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1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. (+0)
Attack range N/A Mov. speed N/A

Notes[]

  • Ebonmaw does not utilize mana and instead utilizes the secondary resource bar for his unique mechanic, Lift. Lift becomes at 0 and caps at 100. If Ebonmaw has not taken damage in the last 3 seconds from an enemy champion, turret or neutral monster, he will begin accumulating Lift. Lift generates at a rate of 10 per second, which increases to a rate of 20 per second after 5 seconds. Taking damage will cause Ebonmaw to lose Lift: 5 from neutral minion attacks; 10 from non-periodic champion damage (abilities and attacks); and 20 from tower hits. While Ebonmaw's movement is impaired, Lift will decay at a rate of 5 per second.

Abilities[]

Reign of Fire

Dragon's Descent

Ebonmaw perpetually ignores unit collision. Additionally, he gains 1 bonus movement speed for every point of Lift.


Embers

Flame Breath

Active: For the next 5 seconds, Ebonmaw unleashes a torrent of fire that draws a trail in front of him that lingers for 1.25 seconds. Enemies caught in the path take magic damage each second for 2 seconds. Continual exposure renews the damage. Embers will first prioritize Ebonmaw's most recent attack target. If Ebonmaw has not attacked a unit, Embers will target low health units - prioritizing champions over minions. Embers is limited to a 225º cone in the direction Ebonmaw is facing.

  • Magic Damage per second: 30 / 55 / 80 / 105 / 130 (+ 35% bonus AD)
  • Total Magic Damage: 60 / 110 / 160 / 210 / 260 (+70% bonus AD)
  • Diameter of AOE: 60

Info
  • No additional details.

Incendiary Spittle

Emptylord IncendiarySpittle

Active: Ebonmaw spits a ball of fire at a target area, dealing magic damage over an area if it collides with an enemy. If it does not strike an enemy, it will remain on the ground for 3 seconds and will explode if an enemy steps on it.

  • Magic damage: 20 / 40 / 55 / 70 / 85 (+ 80% bonus AD)
  • Diameter of AOE: 150

Info
  • No additional details.

Slipstream

Emptylord Slipstream

Passive: Ebonmaw leaves a directional draft in his wake for 3.25 seconds, granting allies who follow its path bonus movement speed equal to half Ebonmaw's current Wings of Terror bonus, plus a percentage.

  • Bonus Movemeent Speed: 10 / 15 / 20 / 25 / 30 %

Active: Ebonmaw propels himself forward a short distance. The range of this ability is increased by 1% for every 1 Lift.

  • Dash Range: 550 (1100 at full Lift)

Info
  • No additional details.

Uplift

Bulwark

Passive: Ebonmaw's basic attacks deal bonus true damage over 3 seconds and slow his target's attack speed by 20%. Additionally, Ebonmaw gains 3.5 bonus range on his attacks and Embers for every point of Lift.

  • True Damage: 30 / 60 / 90

Active: Ebonmaw instantly receives Lift and gains the ability to ignore terrain collision. The ability to ignore terrain collision lasts until Ebonmaw's Lift is fully depleted.

  • Lift Gained: 40 / 70 / 100

Info
  • No additional details.

Development[]

Slipstream Variations

Slipstream

Emptylord Slipstream

Passive: Ebonmaw leaves a directional draft in his wake for 3.25 seconds, granting allies who follow its path bonus movement speed equal to half Ebonmaw's current Wings of Terror bonus, plus a percentage.

  • Bonus Movemeent Speed: 10 / 15 / 20 / 25 / 30 %

Slipstream

Emptylord Slipstream

Passive: Ebonmaw leaves a directional draft in his wake for 3.25 seconds, granting allies who follow its path bonus movement speed equal to half Ebonmaw's current Wings of Terror bonus, plus a percentage.

  • Bonus Movemeent Speed: 10 / 15 / 20 / 25 / 30 %

Active: Ebonmaw propels himself forward a short distance. The range of this ability is increased by 1% of every 1 Lift.

  • Dash Range: 550 (1100 at full Lift)

Slipstream

Emptylord Slipstream

Passive: Ebonmaw leaves a directional draft in his wake for 3.25 seconds, granting allies who follow its path bonus movement speed equal to half Ebonmaw's current Wings of Terror bonus, plus a percentage.

  • Bonus Movemeent Speed: 10 / 15 / 20 / 25 / 30 %

Active: Ebonmaw propels himself forward a short distance. The range of this ability is decreased by 0.5% for every 1 Lift.

  • Dash Range: 1100 (550 at full Lift)

Uplift

Uplift

Bulwark

Active: Ebonmaw instantly receives Lift and gains the ability to ignore terrain collision. The ability to ignore terrain collision lasts until Ebonmaw's Lift is fully depleted.

  • Lift Gained: 40 / 70 / 100

Uplift

Bulwark

Passive: Ebonmaw's basic attacks deal bonus true damage over 3 seconds and slow his target's attack speed by 20%. Additionally, Ebonmaw gains 2.5 bonus range on his attacks and Embers for every point of Lift.

  • True Damage: 20 / 30 / 40 per second

Active: Ebonmaw instantly receives Lift and gains the ability to ignore terrain collision. The ability to ignore terrain collision lasts until Ebonmaw's Lift is fully depleted.

  • Lift Gained: 40 / 70 / 100

Uplift

Bulwark

Active: Ebonmaw instantly receives Lift and gains the ability to ignore terrain collision. The ability to ignore terrain collision lasts until Ebonmaw's Lift is fully depleted. While the bonus persists, Ebonmaw gains 400 bonus range on his attacks and Embers, and his basic attacks will apply a non-stacking debuff that reduces the target's attack speed by 20% and causes them to take true damage per second for 3 seconds.

  • Lift Gained: 40 / 70 / 100
  • True Damage: 20 / 35 / 50 per second

Uplift

Bulwark

Passive: Ebonmaw's basic attacks deal bonus true damage over 3 seconds and slow his target's attack speed by 20%.

  • True Damage: 20 / 30 / 40 per second
  • Total True Damage: 80 / 120 / 160

Active: Ebonmaw instantly receives Lift and gains the ability to ignore terrain collision. The ability to ignore terrain collision lasts until Ebonmaw's Lift is fully depleted. While the bonus persists, Ebonmaw gains 400 bonus range on his attacks and Embers.

  • Lift Gained: 40 / 70 / 100

Emptylord ReignofFire

Reign of Fire

Ebonmaw is a hyper-mobility champion, who's core theme is soaring unobstructed around the battlefield dealing area damage. His obvious weakness are enemies who can stick to him for basic attacks, or through a combination of long ranged and low cooldown abilities - as he is considerably more vulnerable once on the ground.

Unlike the dragon previously found on the Twisted Treeline (and the one in Summoner's Rift), this champion is modeled after a wyvern/bat-like dragon (similar to Shyvana Shyvana). This is simply because a wyvern looks both more ferocious/agile on the ground, and more graceful while flying.

Inspired by Rakaydos on the Player Concepts forum.

P.S. My first dragon drawing ever and I was too afraid to commit it to pen.

User blog:Emptylord/Template:Contents

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