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Chillwind Potion
  • Costs 500 Gold.
  • Active - Healing Potion: Regenerates 5 health and 3.33 mana every half-second for 15 seconds, restoring a total of 150 health and 100 mana.
  • Holds 5 charges that are refilled upon spawning. Picking up Health Relics will restore 3 charges.

Aether Wisp

The following is designed out of context of other proposed changes:
Aether Wisp item.png Aether Wisp
  • New Passive - Ephemeral: Moving (5 per 100 units) and casting (10 per cast) generates charges up to 100. Striking at least one monster with an ability generate 20 bonus charges. When fully charged, your next ability is free to cast (mana and energy) and is empowered based on its type:
    • Damage Dealing: 30 bonus magic damage to the first enemy hit, doubled versus monsters.
    • Shields/Direct Heals: 30 bonus shield or increased healing to the first ally hit, prioritizing yourself followed by other champions.
Ardent Censer item.png Ardent Censer
  • New Passive - Ephemeral: Moving (5 per 100 units), casting (10 per cast) and being near to an allied champion (5 per second) generates charges up to 100. When fully charged, your next ability is free to cast (mana and energy) and is empowered based on its type:
    • Damage Dealing: 50 (+15% AP) bonus magic damage to the first enemy hit and up to 4 enemies around them.
    • Shields/Direct Heals: 50 (+15% AP) bonus shield or direct heals to up to 5 allies hit (instantaneous effects), as well as granting 30% increased attack speed to affected allies for 6 seconds.
Lich Bane item.png Lich Bane
  • New Passive - Ephemeral: Moving (10 per 100 units) and casting (30 per cast) generates charges up to 100. When fully charged, your next basic attack benefits from Spellblade and replenishes 8% of your missing mana.
  • New Passive - Spellblade: Deals 100 (+50% AP) bonus magic damage in an area around your target.
Luden's Echo item.png Luden's Echo
  • New Passive - Ephemeral: Moving (5 per 100 units) and dealing ability damage (10 per instance) generates charges up to 100. When fully charged, your next ability is free to cast (mana and energy) and deals 100 (+15% AP) bonus magic damage to the first enemy hit as well as up to 4 enemies around them.
Magus item.png Runeglaive
  • New Passive - Ephemeral: Moving (5 per 100 units) and casting (10 per cast) generates charges up to 200. Strike at least one monster with an ability generate 20 bonus charges. When you have at least 100 charges, your next ability will expend 100 charges to be free to cast (mana and energy) and deal 50 (+15% AP) bonus magic damage to the first enemy hit and up to 4 enemies around them, doubled versus monsters.
  • New Passive: Restore 20% of your missing mana over 5 seconds whenever you takedown a large monster.

Caster itemization

Ardent Censer item.png Ardent Censer
  • Combine cost increased to 850g from 550g.
    • Total cost increased to 2400g from 2100g.
  • Ability power increased to 60 from 40.
  • Passive will now trigger on all allied-benefiting abilities changed from just shields and heals - e.g. Bulwark.png Bulwark, Tidecaller's Blessing.png Tidecaller's Blessing and Hymn of Valor.png Hymn of Valor.
    • Due to Nami Nami's Surging Tides.png Surging Tides, each of Nami's abilities can trigger Ardent Censer - but sometimes abuse cases make both the item and the champion healthier.
Athene's Unholy Grail item.png Athene's Unholy Grail
  • Ability power increased to 80 from 60.
  • Magic resistance increased to 30 from 25.
  • Cooldown reduction reduced to 10% from 20%.

The Dark Seal item.png The Dark Seal
  • Mana removed.
  • Unique Passive - Do or Die removed.
  • Revised Passive - Glory: Grants 2 ability power for a champion kill or 1 ability power for a champion assist, up to 10.
Mejai's Soulstealer item.png Mejai's Soulstealer

The Dark Seal item.png The Dark Seal - REWORKED!
  • Renamed Mejai's Dark Seal. I assume Mejai is either a Rioter's name or a RAF reward.
  • New Recipe: Amplifying Tome item.png Amplifying Tome + 1000 Gold = 1400 Gold
  • Grants 20 ability power.
  • Grants Unique Passive - Glory: Grants 6 ability power for a champion kill or 2 ability power for a champion assist, up to 40.
  • Builds into: Banner of Command item.png Banner of Command, Rod of Ages item.png Rod of Ages, Trickster's Glass item.png Trickster's Glass and Breathstealer item.png Unblinking Eye.

Lost Chapter item.png Lost Chapter
Morellonomicon item.png Morellonomicon
  • New recipe: Lost Chapter item.png Lost Chapter + Amplifying Tome item.png Amplifying Tome + 765 Gold = 3000 Gold
  • Ability power increased to 100 from 80.
  • Grievous wound removed.
  • Now grants Unique Active - Invoke: You summon a spectral wraith to assist you for the next 20 seconds. (60 second cooldown). The wraith has 5 health, takes 1 damage from champion basic attacks and area of effect abilities; 2 damage from single target, damage-dealing abilities; and 3 damage from tower basic attacks. The spectre attacks enemies at 650 range, dealing 20 + (5 * level) (+15% AP) magic damage on-hit. You can command the wraith by reactivating Morellonomicon.
  • Morellonomicon can be enchanted with Perseverance mastery s4 Famine, Summoner's Insight mastery s4 Pestilence and Spell Weaving mastery s4 Wrath. at the cost of 975g. Each enchantment will increased the wraith's health to 10.
    • Perseverance mastery s4 Famine: The wraith now deals bonus damage equal to 5% of the target's current health.
    • Summoner's Insight mastery s4 Pestilence: The wraith now steals 15% of its target's movement speed on its attacks.
    • Spell Weaving mastery s4 Wrath: The wraith now deals double damage to neutral monsters and structures.
Netherstride Grimoire item.png Netherstride Grimoire
  • Availability: Now available on all modes.
Pox Arcana item.png Vile Scripture
  • Availability: Summoner's Rift and Twisted Treeline.
  • Grants 100 ability power and 100% base mana regeneration.
  • Grants Unique Passive: +20% Cooldown Reduction.
  • Grants Unique Active - Webspinner: You lay a trip wire between two pieces of terrain up to 900 units either side of the target location. Enemies who walk over the wire are slowed by 80% that decays over 2 seconds and revealed for 5 seconds. 45 second cooldown. Limited to 3 trip wires on the map per player.
Rite of Ruin item.png Rite of Ruin
  • Availability: Now available on all modes.

Lost Chapter item.png Lost Chapter
Chalice of Harmony item.png Chalice of Harmony
Athene's Unholy Grail item.png Athene's Unholy Grail
Morellonomicon item.png Morellonomicon
  • New Recipe: Lost Chapter item.png Lost Chapter + Fiendish Codex item.png Fiendish Codex
  • Ability power increased to 100 from 80.
  • Grievous wound removed.
  • Now grants Unique Active - Invoke: You summon a spectral wraith to assist you for the next 20 seconds. (60 second cooldown). The wraith has 5 health, takes 1 damage from champion basic attacks and area of effect abilities; 2 damage from single target, damage-dealing abilities; and 3 damage from tower basic attacks. The spectre attacks enemies at 650 range, dealing 20 + (5 * level) (+15% AP) magic damage on-hit. You can command the wraith by reactivating Morellonomicon.
  • Morellonomicon can be enchanted with Perseverance mastery s4 Famine, Summoner's Insight mastery s4 Pestilence and Spell Weaving mastery s4 Wrath. at the cost of 975g. Each enchantment will increased the wraith's health to 10.
    • Perseverance mastery s4 Famine: The wraith now deals bonus damage equal to 5% of the target's current health.
    • Summoner's Insight mastery s4 Pestilence: The wraith now steals 15% of its target's movement speed on its attacks.
    • Spell Weaving mastery s4 Wrath: The wraith now deals double damage to neutral monsters and structures.
Netherstride Grimoire item.png Netherstride Grimoire
  • New Recipe: Lost Chapter item.png Lost Chapter + Aether Wisp item.png Aether Wisp
  • Now grants 5% movement speed.
  • Malice now quadruples the bonus movement speed.
  • Availability: Now available on all modes.
Rite of Ruin item.png Rite of Ruin
  • New Recipe: Lost Chapter item.png Lost Chapter + Sheen item.png Sheen
  • Now grants 300 mana.
  • Razing: Gains charges upon moving or casting, up to 300 charges.
    • Now generates 50 charge on-cast.
  • Spellblade: Attacks versus non-minions consume 50 charge to deal 150% base AD (+15% AP) bonus magic damage on-hit.
    • Damage portion of Razing moved to a separate named passive.
    • Damage type changed to magical from true.
    • Base damage removed.
    • Now scales with 150% base AD.
    • Bonus damage can now be triggered versus monsters and champions.
  • Availability: Now available on all modes.
Pox Arcana item.png Vile Scripture
  • New Recipe: Lost Chapter item.png Lost Chapter + The Dark Seal item.png Mejai's Dark Seal
  • Grants 100 ability power and 100% base mana regeneration.
  • Grants Unique Passive: +20% Cooldown Reduction.
  • Grants Unique Active - Webspinner: You lay a trip wire between two pieces of terrain up to 900 units either side of the target location. Enemies who walk over the wire are slowed by 80% that decays over 2 seconds and revealed for 5 seconds. 45 second cooldown. Limited to 3 trip wires on the map per player.
  • Availability: Summoner's Rift and Twisted Treeline.

Rod of Ages item.png Rod of Ages - REWORKED!
  • New Recipe: Jaurim's Fist item.png Jaurim's Fist + The Dark Seal item.png Mejai's Dark Seal + Tear of the Goddess item.png Tear of the Goddess + 130 Gold = 3500 Gold
  • Grants 200 Health, 250 Mana and 40 Ability Power.
  • Per-minute growth passive removed.
  • Grants Unique Passive - Conquest: Killing a unit permanently grants 5 maximum health, stacking up to 40 times (200 health).
  • Grants Unique Passive - Glory: Grants 6 ability power for a champion kill or 2 ability power for a champion assist, up to 40 ability power.
  • Grants Unique Passive - Mana Charge.
  • Transforms into Eleisa's Miracle item.png Eleisa's Miracle upon fully charging Conquest, Glory and Mana Charge.
Eleisa's Miracle item.png Eleisa's Miracle - NEW ITEM!
  • Grants +400 health, +1000 mana and +80 ability power.
  • Grants Unique Passive - Valor's Reward: Scoring a champion takedown restores 150 health and 100 mana over 5 seconds, as well as granting 10% movement speed that decays over the duration.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter
Staff of Flowing Water item.png Staff of Flowing Water
  • New Recipe: Chalice of Harmony item.png Chalice of Harmony + Aether Wisp item.png Aether Wisp + 350 Gold = 2200 Gold
  • Now grants +10% movement speed.
  • Passive movement speed reduced to 20%.
  • Passive mana regeneration changed to 50% of base from 10 flat.
Trickster's Glass item.png Trickster's Glass
  • New Recipe: The Dark Seal item.png Mejai's Dark Seal + Jaurim's Fist item.png Jaurim's Fist
  • Ability power increased to 40 from 60.
  • Grants Unique Passive - Glory: Grants 6 ability power for a champion kill or 4 ability power for a champion assist, up to 40 ability power.
Will of the Ancients item.png Will of the Ancients
  • Combine cost increased to 780g from 480g.
    • Total cost increased to 2800g from 2480g.
  • Cooldown reduction increased to 20% from 10%.
  • Spell Vamp statistic removed.
  • Unique Passive - Spell Vamp: You restore 12 + (1 × level) (+8% AP) health every time you deal ability damage.

Spell Vamp

Overview
  • Spell Vamp is no longer a champion statistic and is now a named item effect. Other sources of Spell Vamp will grant a similar effect, but it will not be named "Spell Vamp".
  • Spell Vamp now heals for 100% of the damage dealt without restriction based on ability type, but there is now a maximum amount that you can heal over a period of time. For example, Unique Passive - Spell Vamp: You restore health equal to 100% of the ability damage you deal. Healing from Spell Vamp cannot exceed 12 + (1 × level) (+8% AP) over a 6 second period.
    • The reservoir replenishes at the same rate that you consume it, not based on a static regeneration value. If you use all the healing instantly: it will all become available 6 seconds later. If you use half of the healing and then 2 seconds later you use another half, it will regenerate in the same way. Essentially, every 1 point of healing has an independent 6 second cooldown.
Death's Dance item.png Death's Dance
  • Health restoration passive removed.
  • Now grants Unique Passive - Spell Vamp: You restore 12 + (1 × level) (+8% bonus AD) health every time you deal physical damage. Health is only restored once per instance, regardless of how many targets are hit.
Hextech Revolver item.png Hextech Revolver
  • Unique Passive - Spell Vamp: You restore health equal to 100% of the ability damage you deal. Healing from Spell Vamp cannot exceed 12 + (1 × level) (+8% AP) over a 6 second period.
Hextech Gunblade item.png Hextech Gunblade
  • Other changes - please see below.
  • Unique Passive - Spell Vamp: You restore health equal to 100% of the ability damage you deal. Healing from Spell Vamp cannot exceed 120 + (10 × level) (+80% AP) over a 30 second period.
Maw of Malmortius item.png Maw of Malmortius
  • Unique Passive - Lifegrip
    • Life steal and spell vamp removed.
    • You restore health equal to 10% of physical damage dealt.
Will of the Ancients item.png Will of the Ancients
  • Unique Passive - Spell Vamp: You restore 12 + (1 × level) (+8% AP) health every time you deal ability damage. Health is only restored once per instance. Instantaneous area of effect abilities will only heal once.
Vampirism mastery s3.png Vampirism
  • Switched places with Vampirism mastery s2.png Feast (now tier-2 Keystone mastery).
  • New Effect: You restore health equal to 3% of the damage you deal.
Vampirism mastery s2.png Feast
  • Switched places with Vampirism mastery s3.png Vampirism (now tier-3 basic mastery).
  • New Effect: Killing a unit restores 5 / 10 / 15 / 20 / 25 health. 20 second cooldown.
Akali Akali's Twin Disciplines.png Discipline of Might
  • Akali heals for 6% (+1% per 6 bonus AD) of the magic damage she deals. This is only one-third effective on Crescent Slash.png Crescent Slash. This now applies to Discipline of Force's bonus damage.
Lee Sin Lee Sin's Iron Will.png Iron Will
  • No longer grants spell vamp and there is no compensation.
Morgana Morgana's Soul Siphon.png Soul Siphon
  • In my Morgana rework, I removed spell vamp from hit kit. Below is a change relative to the live server.
  • Morgana restores health equal to 3 / 5 / 7 % of the damage she deals, 「 which is tripled on Dark Binding.png Dark Binding 」「 which is tripled versus champions 」.
Ryze Ryze's Desperate Power.png Desperate Power
  • In my Ryze rework, I removed spell vamp from hit kit. Below is a change relative to the live server.
  • Ryze restores health equal to 15 / 18 / 21% of damage he deals with his abilities versus his targets, and one-third of that amount from damage dealt to secondary enemies.
Healing Amplifiers
  • Healing amplifiers, such as Spirit Visage item.png Spirit Visage, will increase the health restored by spell vamp but the bonus healing will not count toward the cap.
Runes
  • Quintessence of Life steal and Quintessence of Spell vamp runes removed.
  • Quintessence of Restoration added: +1.5% Healing from damage dealt.

Economy Items

Bilgewater
Murksphere item.png Murksphere - REWORKED!
  • Availability: Now available on all modes.
  • Costs 350 Gold.
  • Grants 8% attack speed.
  • Grants Unique Passive: Every third consecutive attack against an enemy champion is guaranteed to critically strike with -60% bonus critical damage.
  • Grants Unique Passive - Swindle: Critical strikes against champions grant 10 Gold.
Note
  • Murksphere applies an visual marker to targets akin to Organic Deconstruction.png Organic Deconstruction, which is visible only to the item holder and the marked champion. The mark will fade after 6 seconds of not attacking or if you trigger an RNG critical strike.
  • RNG critical strikes will not be affected by damage reduction but will still grant the bonus gold.
  • Presently, other examples of guaranteed critical strikes can potential deal less damage than RNG critical strike - e.g. a rank 1 Deceive.png Deceive will do only 140% damage even if Shaco has 100% critical strike chance. It is possible that the system could be updated to have the RNG dice be rolled even on guaranteed critical strikes - although one could argue the reliable damage early game is the trade-off for the once-in-a-blue-moon situations.
Swindler's Orb item.png Swindler's Orb - REWORKED!
  • Availability: Now available on all modes.
  • New Recipe: Murksphere item.png Murksphere + Dagger item.png Dagger + 150 Gold = 850 Gold.
  • Grants 20% attack speed.
  • Grants Unique Passive: Every third consecutive attack against an enemy champion is guaranteed to critically strike with -30% bonus critical damage.
  • Grants Unique Passive - Swindle: Critical strikes against champions grant 10 Gold.
Globe of Trust item.png Globe of Trust - REWORKED!
  • Availability: Now available on all modes.
  • New Recipe: Swindler's Orb item.png Swindler's Orb + Zeal item.png Zeal + 150 Gold = 2200 Gold.
  • Grants 40% attack speed and 20% critical strike chance.
  • Grants Unique Passive: Every third consecutive attack against an enemy champion is guaranteed to critically strike.
  • Grants Unique Passive: You earn 50 Gold bonus gold for champion takedowns.
  • Grants Unique Aura - Aye, Aye Captain!: Critical strikes grant 15% bonus movement speed to surrounding allies for 2 seconds.
Zeke's Harbinger item.png Zeke's Harbinger - REWORKED!
  • Renamed Zeke's Sextant.
  • New Recipe: Swindler's Orb item.png Swindler's Orb + Guardian's Horn item.png Guardian's Horn + 500 Gold = 2200 Gold.
  • Flavour: "A good swindle isn't complete without a good getaway."
  • Grants 30% attack speed, 50% base health regeneration and 200 health.
  • Grants Unique Passive: Every third consecutive attack against an enemy champion is guaranteed to critically strike.
  • Grants Unique Active - Heist: For the next 4 seconds, you gain an aura that grants nearby allied champions 50% critical strike chance. Affected allies will earn 10 Gold each time they critically strike an enemy champion, which they split evenly with you (Gold each). After those 4 seconds, allied champions in range gain 15% bonus movement speed for 2 seconds. 60 second cooldown.
Item.png Eye of the Empress - NEW ITEM!
  • Recipe: Swindler's Orb item.png Swindler's Orb + Sightstone item.png Sightstone + 550 Gold = 2250 Gold
  • Flavour: "People really believe in the Empress?"
  • Grants 200 health and 30% attack speed.
  • Grants Unique Passive: Every third consecutive attack against an enemy champion is guaranteed to critically strike.
  • Grants Unique Passive - Swindle: Critical strikes against champions grant 15 Gold.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • LIMITATIONS:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.
Freljord
Spellthief's Edge item.png Spellthief's Edge
  • Ability power increased to 10 from 5.
  • Mana regeneration removed (previously 25%).
  • Gold generation removed (previously 2).
  • Tribute now replenishes 8 mana.
Frostfang item.jpg Frostfang
  • Ability power increased to 20 from 10.
  • Mana regeneration reduced to 50% from 100%.
  • Tribute now replenished 15 mana.
Frost Queen's Claim item.png Frost Queen's Claim
  • Ability power increased to 60 from 50.
  • No longer grants Tribute.
  • Now grants Shard of True Ice: Your damage abilities and basic attacks against champions and structures deal 15 bonus damage and replenish 15 mana. Champions can only be damaged by this effect 3 times per 10 seconds.
  • Active named Creeping Frost.
    • Ghosts now target, chase and collide with stealthed champions and grant True Sight icon true sight.
    • Now summons up to 2 / 3 / 4 / 5 / 6 ghosts, based on game time.
Emptylord Goblet of True Ice Goblet of True Ice - NEW ITEM!
Based on an item by Lukeatlook.
  • New Recipe: Frostfang item.jpg Frostfang + Chalice of Harmony item.png Chalice of Harmony + 450 Gold = 2250 Gold
  • Grants +40 ability power, +30 magic resistance, +100% mana regeneration and +4 gold generation.
  • Grants Mana Font.
  • Grants Unique Passive - Creeping Frost: Applies a stack of Frost for 10 seconds whenever you deal ability damage, stacking up to 5 times.
  • Grants Unique Passive - Frost Bite: Deals 100 magic damage plus 20 (+5% AP) per stack of Frost (maximum of 200 (+25% AP)) to all nearby enemies affected by Frost, and restores 5% of your maximum mana for every Pox stack harvested. 60 second cooldown.
Mount Targon
Relic Shield item.png Relic Shield
  • Execution damage changed to 75 / 200 from 200 for Melee champions only. Quite frankly I'm bored of Thresh Thresh's failing.
Targon's Brace item.jpg Targon's Brace
  • Execution damage changed to 100 / 240 from 240 for Melee champions only.
Face of the Mountain item.png Face of the Mountain
  • New Recipe: Targon's Brace item.jpg Targon's Brace + Emblem of Valor item.png Emblem of Valor + 150 Gold = 2250 Gold
  • Health reduced to 300 from 500.
  • Now grants 35 magic resistance.
  • Spoils of War removed.
  • Deadly Phalanx removed.
  • New Active - Leagion: Creates a 375-radius barrier around yourself for 5 seconds that shields allies within the barrier from incoming damage. The barrier will break after absorbing 50 + (10 × level) per ally within 1100-units on activation, up to 250 + (50 × level) damage (5x5 Summoner's Rift).
    • The shield-strength is shared by all allies within the barrier, rather than each ally gaining a smaller shield. For instantaenous area of effect abilities, all allies will receive an equal portion of the shield.
    • The barrier is centred on the caster and will move with them.
    • The shield does not mitigate non-damaging effects nor does it redirect the effects to the caster.
Emptylord Diadem of the Lunari The Triskelion - NEW ITEM!
  • Flavor Text: "The Sun... The Moon... The..." — Etched on the reverse, too scuffed to make out.
  • Recipe: Targon's Brace item.jpg Targon's Brace + Guardian's Horn item.png Guardian's Horn + 435g = 2300g Guardian's Horn has been reworked and is available on Summoner's Rift.
  • Grants +400 health and +100% health regeneration
  • Grants Spoils of War (as with Face of the Mountain).
  • Grants Unique Passive: Nearby enemy spell casts reduce the cooldown of Deadly Phalanx by 1 second.
  • Grants Unique Active - Deadly Phalanx: You gain 30% movement speed for 3 seconds. After those 3 seconds, a spectral charge presses forward 400 units dealing 100 (+10% bonus health) magic damage to enemies hit. 60 second cooldown. The damage area is a trapezoid - starts wide and gets wider over the duration.
Shurima
Talisman of Ascension item.png Talisman of Ascension
  • Favor removed.
  • Now grants Unique Passive - Ascendant: Champion takedowns restore 150 health and 100 mana over 2 seconds.
Nhan-Fiction Ankh (Palaslayer) Anhk of Regrowth - NEW ITEM!
Based on an item by Lukeatlook.
  • Recipe: Nomad's Medallion item.png Nomad's Medallion + Aether Wisp item.png Aether Wisp + 500 Gold = 2200 Gold
  • Grants +40 ability power, +100% base health regeneration, +100% base mana regeneration and +5% movement speed
  • Grants Unique Active - Divine Aid: Restores 20% of target ally's missing health and 40% of their missing mana. 180 / 120 / 90 second cooldown.

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