities will generate Heat and he will Overheat if he reaches 100, preventing him from casting his abilities for 6 seconds while his Heat depletes to 0. Heat will decay at a rate of 10 per second if Corki has not cast an ability in the last 4 seconds, increasing to 20 per second after 2.5 seconds.
  • Stats
    • Attack range reduced to 500 from 550.
    • Attack speed per level reduced to 1% from 2.3%.
    • Movement speed increased to 335 from 325.
  • Visual Upgrade
    • Corki's copter now has three distinctive weapons - the cannon, the gatling gun and the missile launcher.
    • Corki now possesses a back-up weapon which he uses while his copter is overheating.
      • CorkiSquare.png Most Skins: Corki leans over the side of his ROFLCopter and uses a pistol.
      • CorkiSquare.png UFO Rider Corki: Corki pops open the lid of his UFO and uses a laser gun.
  • Hextech Shrapnel Shells.png Reconnaissance Operations Frontline Copter
    • Corki's copter grants him 20% bonus attack speed, which doubles to 40% while above 50 Heat. This bonus is lost entirely while overheated.
  • Phosphorus Bomb.png Phosphorus Bomb
    • Range increased to 925 from 825.
    • Cost changed to 20 Heat from 60 / 70 / 80 / 90 / 100 mana.
    • Damage type changed to physical from magical.
    • Damage changed to 70 / 110 / 150 / 190 / 230 (+65% bonus AD) from 80 / 130 / 180 / 230 / 280 (+50% bonus AD) (+50% AP).
  • Gatling Gun.png Gatling Gun
    • Moved to [W] instead of [E].
    • Active changed to a toggle.
    • Cost changed to 5 heat per half second that increases to 10 after 5 seconds from 50 mana.
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 from 16. The cooldown now starts on toggle-off.
    • Damage reduced to 13 / 23 / 33 / 43 / 53 (+35% bonus AD) from 20 / 32 / 44 / 56 / 68 (+40% bonus AD).
    • No longer shreds armor.
    • The damage can now critically strike. This is calculated per enemy hit.
  • Valkyrie.png Valkyrie
    • Moved to [E] instead of [W].
    • Revised Active: Corki jettisons himself 500 units in the target direction, dealing magic damage in a cone behind him and slowing them by 50% for 1.5 seconds. Corki takes the opportunity to vents his copter's engine, reducing his heat by 40.
      • Dash range reduced to 500 from 800.
      • Damage changed to an instantaneous 80 / 120 / 180 / 230 / 280 (+80% AP) from 150 / 225 / 300 / 375 / 450 (+100% AP) over 3 seconds.
      • Cost removed (previously 100 mana).
  • Emptylord Missile Barrage

    Not to scale.

    Missile Barrage.png Missile Barrage
    • Cooldown changed to 10 seconds from a barrage system (2 second static; 12 / 10 / 8 second recharge time).
    • New Effect: The cooldown of Missile Barrage is displayed on-screen and there is a Sweet Spot partway into the cooldown wherein Corki can active Missile Barrage to perform a Quick Reload, instantly refreshing the cooldown of Missile Barrage and readying a Big One for 5 seconds. If Corki attempts to Quick Reload and fails, his missile launcher locks up and the cooldown is extended to 10 seconds.
      • Corki cannot perform a Quick Reload while silenced or otherwise unable to activate abilities.
      • The Sweet Spot is ~0.5 seconds and starts around 4 seconds into the cooldown.
      • Corki cannot perform a Quick Reload during the first 0.5 seconds of the cooldown or the last 2 second cooldown, to accommodate for latency-related double-casts or trigger-happy clicking near the end of the cooldown.
      • Big Ones are no longer available every third missile and are only available on Quick Reloads.
    • Cost changed to 20 Heat from 20 Mana.
    • Damage type changed to physical from magic.
    • Damage changed to 80 / 130 / 180 (+100% AD) from 100 / 180 / 260 (+30% AP) (+ 20 / 30 / 40 % AD).
    • Big One damage changed to 120 / 195 / 270 (+150% AD) from 150 / 270 / 390 (+45% AP) (+30 / 45 / 60 % AD).
Alternative versions

While I like the "Corki attacks everyone simultaneously" effect, removing his directional-based playstyle probably isn't good for his identity or balance.
  • Hextech Shrapnel Shells.png Hextech Shrapnel Shells
    • This bonus is lost while overheated.
  • Phosphorus Bomb.png Phosphorus Bomb
    • As above.
  • Gatling Gun.png Gatling Gun
    • Moved to [W] instead of [E].
    • New Effect - Toggle On: Corki's basic attacks grant 10 / 15 / 20 / 25 / 30 % bonus attack speed for 2.5 seconds, stacking up to 3 times. The stacks will decay one at a time when he stops attacking. Additionally, each of his basic attacks are modified to damage all enemies in a 650-range cone in the direction of his target. Hextech Shrapnel Shells will apply to all enemies hit and the damage can critically strike, but other on-hit effects are only applied to his target.
  • Valkyrie.png Valkyrie
    • As above.
  • Missile Barrage.png Missile Barrage
    • As above.

I ultimately preferred the minigame of the above version where you can, in theory, fire a Big One every time - or, rather, that you can readily access a Big One when you need it.
  • Missile Barrage.png Missile Barrage
    • Cooldown changed to 1.2 seconds from a barrage system (2 second static; 12 / 10 / 8 second recharge time).
    • Cost changed to 10 / 15 / 20 / 25 / 30 from 20 mana.
      • Subsequent casts of Missile Barrage in a 4 second period cost 5 additional Heat, stacking up to 4 times.
    • New Effect: After firing 6 missiles Corki must reload, which takes 20 seconds (affected by cooldown reduction). The reload timer is displayed on-screen and there is a Sweet Spot partway into the timer wherein Corki can active Missile Barrage to perform a Quick Reload, instantly refreshing the cooldown of Missile Barrage and readying Big Ones for the next 5 seconds. If Corki attempts to perform a quick reload too soon or too late, his missile launcher will lockup and the remaining timer is increased by 25%.
      • Corki cannot perform a Quick Reload while silenced or otherwise unable to activate abilities.
      • The Sweet Spot is ~0.5 seconds and starts around 8 seconds into the cooldown.
      • Corki cannot perform a Quick Reload during the first 0.5 seconds of the cooldown or the last 2 second cooldown, to accommodate for latency-related double-casts or trigger-happy clicking near the end of the cooldown.
      • Big Ones are no longer available every third missile and are only available on Quick Reloads.
    • Damage type changed to physical from magic.
    • Damage changed to 80 / 130 / 180 (+100% AD) from 100 / 180 / 260 (+30% AP) (+ 20 / 30 / 40 % AD).
    • Big One damage changed to 120 / 195 / 270 (+150% AD) from 150 / 270 / 390 (+45% AP) (+30 / 45 / 60 % AD).

My Blogs

Champion Reworks

Emptylord Fighters
Tank Large
Enforcers
Fighters with high-impact engages.
Fighter Large
Juggernauts
Low mobility fighters with high damage.
Emptylord Swordsman Large
Skirmishers
Fighters with strong chasing capabilities.
Emptylord Slayers
Emptylord Artillery Large
Artillery
Slayers that damage enemies behind the front-line.
Emptylord Bombardier Large
Bombardiers
Slayers that bombard the enemy front-line.
Mage Large
Mages
Slayers who utilize burst and/or damage.
Marksman Large
Rangers
Slayers who deal persistent ranged damage.
Assassin Large
Rogues
Slayers that excel at reaching priority targets.
Emptylord Supports
Emptylord Disruptor Large
Disruptors
Supports who disable the enemy team.
Support Large
Enchanters
Supports who empower their allies.
Emptylord Guardian Large
Wardens
Supports who intercept for their allies.
Emptylord Specialists
Emptylord Defense Large
Defenders
Specialists who annex and hold territory.
Emptylord Demo Large
Demos
Specialists who take down structures.
Emptylord Poacher Large
Poachers
Specialists who secure jungle objectives.
Emptylord Saboteur Large
Saboteurs
Speciliasts who obstruct and deny.

Section coming soon.

Custom Champions

Void Icathia
Lesdin 5Gamma
Emptylord ArbiterSquare

"Assuming direct control." - Arbiter the Custodian of the Void

Arbiter is a master manipulator and strategist, interacting with the battlefield through proxy agents such as other champions and minions. Arbiter's top-down approach provides a unique enchanter experience.

Piltover Ecliptic Vaults
Lesdin 5Gamma
Emptylord AzazelSquare

"I've got a pretty severe case of phantom limb." - Azazel the Arcanist

All Ezreal gauntlets come in pairs. Azazel is a spellslinger, boasting a damage paradigm more similar to a marksman but from the comfort of a kit that's likely to be more attractive to mage players.

Zaun Depths
Lesdin 5Gamma
Emptylord BallisticSquare

"I shot first." - Ballistic the Living Artillery

Ballistic can turn anything he touches into a projectile that travels with bullet-like force. Using the battlefield itself as a resource, Ballistic must be constantly moving to find fresh debris. Taliyah before Taliyah.

Piltover Ecliptic Vaults
Lesdin 5Gamma
EmptylordDorianSquare

"Too few people stop to appreciate things." - Clockblocker

Clockblocker is a derivative of the superhero from the Worm universe. Clockblocker has the ability to freeze-in-time anything he comes into direct contact with - rendering it completely invulnerable and immovable.

Mount Targon Mountain
Lesdin 5Gamma
Emptylord DannisSquare

"Ha, two birds with one stone!" - Dannis the Headcracker

Dannis was created during an exploration of attack modifiers for marksmen, inspired by Graves' shotgun. Wielding a sling, players must wind-up and aim each of Dannis' attacks.

Noxus Bastion
Lesdin 5Gamma
Emptylord DirkSquare

"No treats until you bring me their corpses!" - Dirk the Noxian Beastmaster

Dirk was created alongside Finn to address the severe lack of pet-using champions. The Hounds of Noxus should feel familiar to Orianna players, but with a more ferocious and oppressive flavour.

Zaun Depths
Lesdin 5Gamma
Emptylord EbonmawSquare

"All will be cinders!" - Ebonmaw the Terror of Zaun

Despite featuring both Aurelion Sol Aurelion Sol and Shyvana Shyvana, we still lack a champion that soars above the battlefield and reigns elemental force upon the ground below.

Zaun Depths
Lesdin 5Gamma
Emptylord EurySquare (iBralui)

"I love this game! - Eury the Damsel of the Distress

Eury is a wicked mistress who plays with the hearts of her enemies, seducing them into bad situations like a siren. Eury's the perfect pick for support players who want to be the center of attention.

Nami Teaser
Lesdin 5Gamma
Emptylord FinnSquare

"Ssssh, we're hunting razorfins." - Finn the Tidehunter

Finn was created alongside Dirk to address the severe lack of pet-using champions. Many elements of his design happened to be implemented with Azir Azir, including the general ability flow and proxy autoattacks.

Freljord Tundra
Lesdin 5Gamma
Emptylord JeddicaSquare

"I am Iceborn and you gotta deal with it!" - Jeddica the Ice Breaker

Jeddica turns Rock Surfing.png Rock Surfing into an entire champion. Surfing around the battlefield like Frozone, Jeddica combine ice skating with the classical ice-sliding puzzles to provide a unique Disruptor experience.

Mount Targon Mountain
Lesdin 5Gamma
Emptylord JoltSquare

"And the atmosphere is electric!" - Jolt the Lightning Thief

Jolt explores themes of conduction and the path of least resistance to provide a highly interactive gameplay experience.

Amumu Curse of Sad Mummy art 4
Lesdin 5Gamma
Emptylord MowgliSquare

"(Unintelligible.) Hehehe." - Mowgli the Changling

Mowgli is a derivative of Heroes of the Storm's Murky, a champion that challenges the basic mechanics of respawn times, respawn location and bounty. Mowgli's the answer to a brick wall - keep throwing yourself at it until you break through. He's small, squishy and highly disposable - but he keeps coming back!

Bilgewater Slaughter Docks
Lesdin 5Gamma
Emptylord MutinySquare

"Dead men tell no tales... ha, I wish." - Mutiny the Pirate King

The first Pirate King of Bilgewater, Mutiny brings the Curse of the Black Pearl to the Fields of Justice. Mutiny represents the eventual encroachment of the sea and death.

Void Icathia
Lesdin 5Gamma
Emptylord Muzen'KhanSquare

"This world is delicious!" - Muzen'Khan the Wings of the Abyss

Kog'Maw Kog'Maw's been touting his daddy's arrival for years - he has come. What does a void larva become when it grows up? Muzen'Khan!

Shadow Isles Vaults
Lesdin 5Gamma
Emptylord NexSquare

"What curious creatures." - Nex the Gravesworn

Nex is witch who cast the spell of Ruination. A elemental of Death, Nex wields the Black Mist to consume her enemies and expends those souls within her to stave off death. The Eulogy of the Isles.png Maiden of the Mists somewhat supersedes Nex.

Emptylord Marsh by Alex Levielle
Lesdin 5Gamma
Emptylord NighthawkSquare

"Bleed, everyone's doing it." - Nighthawk the Winged Fury

Hookshot.png Hookshot / Wall Dive.png Wall Dive dialled up to an entire champion. A wall-crawling predator that swoops from the shadows to fell the unprepared: Nighthawk challenges the basic mechanic of walking.

Freljord Tundra
Lesdin 5Gamma
Emptylord NostrillaSquare

"I would hit you with my Ugly Stick, but I think it'd be an improvement!" - Nostrilla the Bogey Shaman

Created to meet the very shallow demand for an "ugly female humanoid monster" champion, Nostrilla was originally a Swamp Troll but was reworked with Trundle to fit the frost theme. Instead of decomposition, she now wields frostbite.

Shurima Homecoming
Lesdin 5Gamma
Emptylord RiahSquare

"Faster, slaves!" - Riah the Plight of the Sands

My answer to Ra back before Azir Azir was even conceived. Ra's a Fighter that utilizes classic Egyptian themes of slavery and eating the sun.

Ionia Placidium Navori
Lesdin 5Gamma
Emptylord ShangSquare

"The secret to immortality? Not dying." - Master Shang

A fairly simple attempt to implement a martial arts champion that utilizes the archetypal combo mechanic of Fighter games. Designed during that phase when Kung Fu Pandas were all the rage.

Amumu Curse of Sad Mummy art 4
Lesdin 5Gamma
Emptylord TeekSquare

"You're pwetty." - Teek the Mischievous Sprite

Teek's the champion to pick if your team needs a Leona-type support but you just hate playing tanks. Bouncy and explosive: he's a living Ziggs bomb.

Mount Targon Mountain
Lesdin 5Gamma
Emptylord ThaneSquare

"The drums of war never stop." - Thane the Thunder Warrior

The League is represented by many champions that harness the power of lightning, but too few that realize the destructive force of sound. Thane provides a new frame of reference for the saying, "crack of doom".

Zaun Depths
Lesdin 5Gamma
Emptylord TitanSquare

"How bothersome." - Titan the Case 53

Boring, boring, boring! Titan is the quintessential juggernaut: personal space issues, a complete disdain for social interaction, and a complete indifference to the supposed function of obstructions.

Amumu Curse of Sad Mummy art 4
Lesdin 5Gamma
Emptylord YagaSquare

"What's the difference between the bad guy and a giant frog?" - Yaga the Stray Little Witch

Yaga's likely the champion that inspired Lulu Lulu. Original posted by Opip back on the original forums, I'm keeping her here for prosperity's sake.

Emptylord Marsh by Alex Levielle
Lesdin 5Gamma
Emptylord ZargonilSquare

"A leaf never falls in the wrong place." - Zargonil the Strike Toad

Created in an era before Fiora, Yasuo and Riven, Zargonil realised the fantasy of a highly mobile bladesman. At this point, Zargonil might be too much of a "good" thing.

Active Works
  • Marksman Large.png
    Antarya
    The Regnant of the Glade
  • Mage Large.png
    Quantum
    The Holomancer
  • Emptylord Swordsman Large.png
    Ska'Lord
    The Unhinged
  • Emptylord Defense Large.png
    Skitter
    The Undersider
  • Outdated Works
  • Emptylord Swordsman Large.png
    Aven
    The King of the Sands
  • Mage Large.png
    Averdrian
    The Mind of Oblivion
  • Marksman Large.png
    Baron Nashor
    The Exalted One
  • Mage Large.png
    Charlette
    The Oncoming Swarm
  • Support Large.png
    Dimitri
    The Battle Surgeon
  • Emptylord Swordsman Large.png
    Ferox
    The Deathless Prince
  • Emptylord Defense Large.png
    Iris
    The Combat Media
  • Marksman Large.png
    Manthas
    The Master of Prestige
  • Emptylord Guardian Large.png
    Marcel
    The Shadow Mime
  • Emptylord Swordsman Large.png
    Milo
    The Sunfire Alchemist
  • Marksman Large.png
    Odyssey
    The Hired Gun
  • Mage Large.png
    Prophet
    Avatar of the Ancients
  • Support Large.png
    Quorra
    The Aegis of Ionia
  • Assassin Large.png
    Rasper
    The Frightful Ghost
  • Emptylord Disruptor Large.png
    Relic
    The Chronarch
  • Marksman Large.png
    Stefan
    The Ironspine Ripper
  • Emptylord Bombardier Large.png
    Wilros
    The Savant of Demacia
  • Marksman Large.png
    York
    The Bandle Gunslinger
  • Emptylord Swordsman Large.png
    Zelos
    The Ionian Sergeant
  • Mage Large.png
    ?
    The Herald of Despair
  • Early Development
  • Marksman Large.png
    Aubury
    The Faerie King
  • Mage Large.png
    Halder
    The Whizzard
  • Fighter Large.png
    Lung
    The Mandrake
  • Emptylord Disruptor Large.png
    Metatron
    Void of the Goddess
  • Emptylord Guardian Large.png
    Tharros
    The Heart of the Mountain
  • Undeveloped Works
  • Mage Large.png
    DhaMa
    The Force of Balance
  • Support Large.png
    Dynasty
    The Spirit Linker
  • Support Large.png
    Fawst
    The Darkin's Pride
  • Mage Large.png
    Gizmo
    The Tinker Soldier
  • Support Large.png
    Remora
    The Keeper of Secrets
  • Mage Large.png
    Scar
    The Painted Mage
  • Mage Large.png
    Senna
    The Lantern's Light
  • Mage Large.png
    Senna
    The Vindicator
  • Emptylord Swordsman Large.png
    Senna
    The Warden's Thrall
  • Mage Large.png
    Scylliss
    The Battlemage
  • Mage Large.png
    Seraph
    The Mana Elemental
  • Mage Large.png
    The Command Droid
  • Support Large.png
    The Puppet Master
  • Support Large.png
    The Regnant of the Glade
  • Mage Large.png
    The Spellsmith
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