Dirk Statistics
| ||||||||||||||||||||
| ||||||||||||||||||||
| ||||
Custom champion | ||||
Author:Emptylord, Commander Marko |
| |||
Secondary Bar: Mana | ||||
Secondary Attributes: Melee | ||||
Style: | ||||
Difficulty: |
Melee the Noxian Beastmaster is the best champion ever.
Lore
|
Abilities
- Maul 'em can be activated regardless of Rex's position or current actions, including during a dash. This will interrupt the dash.
- Commanding Rex to perform another action during the channel will likewise interrupt the channel. If the channel is interrupted, Rex will not dash back to Dirk.
- Release The Hound can be activated regardless of Rex's position or current actions, including during a dash. This will interrupt the dash.
- Rex will lose the perks of Frenzy early if his health is reduced to 0, returning to a prop of Dirk's abilities.
- Frenzied Rex has double the tether radius of standard Rex, allowing him to roam further.
Gallery
Development
- Possible Themes
- Hunter and Pet/Companion
- Void themed, perhaps with an -like character as the pet.
- Shadow Isles
- Noxus/Zaun
- Nautical
- Song of Ice and Fire's Skinchangers/Wargs
- Artwork
- Quill Badger (Awesome!)
- Lore
- Pending theme. (or multiple possible lores could be written)
- Champion is by default independent, not coming from any known city-state, similar to Template:Csi.
- Companion Mechanic
- The pet is an semi-autonomous minion that spawns passively and can be killed, e.g. and . The pet can be commanded to perform specific actions with your abilities, but the player has no direct control.
The pet is a directly controllable pet that spawns passively and can be killed, e.g.League of Legend's engine doesn't not adequately support directly controllable pets. Existing controllable pets aren't critical components of the kit and the champion doesn't suffer if the player never "uses" the pet. This champion requires the pet to behave. . You control the pet to move or attack with Alt + Right-Click. The pet may interact with abilities, similar to .- Variant: The pet could be controllable instead of the champion as part of the kit, such as a "transformation" ultimate.
The pet is thematic and not technically a unit, e.g.This mechanic would be inappropriate for a large unit that looks like it should be targetable; or something that is capable of attacking. , and . The pet may visually perform actions, such as Orianna's kit, and , but it is untargetable and cannot be killed.- Variant: The unit is targetable when detached from the champion, but "killing it" only causes it to return. Imagine if you could damage Orianna's ball to make it retreat.
- Ability Setup
- A standard ability setup and the use of two characters is purely thematic, similar to Sejuani or Nunu.
- Q, W, E and R
- Each ability is made up of two parts, as with Lee Sin, where a second ability is unlocked for a short time.
- Qa -> Qb, Wa -> Wb and Ea -> Eb
- Casting each of his abilities will "transform" the champion, switching between two kits
- Q/W/E <-> Q2/W2/E2 (casting any will toggle between)
- Casting an ability will indefinitely unlock a paired ability.
- Q1 <-> Q2, W1 <-> W2 and E1 <-> E2
- A toggled "transform" button that switches between kits, similar to Nidalee
- Either as a basic ability or ultimate ability
- If a basic ability, there could either be two ultimates or the ultimate wouldn't be affected.
- Toggle with basic ability: Q/E/R <-> Q2/E2/R2 (also has two ultimates)
- An activated "transformation" that lasts for a length of time, similar to Quinn
- "Tag Team", exactly like Quinn and Valor. Either as a basic ability or ultimate ability.
- A channeled R, appropriate for the "warg" theme - sharing your pet's mind. The champion would still be a targetable unit and could be interrupted, but the player has no control over the champion unless they deactivate the channel.