1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. (+0) Attack speed (+0%)
Mana Armor (+0)
Mana regen.   (+0) Magic resist. 30
Attack range Mov. speed N/A

Gloria "Nex", the Gravesworn is a custom champion for League of Legends.

Abilities

Theft Of Vitae
Emptylord Theft of Vitae

Nex gains Life Essence equal to 20% of the damage dealt to enemy champions within 1300 units by any source. Nex's Life Essence is capped at 50 + (25 * level) + (90% AP).



Kiss Of Death
[[File:Q .png|64px|link=]]

Active: Nex blasts her target with a rotting curse, dealing magic damage and causing them to take increased damage from Nex for 4 seconds.

  • Magic Damage: 75 / 115 / 155 / 195 / 235 (+70% AP)
  • Damage Amplifier: 8 / 11 / 14 / 17 / 20 %



Deathly Feast
Emptylord Kiss of Death

Active: Nex channels for 0.75 seconds, dealing magic damage to all enemies in a large cone in front of her at 0.25 second intervals. Enemies damaged are slowed by 50%, which decays over 0.5 seconds.

  • Magic Damage: 25 / 45 / 65 / 85 / 105 (+30% AP) (+ 1.3 / 1.6 / 1.9 / 2.2 / 2.5% of target's missing health)
  • Maximum Magic Damage: 75 / 135 / 195 / 255 / 315 (+90% AP) (+ 3.9 / 4.8 / 5.7 / 6.6 / 7.5% of target's missing health)



Graveshift
RANGE: Global
COOLDOWN: 5
Ultimate0 KokutoW1

Passive: Enemy units, neutral monsters and allied champions that die within a large radius of Nex leave behind a gravemarker for 6 seconds. The radius is 1300 for enemy units and neutral monsters, and significantly larger for allied champions. Nex has sight of all active gravemarkers.

  • Allied Champion Radius: 2500 / 3250 / 4000 / 4750 / 5500

Active: Nex dashes to the target gravemarker, dealing magic damage to all enemies she passes through. The targeted gravemarker is destroyed. The cooldown of Graveshift is instantly refreshed when a nearby allied champion dies.



Death's Caress
Glop48Gathering Plague

Active: Nex takes on Death's form, transforming her. While in this form, Nex's Life Essence decays at a rate of 6% every second and any damage taken is subtracted from her Life Essence instead of her health (damage mitigation is calculated normally). Upon deactivation or running out of life force, Nex returns to her standard form.


Lore

There are few living souls with such disdain for the living. Fewer still who make it so deep into the Shadow Isles with their wit and guile in tact. Never before had Karthus someone willing accepted death's caress, and it was with the boy that Nex struck a deal...

Narratives aren't my forte. The basic lore I've drafted is that Karthus obtained his power from Nex; he traded his life for the power of death. It is with Karthus' body that Nex finally takes corporeal form, something she has wished for. However, the sheer weight of her power is too much for Karthus' body to sustain and she almost burnt it out. Knowing that without a body she will be forced back to her eternal unrest on the shadow isles, she is assimilating with the living to extend the lifespan of her body.

She is still intended to be the one from whom Karthus obtained his power, but I now intend her to be the witch that created the Shadow Isles (referred to in Maokai's lore).

Quotes

Upon selection
Attacking
Movement
  • "This body is fleeting."
  • "Do not meet my gaze."
  • "Look upon Death."
Upon using Death's Embrace
  • "Embrace!"
  • Evil laugh.
Special (if idle)
  • "A door once opened can be stepped through both ways. Oh Summoner, my Summoner, what magnificent worlds you have seen with your magic box."
Taunting near Karthus Karthus
  • "Sing to me, Deathsinger."
  • "Ahh, there you are."
  • "Was it worth it for you?"
  • "Enjoying yourself I see."
Taunting near Twisted Fate Twisted Fate (excluding Twisted FateSquare.png Underworld Twisted Fate)
  • "In another life: you came to me."
Taunting near Twisted FateSquare.png Underworld Twisted Fate
  • "A man who chose to join us. Hello, my Thief."
Taunting near Galio Galio (excluding GalioSquare.png Gatekeeper Galio)
  • "In another life: it isn't Demacia whose walls you guard."
Taunting near GalioSquare.png Gatekeeper Galio
  • "Are they keeping you up again, my Gatekeeper?"
West Alter (Female)
  • "Was he worth it, Gloria?"
  • "Have you found him?"
  • "Was this all for nothing?"
  • "End our suffering."
East Alter (Male)
  • "Blasted witch."
  • "Your 'majesty'." (with sarcasm)
  • "He isn't coming back."
  • "Stop tormenting yourself."

P.S. GalioSquare.png Gatekeeper Galio and Twisted FateSquare.png Underworld Twisted Fate can now trigger the general Shadow Isle quotes in Twisted Treeline.

Development

How should Nex's Life Essence function?

  • As with Mordekaiser Mordekaiser's Iron Man.png Iron Man: Life Essence is gained based on damage dealt.
  • As with Trundle Trundle's King's Tribute.png King's Tribute: Life Essence is gained whenever an enemy unit or neutral monster dies. This is arguably the most appropriate thematically, but is far too unreliable outside of the laning phase.
  • As with Aatrox Aatrox's Blood Well.png Blood Well: Life Essence is gained whenever Nex casts an ability.
  • As with Thresh Thresh's Damnation.png Damnation: Life Essence is a collectable.
  • Similar to The Bloodthirster item.png The Bloodthirster: While at full health, Nex will convert any excess healing into Life Essence.
  • Uniquely: Nex passively generates Life Essence at a rate equal to her Health Regeneration.
  • Uniquely: Nex's self-healing effects will generate Life Essence instead of restoring Health. This includes Health Regeneration, Life Steal and Spell Vamp. (such as health regeneration, life steal and spell vamp).

How should Nex's Death's Caress function?

  • As with Swain Swain's Ravenous Flock.png Ravenous Flock: the transformation is an ability in its own right and has no affect on the rest of her kit.
  • As with Shyvana Shyvana's Dragon's Descent.png Dragon's Descent: the transformation empowers Nex's abilities for the duration.
  • As with Nidalee Nidalee's Aspect of the Cougar.png Aspect of the Cougar: the transformation grants access to an alternate set of abilities that can be used as long as Nex remains in the new form.
  • As with Hoboras' Herald of Oblivion: the transformation grants access to an alternate set of abilities that can each be used up to once. Consequently, the abilities are more powerful.

Concept

Nex began life as half of Sion Sion (well, a third of Sion.

Emptylord Nex
Nex is a death-themed mage who utilizes a transformation mechanic inspired by the Guild Wars 2 necromancer. Her transformation mechanic is unique among others available in the League of Legends, but is perhaps most similar to Shyvana Shyvana in the sense that the transformation drains a unique resource that must be first earned.

I'm considering making her a health-cost champion.

Theft of Vitae
  • Innate Nex utilizes a unique secondary resource, Life Essence. Life Essence does not generate passively and is spent while using her ultimate, Death's Caress. Nex can have up to 30 + (45 * level) + (90% AP) Life Essence.
    • Option 1) Whenever a nearby enemy dies, Nex gains Life Essence equal to 8% of their maximum health.
    • Option 2) Nex gains Life Essence equal to 30% of her damage dealt.
Kiss of Death
  • Active: Nex blasts her target, dealing 75 / 115 / 155 / 195 / 235 (+70% AP) magic damage and cursing them to take 8 / 11 / 14 / 17 / 20 % increased damage from Nex for 4 seconds. If the target dies to the initial damage or while cursed, Nex's permanently gains 2 / 4 / 6 / 8 / 10 maximum health. This bonus is doubled for champions and large units.
Deathly Feast
  • Active: Nex channels for 0.75 seconds, dealing 25 / 45 / 65 / 85 / 105 (+30% AP) magical damage to all enemies in a cone in front of her at 0.25 second intervals.
Graveshift
  • Active: Nex stirs the dead at the target location, causing hands to emerge from the ground and attach themselves to enemy champion. For the next 5 seconds, those champions leave a trail of the dead in their wake for 3.25 seconds that deals 25 / 40 / 55 / 70 / 85 (+30 % AP) magic damage every second to enemies standing on it. The damage does not stack.
    • Enemies not moving upon the trail are rapidly slowed. The slow is capped at 70% after 3 seconds of not moving.
    • This deals 50% increased damage to enemies with impaired movement.
Death's Caress
  • Active: Nex accepts Death's Caress, transforming her and granting her an alternate set of basic abilities. While in this form, Nex's Life Essence decays at a rate of 6% every second and any damage taken is subtracted from her Life Essence. Upon deactivation or running out of life force, Nex returns to her standard form.


Kiss Of Death
COOLDOWN: 7
ChampionSquare

Active: Nex blasts her target, dealing magic damage and cursing them to take increased damage from Nex for 4 seconds. If the target dies to the initial damage or while cursed, Nex's maximum health is permanently increased. This bonus is doubled for champions and large units.

  • Magic Damage: 75 / 115 / 155 / 195 / 235 (+70% AP)
  • Damage Amplification: 8 / 11 / 14 / 17 / 20 %
  • Bonus Health: 2 / 4 / 6 / 8 / 10


To be honest, short of ripping off Averdrian, the Mind of Oblivion, this is the best I could come up with for creating a kit themed around a shield - which is AP Sion's iconic feature. Nex's Death Caress is arguably the strongest shield in the game, surpassing even Mordekaiser Mordekaiser's Iron Man.png Iron Man. In fact, the cooldown is quite probably too low for its power, although given its duration and impact are directly related to the amount of life force Nex has obtained - being able to turn it on every 12 seconds doesn't mean she has the life force to mitigate damage.

Stun+Explode is currently AP Sion in a nutshell. The idea would be to, of course, keep that - only with three extra skills. I persist with the fleshy amalgamation of faces, than the health-gain mechanic would work here too. I guess I could also work in a Cannibalism.png Cannibalism-style element.

Brainstorming:

  • Scared to Death Innate: The first time Nex damages an enemy with one of his abilities, he stuns them for 1.5 seconds. This effect cannot trigger again against the same target for 12 / 10 / 8 seconds.
  • Assimilation Innate: Whenever Nex kills an enemy, his maximum health is permanently increased by 3. This effect is doubled against champions and large units.
  • Death's Caress Active: Nex blasts his target with magic damage and curses them to take amplified damage from Sion for 4 seconds. If the target dies while afflicted, Nex's maximum health is permanently increase.
  • Rot Active: Nex infects his target with a rotting curse for 4 seconds, dealing magic damage each second that scales with their missing health.
  • Theft of Vitae Active: Nex leashes onto nearby allies for 7 seconds. During this time, he will be healed for a percentage of the damage his allies deal.
  • Spirit of Dread.png Spirit of Dread
  • Ghastly Claws Active: Nex summons a spectral claw at the maximum range in the target direction that slowly returns to him, damaging and heavily slowing enemies in its path. The claw moves with increasing speed over the duration.
  • Deathly Feast Active: Nex deals damage to all enemies in a cone and restores health for every enemy unit hit.
  • Graveshift Active: Nex curses the target enemy champion for 5 seconds, causing the hands of the dead to emerge from the ground and damage surrounding enemies. The hands form a trail for 3.25 seconds, dealing magic damage every second to enemies who stand upon them.
    • I'm trying to word it so that it sounds thematic, while being descriptive. I'm struggling. Maybe: Target enemy becomes Singed for 5 seconds, leaving behind a trail that lingers for a few seconds while taking damage every second. Enemies (other than the target) who stand on the trail take magic damage every second. The trail has the appearance of hundreds of rotting hands.

Frankly, themeing a kit around a damage-dealing shield is hard (unless you've seen my concept). Maybe I should ditch the shield?

To be honest, if I were to start a fresh without being attached to any of the champions: I would probably say that throwing Mundo, Morde and AP Sion into a blender and only pulling out two replacements would probably be the best solution.

So, there I was, browsing through the forums for necromancer concepts and I noticed the Guild Wars 2 icon on my task bar (I didn't play it for very long - it was good, but I'm a social gamer and none of my friends played it). I checked out the Necromancer, and it's frankly an interesting mechanic:

  • Death Pact Innate: Nex is manaless, and instead used Life Force as his secondary resource. Whenever a nearby unit dies, Nex gains 8% of their maximum health as Life Force. Nex can have up to 200 + (50 x level) + (50% bonus health) life force.
  • Death Shroud Level-1 Ultimate: Nex takes on death's form, gaining a new set of abilities. While in this form, Nex's life force decays every second and any damage taken is subtracted from his life force. Upon deactivation or running out of life force, Nex returns to his standard form. 30 / 24 / 18 / 12 second cooldown.


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A new Courage ability.
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Shyvana's Dragon Form now operates similar to Skaarl or D-va's Mech, providing her a guaranteed window to fight as well as making it impossible to die as a dragon.
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Rebranded as a Chem Baron of Zaun, this substantial rework was inspired by HOTS' Sergeant Hammer and Ragnarok.
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A small scale rework to Pix that was inspired by Chang'e from SMITE.
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Under construction. Largely focused on a themeatic shift away from a caster of purple magic to a Harbinger of Voidspawn.
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Morgana
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Janna
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Karma
Two reworks, one that explores a new theme as a self-sacrificing support inspired by Orion from Atlas Reactor; and a second that attempts to go back to her Dualism roots.
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Sona
A moderate sized rework that takes cues from Overwatch's Lucio and League's own Jinx - changing the stance system to a toggle and giving her some actual abilities!
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Soraka
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Zilean
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Aatrox
This rework absorbs features from Kindred (that I removed in her own rework) and Galio's recent rework to create a Dark Valkyrie.
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Alistar
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Galio
Under construction.
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Maokai
Rolling back some of his Tank Update. How does giving him Nami's ultimate and removing him as a Warden make him a more unique tank?
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Shen
Under construction.
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Tahm Kench
Under construction.
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Cho'Gath
A substantial rework that turns Cho'Gath into the kaiju he was meant to be, including gaining more power against structures.
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Elise
Part of my 7-Ability Champion Overhaul project. Under construction.
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Heimerdinger
Inspired by Infinite Crisis' Lex Luthus, Heimerdinger's power has been redistributed to make him a more reactive defender.
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Nunu
Part of my Mounted Champions Overhaul, this rework aims to address Nunu's stale gameplay as well as why the champion's called Nunu rather than Willump.
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Shaco
A substantial rework inspired by the Mesmer class from Guild Wars. Less about having a single, powerful clone - Shaco's now all about creating dispellable illusions to distract his enemies and spare himself damage.
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Teemo
Under construction.
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Zyra
Exploring a new ultimate ability that pushes Zyra into the Defense specialist niche, as well as changes to her innate and W abilities.

Custom Champions

Name [edit] Overview (Sort: Date)
Emptylord Ao ShinSquare
Ao Shin the Storm Dragon
Role(s): Controller icon  Release: Upcoming
Emptylord ArbiterSquare
Arbiter the Custodian
Role(s): Controller icon  Emptylord Specialist icon  Release: Upcoming
All Ezreal gauntlets come in pairs. Azazel is a spellslinger, boasting a damage paradigm more similar to a marksman but from the comfort of a kit that's likely to be more attractive to mage players.
Role(s): Mage icon  Release: 2014-07-02
Ballistic can turn anything he touches into a projectile that travels with bullet-like force. Using the battlefield itself as a resource, Ballistic must be constantly moving to find fresh debris. Taliyah before Taliyah.
Role(s): Mage icon  Release: 2015-06-30
Behemoth is a colossal champion, dwarfing even Galio. Behemoth is highly durable champion that falls somewhere between being a Juggernaut and a Warden, an incredible threat when left unchecked and a punishing enemy to bring down.
Role(s): Emptylord Warden icon  Tank icon  Release: 2017-04-29
Clockblocker is a derivative of the superhero from the Worm universe. Clockblocker has the ability to freeze-in-time anything he comes into direct contact with - rendering it completely invulnerable and immovable.
Role(s): Emptylord Warden icon  Emptylord Disruptor icon  Release: 2015-05-26
Dannis was created during an exploration of attack modifiers for marksmen, inspired by Graves' shotgun. Wielding a sling, players must wind-up and aim each of Dannis' attacks.
Role(s): Emptylord Artillery icon  Release: 2015-05-01
Dirk was created alongside Finn to address the severe lack of pet-using champions. The Hounds of Noxus should feel familiar to Orianna players, but with a more ferocious and oppressive flavour.
Role(s): Emptylord Disruptor icon  Emptylord Specialist icon  Release: 2013-08-16
Despite featuring both Aurelion Sol Aurelion Sol and Shyvana Shyvana, we still lack a champion that soars above the battlefield and reigns elemental force upon the ground below.
Role(s): Emptylord Specialist icon  Release: 2013-01-01
Eury is a wicked mistress who plays with the hearts of her enemies, seducing them into bad situations like a siren. Eury's the perfect pick for support players who want to be the center of attention.
Role(s): Emptylord Warden icon  Release: 2015-05-08
Fer'Rox is a relaunch of my previous custom champion, Ferox the Deathless Prince, who was made redundant by the release of Rhaast Rhaast. Fer'Rox owes his roots to the melee carries of olde, and was inspired by the off-meta AD Kassadin Kassadin build that was patched many years ago.
Role(s): Emptylord Skirmisher icon  Release: 2017-07-04
Finn was created alongside Dirk to address the severe lack of pet-using champions. Many elements of his design happened to be implemented with Azir Azir, including the general ability flow and proxy autoattacks.
Role(s): Emptylord Skirmisher icon  Release: 2013-11-12
Jeddica turns Rock Surfing.png Rock Surfing into an entire champion. Surfing around the battlefield like Frozone, Jeddica combine ice skating with the classical ice-sliding puzzles to provide a unique Disruptor experience.
Role(s): Emptylord Specialist icon  Emptylord Disruptor icon  Release: 2014-08-26
Jolt explores themes of conduction and the path of least resistance to provide a highly interactive gameplay experience.
Role(s): Mage icon  Release: 2013-05-11
Leviathan is a skirmisher that excels at dealing damage while moving, crushing his opponents under his momentum and quickly re-positioning to places he's previously been. While not ranking particularly high on damage, he is relentless and slippery.
Role(s): Emptylord Skirmisher icon  Release: 2017-04-30
Libra is, similar to Traditional Karma, a duality-themed champion with abilities that support both a Controller and Mage playstyle. However, unlike the traditional implementation of a duality-theme, Libra thrives when maintaining a balance - with her strength diminishing if she focuses too much on one aspect over the other.
Role(s): Controller icon  Mage icon  Release: 2017-07-08
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Mallus the Last Adversary
Role(s): Mage icon  Release: Upcoming
A fairly simple attempt to implement a martial arts champion that utilizes the archetypal combo mechanic of Fighter games. Designed during that phase when Kung Fu Pandas were all the rage.
Role(s): Emptylord Skirmisher icon  Release: 2013-09-01
Emptylord MowgliSquare
Mowgli the Changeling
Role(s): Emptylord Specialist icon  Release: Upcoming
The first Pirate King of Bilgewater, Mutiny brings the Curse of the Black Pearl to the Fields of Justice. Mutiny represents the eventual encroachment of the sea and death.
Role(s): Tank icon  Emptylord Specialist icon  Release: 2012-09-17
Kog'Maw Kog'Maw's been touting his daddy's arrival for years - he has come. What does a void larva become when it grows up? Muzen'Khan!
Role(s): Fighter icon  Release: 2014-09-13
Emptylord NexSquare
Nex the Gravesworn 
Nex is witch who cast the spell of Ruination. A elemental of Death, Nex wields the Black Mist to consume her enemies and expends those souls within her to stave off death. The Eulogy of the Isles.png Maiden of the Mists somewhat supersedes Nex.
Role(s): Mage icon  Fighter icon  Release: 2013-04-18
Hookshot.png Hookshot / Wall Dive.png Wall Dive dialled up to an entire champion. A wall-crawling predator that swoops from the shadows to fell the unprepared: Nighthawk challenges the basic mechanic of walking.
Role(s): Slayer icon  Release: 2016-05-25
Created to meet the very shallow demand for an "ugly female humanoid monster" champion, Nostrilla was originally a Swamp Troll but was reworked with Trundle to fit the frost theme. Instead of decomposition, she now wields frostbite.
Role(s): Emptylord Disruptor icon  Controller icon  Release: 2012-09-03
Po is Runeterra's counterpart to the Sandman, a creature from folklore that puts people to sleep and brings them good dreams. Well, that's Sandman's story any way. Po is a champion with unparalleled utility.
Role(s): Emptylord Disruptor icon  Release: 2017-06-18
My answer to Ra back before Azir Azir was even conceived. Ra's a Fighter that utilizes classic Egyptian themes of slavery and eating the sun.
Role(s): Emptylord Skirmisher icon  Release: 2012-11-03
Senna is a tether-based healer and damage dealer, whose abilities have no individual cooldowns and instead share a single global cooldown. Her gameplay revolves around positioning and gambits.
Role(s): Controller icon  Emptylord Specialist icon  Release: 2017-06-14
Role(s): Tank icon  Mage icon  Release: Upcoming
Teek's the champion to pick if your team needs a Leona-type support but you just hate playing tanks. Bouncy and explosive: he's a living Ziggs bomb.
Role(s): Emptylord Disruptor icon  Controller icon  Release: 2012-12-16
The League is represented by many champions that harness the power of lightning, but too few that realize the destructive force of sound. Thane provides a new frame of reference for the saying, "crack of doom".
Role(s): Mage icon  Emptylord Disruptor icon  Release: 2014-07-29
Boring, boring, boring! Titan is the quintessential juggernaut: personal space issues, a complete disdain for social interaction, and a complete indifference to the supposed function of obstructions.
Role(s): Fighter icon  Release: 2016-05-06
Yaga's likely the champion that inspired Lulu Lulu. Original posted by Opip back on the original forums, I'm keeping her here for prosperity's sake.
Role(s): Emptylord Disruptor icon  Release: 2012-08-26
Created in an era before Fiora, Yasuo and Riven, Zargonil realised the fantasy of a highly mobile bladesman. At this point, Zargonil might be too much of a "good" thing.
Role(s): Slayer icon  Emptylord Skirmisher icon  Release: 2014-09-13
Ziz oversees the game from vantage point, and aims to never put herself in harms way - else perish due to her vulnerability. Her powers include foresight, mind control and ability mimicry, allowing her to manipulate battles to her desired out-come.
Role(s): Controller icon  Emptylord Specialist icon  Release: 2017-06-29

Active Development
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    Antarya
    The Regnant of the Glade
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    Halder
    The Whizzard
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    Metatron
    The Voice of the Goddess
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    Quantum
    The Holomancer
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    Remora
    The Keeper of Secrets
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    Ska'Lord
    The Unhinged
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    Skitter
    The Undersider
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    Tharros
    The Heart of the Mountain
  • Outdated Works
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    Averdrian
    The Mind of Oblivion
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    Baron Nashor
    The Exalted One
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    Charlette
    The Oncoming Swarm
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    Dimitri
    The Battle Surgeon
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    Iris
    The Combat Media
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    Milo
    The Sunfire Alchemist
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    Wilros
    The Savant of Demacia
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    Whisper
    The Mana Wind
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    ?
    The Herald of Despair
  • Undeveloped Works
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    Aven
    The King of the Sands
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    DhaMa
    The Force of Balance
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    Gizmo
    The Tinker Soldier
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    Scar
    The Painted Mage
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    Senna
    The Lantern's Light
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    Senna
    The Vindicator
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    Senna
    The Warden's Thrall
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    Scylliss
    The Battlemage
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    Seraph
    The Mana Elemental
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    The Command Droid
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    The Puppet Master
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    The Regnant of the Glade
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    The Spellsmith