League of Legends Wiki

Comments8

CCC2 - Meridan, the Visage of Darkness

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

1 Growth 18 1 Growth 18
Health 392 (+ 81) Attack damage 51 (+ 3.09)
Health regen. 5.4 (+ 0.5) Attack speed 0.640 (+ 3%)
mana 200 (+ 32) Armor 18 (+ 3)
  Magic resist. 30 (+ 1.25)
Attack range 150 Mov. speed N/A

Meridan, the Visage of Darkness is a custom champion in League of Legends, made for the CCC2... wish me luck or something.

Abilities

Essence drain
Wall of Pain

Whenever Meridan hits an enemy target with one of his abillities, the target is marked for 4.5 seconds. Next Meridan's attack against the target will replenish Meridan's mana and consume the mark (The amount of replenished mana is doubled is target was a monster or a champion). This abillity has no internal cooldown, but upon consuming the mark from the target, another mark cannot be applied within next 7 seconds (16 for champions), but Meridan's autoattacks reduce this time by 0.75 second.

  • Mana replenished: 10+10 x current lvl


Death's touch
RANGE: 600
COST: 120 / 130 / 140 / 150 / 160 Mana
COOLDOWN: 18
Duskbringer

Active: Meridan commands shadows around selected target, to pull it to his location. The enemy takes physical damage and has it's armor reduced for 3.5 seconds, if the pulled enemy passes through any enemy unit, those also take damage and have their armor reduced, but with 75% of efficiency.

  • Physical damage: 55 / 100 / 145 / 190 / 235 (+ 100% Bonus AD)
  • Armor reduced: 18% / 21% / 24% / 27% / 30%

Projectile speed: 2000 (Both ways)


Decay
RANGE: 1000
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Defile

Active: Meridan launches a missle made of dark energy in a selected direction. Missle initially deals physical damage to enemy hit and causes all enemies in a 45° cone (including target) behind the target to suffer magic damage per second for 3 seconds. Decay applies on-hit effects to first enemy hit, thus allowing Meridan to both apply, and consume Essence drain with this abillity. Meridan can cast Decay while moving.

  • Physical damage: 30 / 55 / 80 / 105 / 130 (+ 100% AD)
  • Magic damage over duration: 4% / 5% / 6% / 7% / 8% of missing health

Projectile speed: 1800, Missle width: 75, Cone length: 200


Pre-established fate
RANGE: 1000
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Siphon of Destruction

Active: Upon selecting enemy target, Meridan starts to stalk the target for 6 seconds, gaining movement speed while moving towards it. If target isn't visible to Meridan, Meridan gains the doubled amount of bonus movement speed even if he is not facing the target. Meridan can also reactivate this abillity to quickly dash to the target, but also consuming the mark, thus losing bonus movement speed. Upon impact, Meridan deals physical damage to the target and applies on-hit effects.

  • Movement speed: 14% / 17% / 20% / 23% / 26%
  • Physical damage: 20 / 40 / 60 / 80 / 100 (+ 80% Bonus AD)

Meridan can dash to the target only if the target is visible and within 800 range from Meridan. Dash costs 50 mana.


Embrace of Death
RANGE: 700
COST: 200 Mana
COOLDOWN: 150 / 120 / 90
Paranoia

Active: After a 0.5 second delay, Meridan focuses his all powers against selected enemy champion for a short duration. During this time, both Meridan and selected enemy champion are invisible to rest of enemies nor they can be affected by them, also Meridan's and target's abillities will ignore any other unit. In addition, while this abillity is active, Decay becomes lock-on abillity, flying directly at the target. When Meridan of target dies, the abillity instantly ends. If Meridan kills the target, Essence drain is disabled for a short duration, but his total mana is replenished.

  • Duration: 6 / 7 / 8

While the Meridan and the target are invisible, they cannot be revealed. Even if they are entirely invisible to any other unit, both Meridan and his target are revealed to each other.


Change Log

03.06.2014

  • Death's Touch (Q)
    • No longer requiers Essence Drain on a target
    • Range reduced from 650 to 600

01.06.2014

  • General
    • Released
  • Decay (W)
    • Magic damage per second now lists as "Magic damage over duration"

Additional notes

I hope I did everything right, anyway I hope you liked it, I also hope that someone will vote for me, and I hope that this kind of invisibility is acceptable (it was meant to be one big "do not disturb"). And yes, his abillities are op, but look at those mana costs ;-;. That's all for now, possible balance changes will be in future (any feedback appreciated!)

Big thanks to Lykrast for establishing the contest :3

Also on Fandom

Random Wiki