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Item reworks/Tank Itemization

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Goals

I personally can't stand Negatron Cloak item.png Negatron Cloak, Giant's Belt item.png Giant's Belt and Chain Vest item.png Chain Vest. Upgrading shouldn't just give more raw stats because more stats shouldn't ever be the solution to the problem. There should be decision making. Versus an autoattacker, you have plenty of armor options - but versus any other damage dealers...?

So the goal here is: options. (With a sub-goal of removing the above three items, at least as stat-only upgrades.)

Chain Vest item.png Chain Vest
Negatron Cloak item.png Negatron Cloak
Giant's Belt item.png Giant's Belt

Changes

General
  • As with +% Base Mana Regeneration, the amount of bonus damage reduction gained from purchases is displayed in the tooltip.
  • For example, purchasing Null-Magic Mantle item.png Null-Magic Mantle on a champion with 30 MR would show +25 Magic resistance (12.5%) . The next Mantle would show +25 Magic resistance (9%).
Reagents
Bami's Cinder item.png Bami's Cinder
  • Immolate damage changed to 7 (+0.5% current health) from 5 + (1 × level).
Chain Vest item.png Chain Vest
  • Combine cost increased to 550 Gold from 450 Gold.
    • Total cost increased to 850 Gold from 750 Gold.
  • Armor reduced to 30 from 40.
  • Grants Unique Passive - Valiant: Blocks the next basic attack that would deal more than 15% of your maximum health (before reductions). This cannot happen again for 25 seconds.
  • Builds into:Dead Man's Plate item.png Dead Man's Plate, Guardian Angel item.png Guardian Angel and Thornmail item.png Thornmail.
Emblem of Valor item.png Emblem of Valor - NEW ITEM!
Glacial Shroud item.png Glacial Shroud
  • Now grants Unique Active - Icy: Slows the movement speed of nearby enemy units by 25% for 2 seconds. 60 second cooldown (700 Range).
  • Builds into: Frozen Heart item.png Frozen Heart and Iceborn Gauntlet item.png Iceborn Gauntlet.
Guardian's Horn item.png Guardian's Horn - REWORKED!
Jaurim's Fist item.png Jaurim's Fist
Quicksilver Sash item.png Quicksilver Sash
Quill Coat item.png Quill Coat - NEW ITEM!
  • Recipe: Cloth Armor item.png Cloth Armor + Cloth Armor item.png Cloth Armor + 400 Gold = 1000 Gold
  • Unique Passive - Barbs: Reflects half the damage from basic attacks that exceeds 10% of your current health back to the attacker as magic damage.
  • Builds into: Thornmail item.png Thornmail.
Raptor Cloak item.png Raptor Cloak
Spectre's Cowl item.png Spectre's Cowl
Regrowth Pendant item.png Warmog's Heart - NEW ITEM!
Finished items
Abyssal Scepter item.png Abyssal Scepter - VPBE version
Why does the best MR item on the Rift not build from Spectre's Cowl? Particularly since it also grants health? Why do we have an point-blank-area damaging item that doesn't build from Bami's? Wait... why is the best MR item also one of, if not, the best anti-MR item? Why is AP and MR on the same item, still?
― Emptylord
  • New recipe: Bami's Cinder item.png Bami's Cinder + Needlessly Large Rod item.png Needlessly Large Rod + 650 Gold = 2500 Gold
  • Grants +350 health and +80 ability power
  • Grants Unique Passive - Immolate: Every 2 seconds a pulse emanates dealing 40 (+15% AP) magic damage to nearby enemies and reducing their Magic Resistance by 5% for 6 seconds, stacking up to 30%.
Banner of Command item.png Banner of Command
  • New Recipe: Guardian's Horn item.png Guardian's Horn + The Dark Seal item.png Mejai's Dark Seal + 750 Gold = 3000 Gold
  • Ability power increased to 80 from 60.
  • Magic resistance removed.
  • Now grants 50% base health regeneration.
  • Now grants Unique Passive: Nearby enemy spell casts reduce the cooldown of Promote by 1 second.
  • Promoted Minion now grants Unique Aura - Rally Point: Nearby allied champions and minions gain 30% bonus movement speed that builds up over 2 seconds while moving toward a turret or another Rally Point. 1100 radius.
Banshee's Veil item.png Banshee's Veil
  • New Recipe: Quicksilver Sash item.png Quicksilver Sash + Spectre's Cowl item.png Spectre's Cowl + 500 Gold = 2900 Gold
  • Health regeneration removed.
  • Revised Active - Quicksilver: Creates a spell shield that blocks the next enemy ability within 1.5 seconds. Successfully blocking an ability restores 10% of your maximum health. 45 second cooldown.
Juggernaut item.png Cinderhulk
  • Immolate damage changed to 12 (+1% current health) from 15 + (0.6 × level).
  • Bonus damage versus monsters reduced to 50% from 100%.
  • New Effect: Damage now increased by up to 50% with time in combat. This multiplier will affect damage to non-monsters; and is additive with monster bonus.
Dead Man's Plate item.png Dead Man's Plate
  • New Recipe: Jaurim's Fist item.png Jaurim's Fist + Chain Vest item.png Chain Vest
  • Health reduced to 400 from 600.
  • Grants Unique Passive - Valiant: Blocks the next basic attack that would deal more than 15% of your maximum health (before reductions). This cannot happen again for 25 seconds.
Dervish Blade item.png Dervish Blade
  • New Recipe: Quicksilver Sash item.png Quicksilver Sash + Recurve Bow item.png Recurve Bow + 600 Gold = 2900 Gold
  • Revised Active - Quicksilver: Creates a spell shield that blocks the next enemy ability within 1.5 seconds, granting 50% bonus movement speed for 2 seconds upon successfully blocking an ability. 45 second cooldown.
Force of Nature item.png Force of Nature

Force of Nature item.png Force of Nature
  • New Recipe: Spectre's Cowl item.png Spectre's Cowl + Hextech Revolver item.png Hextech Revolver + 600 Gold = 2900 Gold
  • Grants 350 health, 50 magic resistance and 40 ability power.
  • Grants Unique Passive - Spell Vamp: You restore health equal to 100% of the ability damage you deal. Healing from Spell Vamp cannot exceed 12 + (1 × level) (+8% AP) (+15% bonus health) over a 6 second period.

  • New Recipe: Spectre's Cowl item.png Spectre's Cowl + Aether Wisp item.png Aether Wisp + 950 Gold = 2900 Gold
  • Grants 350 health, 50 magic resistance and 40 ability power.
  • Grants Unique Passive - Spectre's Regeneration: Grants 5% movement speed and 75% base health regeneration. This bonus is doubled if you have taken damage from an enemy champion in the last 10 seconds.

Frozen Heart item.png Frozen Heart
  • Recipe cost increased to 700g from 450g.
    • Total cost increased to 2700g from 2450g.
  • Cooldown reduction reduced to 10% from 20%.
  • Aura removed.
  • Now grants Unique Active - Icy: Slows the movement speed of nearby enemy units by 40% and applies Cold Steel for 2 (+1 second per 500 bonus mana) seconds, as well as granting you 15% attack speed per enemy champion hit for the same duration. 60 second cooldown (700 Range).
Guardian Angel item.png Guardian Angel
  • New Recipe: Chain Vest item.png Chain Vest + Quicksilver Sash item.png Quicksilver Sash + 900 Gold = 3000 Gold
  • Passive given the name Revival.
    • Cooldown reduced to 240 seconds from 300 seconds.
  • Grants Unique Passive - Valiant: Blocks the next basic attack that would deal more than 15% of your maximum health (before reductions). This cannot happen again for 25 seconds.
  • Grants Unique Passive - Quicksilver: Removes all debuffs from your champion and creates a spell shield that blocks the next enemy ability within 1.5 seconds. 120 second cooldown.
Locket of the Iron Solari item.png Locket of the Iron Solari
  • New Recipe: Emblem of Valor item.png Emblem of Valor + Kindlegem item.png Kindlegem + 1050 Gold = 2900 Gold
  • Magic resistance increased to 50 from 20.
  • Legion removed.
  • Active removed.
  • Grants Unique Passive - Valor: You gain a shield that mitigates the next 30 + (15 × level) magic damage. The shield regenerates at a rate of 30 per second if you have not taken damage from an enemy champion in the last 15 seconds. While shielded, you gain Valor's Aid.
  • Grants Unique Passive - Valor's Aid: Nearby allied champions generate a magic damage shield at a rate of 30 per second, up to 30 + (15 × level), if they have not taken damage from an enemy champion in the last 1.5 seconds. Valor's Aid will not stack with Valor, if the ally possesses their own source of Valor.
Martyr's Gambit item.png Martyr's Gambit
  • New Recipe: Guardian's Horn item.png Guardian's Horn + Kindlegem item.png Kindlegem + 300 Gold = 1850 Gold.
  • New Effect: The "bind" effect is now more similar to Time Bomb.png Time Bomb or Chum the Waters.png Chum the Waters, rather than a tether. The target is surrounded by a bubble that resembles their protector, similar to Command- Protect.png Command: Protect, and there is a UI element similar to Tahm Kench Tahm Kench's Devour.png Devour - except the Martyr's health bar is visible.
  • New Effect: Grants your target 30% bonus movement speed while you're bound to them. Still has the redirect effect.
Mercurial Scimitar item.png Mercurial Scimitar
  • Revised Active - Quicksilver: Creates a spell shield that blocks the next enemy ability within 1.5 seconds. Successfully blocking an ability grants 50% bonus movement speed for 2 seconds. 45 second cooldown.
Mikael's Crucible item.png Mikael's Crucible
  • Recipe: Quicksilver Sash item.png Quicksilver Sash + Chalice of Harmony item.png Chalice of Harmony + 400 Gold = 2300 Gold.
  • Cooldown reduction removed.
  • Magic resistance increased to 50 from 40.
  • Revised Active - Quicksilver: Places a spell shield on the target ally and yourself that blocks the next enemy ability within 1.5 seconds. 90 second cooldown. If there is no valid target under the cursor, Quicksilver will automatically select the nearest allied champion. The cooldown is reduced to 45 seconds if there were no allied champions nearby.
Moonflair Spellblade item.png Moonflair Spellblade
  • Availability: Now available on all modes.
  • New Recipe: Quicksilver Sash item.png Quicksilver Sash + Seeker's Armguard item.png Seeker's Armguard + 300 Gold = 2600 Gold
  • Grants +50 magic resistance, +50 armor and +50 ability power.
  • Revised Active - Quicksilver: Creates a spell shield that blocks the next enemy ability within 1.5 seconds. Successfully blocking an ability grants +25 ability power, +25 armor, +25 magic resistance and +35% tenacity for 5 seconds. 45 second cooldown.
Odyn's Veil item.png Odyn's Veil
  • Availability: Now available on all modes.
  • New Recipe: Spectre's Cowl item.png Spectre's Cowl + Emblem of Valor item.png Emblem of Valor + 800 Gold = 2500 Gold
  • Now grants 100% base health regeneration.
  • Mana removed.
  • Passive removed.
  • Unique Passive - Valor: You have a shield that mitigates the next 30 (+10 per level) magic damage. This shield regenerates at a rate of 30 per second if you have not taken damage from an enemy champion in the last 1.5 seconds. All damage mitigated by Valor is stored.
  • Active cooldown reduced to 60 seconds form 90.
Orb of Winter item.png Orb of Winter
  • New Recipe: Emblem of Valor item.png Emblem of Valor + Raptor Cloak item.png Raptor Cloak + 650 Gold = 2750 Gold
  • Magic resistance reduced to 60 from 70.
  • Now grants 60 armor.
  • Passive is now named Valor.
  • Now grants Unique Passive - Point Runner: Grants 30% bonus movement speed that builds up over 2 seconds while moving toward turrets (including fallen turrets) and Rally Points.
Overlord's Bloodmail item.png Overlord's Bloodmail
Randuin's Omen item.png Randuin's Omen
  • New Recipe: Guardian's Horn item.png Guardian's Horn + Warden's Mail item.png Warden's Mail
  • Unique Passive - Cold Steel
    • New Effect: Cold Steel's attack speed reduction is now doubled if the attacker critically strikes.
    • New Effect: Attacks against you also reduce the cooldown of Battle Cry by 1 second.
  • No longer reduces damage from critical strikes.
  • New Active - Battle Cry: Breaks free of any active Slow icon slow or Root icon root effects and grants 30% bonus movement speed for 3 seconds. 25 second cooldown.
Righteous Glory item.png Righteous Glory
Spirit Visage item.png Spirit Visage
  • Magic resistance reduced to 50 from 55.
Stark's Fervor item.png Stark's Fervor - NEW ITEM!
  • Recipe: Guardian's Horn item.png Guardian's Horn + Raptor Cloak item.png Raptor Cloak + 700 Gold = 2550 Gold
  • Now grants 100% health regeneration.
  • Now grants 40 armor.
  • Cooldown reduction removed.
  • Passive removed.
  • Now grants Unique Passive - Point Runner: Grants 30% bonus movement speed that builds up over 2 seconds while moving toward turrets (including fallen turrets) and Rally Points.
  • Now grants Unique Passive: Nearby enemy spell casts reduce the cooldown of Rally by 1 second.
  • Now grants Unique Active - Rally: Summons a beacon at the target location for 8 seconds that grants nearby allied champions 50 bonus damage versus champions and structures as well as Point Runner. (60 second cooldown; 800 cast range; 1100 aura range)
    • The standard can be targeted by allied dash abilities.
    • The standard grants sight over a 700-unit area.
    • The activated portion of Stark's Fervor counts as a support ability for the purposes of granting assists.
Sunfire Cape item.png Sunfire Cape
  • New Recipe: Raptor Cloak item.png Raptor Cloak + Bami's Cinder item.png Bami's Cinder + 600 Gold = 2600 Gold
  • Health reduced to 400 from 450.
  • Armor increased to 50 from 45.
  • Now grants +100% base health regeneration.
  • Immolate damage changed to 30 (+0.75% current health) (+0.75% of enemy's current health from 25 + (1 × level).
  • Now grants UNIQUE Passive - Point Runner: Grants 30% bonus movement speed that builds up over 2 seconds while moving toward turrets (including fallen turrets) and Rally Points.
Thornmail item.png Thornmail - REWORKED!
  • New Recipe: Chain Vest item.png Chain Vest + Quill Coat item.png Quill Coat + 450 Gold = 2300 Gold
  • Grants 100 armor.
  • Grants Unique Passive - Barbs: Reflects half the damage taken from basic attacks that exceeds 10% of your current health back to the attacker as magic damage.
  • Grants Unique Passive - Valiant: Blocks the next basic attack that would deal more than 15% of your maximum health (before reductions), reflecting half the damage blocked. This cannot happen again for 25 seconds.
Breathstealer item.png Unblinking Eye
  • Flavour Text: I can't shake the feeling that this frozen relic is watching me." — Hermit Lyte.
  • Recipe: Raptor Cloak item.png Raptor Cloak + The Dark Seal item.png Mejai's Dark Seal
  • Grants 40 ability power, 450 health, 50 armor and 100% base health regeneration.
  • Grants Unique Passive - Glory: Grants 6 ability power for a champion kill or 4 ability power for a champion assist, up to 40.
  • Now grants UNIQUE Passive - Point Runner: Grants 30% bonus movement speed that builds up over 2 seconds while moving toward turrets (including fallen turrets) and Rally Points.
  • Grants Unique Active - Supremacy: For the next 8 seconds, you gain control of allied minions that come within 1100 range. Minions cannot enter the river or jungle. Minions under your influence gain 20% bonus attack speed and massive bonus movement speed. Minions under your control will behave like Spider Queen.png Spiderlings - follow you around and attack your attack target.
Warmog's Armor item.png Warmog's Armor
Wit's End item.png Wit's End
  • New Recipe: Recurve Bow item.png Recurve Bow + Emblem of Valor item.png Emblem of Valor + 650 Gold
  • Now grants 50% base health regeneration.
  • No longer steals magic resistance.
  • Unique Passive - Valor: Basic attacks generate a shield that mitigates the next 30 magic damage for 3.5 seconds, stacking up to 300. The shield will decay when out of combat for 25 seconds.
Zz'Rot Portal item.png Zz'Rot Portal
  • New Recipe: Emblem of Valor item.png Emblem of Valor + Raptor Cloak item.png Raptor Cloak + 650 Gold = 2750 Gold
  • Health regeneration reduced to 100% from 150%.
  • Now grants Unique Passive - Valor: Grants a shield that absorbs up to 30 + (10 × level) damage. This shield refreshes after no damage is taken from enemy champions for 9 seconds.
  • Now grants Unique Passive - Point Runner: Grants 30% bonus movement speed that builds up over 2 seconds while moving toward turrets (including fallen turrets) and Rally Points.

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