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Gatita - the Mistress of Trickery

ErdamonPL January 19, 2015 User blog:ErdamonPL
Health 541 +81 Attack damage 56 +3.1
Health regen. 6 +0.6 Attack speed [*] 0.611  (+ 0 +2.9%)
Mana 289 +35 Armor 22 +3.5
Mana regen. 5 +0.5 Magic resist. 32.1 +1.25
Ranged 300 Move. speed 340

Gatita, the Mistress of Trickery is a custom champion in League of Legends.



Innate: If Gatita receives damage that lefts her below 15 / 25 / 35% of her max. health her next basic attack will deal 10% of target's max. health as bonus physical damage. Additionally, Gatita will heal herself for 50% of the bonus damage done.

Ability Details
Fraud is a self-targeted buff, which subsequently grants a physical on-hit effect.

Playful Blade
RANGE: 1200 (Initial) / 450 (Reactivation, independent from Gatita's position)
COST: 80 Mana
Cooldown: 14 / 13 / 12 / 11 / 10

Primary Cast: Gatita throws her special blade in a line, dealing physical damage to the first enemy hit. Hitting champions will Stun icon stun them for 1.25 second. After that, the Blade will remain in it's target for 4 seconds.

  • Physical Damage: 70 / 120 / 170 / 220 / 270 (+ 70% bonus AD)

Secondary Cast: Gatita commands her blade to fly towards selected direction, dealing physical damage to the first enemy hit and Stun icon stunning them for 1.25 second if it's a champion, and remains in it for 4 seconds. If Playful Blade hits an enemy champion that was already hit, it won't do any damage nor stun them, but will remain in them. Gatita can reactivate Playful Blade up to three times.

Ability Details
False Blade is a linear, colliding skillshot.

COST: 40 / 30 / 20 / 10 / 0 Mana
Cooldown: 4 / 3.75 / 3.5 / 3.25 / 3

Passive: Gatita slightly shreds enemy champions armor, causing them to take increased damage from Gatita's basic attacks for 4 seconds, stacks 4 times. At max stacks, a 350 AoE circle appears around the target, after the target is killed, the circle remains for one additional second. Only one circle can be active at the same time. (picking another target, will make previous circle dissapear instantly)

  • Amplified Damage per stack: 1% / 1.5% / 2% / 2.5% / 3%

Active: Gatita dashes to selected location within the circle.

Ability Details
Jocularity has a passive and active effect. Passive is a stackable On-hit debuff, while active is a dash

Additional Information:

Passive debuff additionally amplifies Critical strike and Fraud

RANGE: 250 / 450
COST: 80 Mana
Cooldown: 17 / 16 / 15 / 14 / 13

First Cast: Gatita quickly becomes invisible and jumps to selected location. After Gatita arrives to targeted location, she remains stationary and invisible for a short duration, during which she cannot move, attack or use abilities.

  • Stealth Duration: 5 / 6 / 7 / 8 / 9

Second Cast: Gatita jumps to selected enemy unit, leaving stealth and gaining bonus attack speed for 3.5 seconds. Gatita can leave stealth without dashing by targeting the ground. If Gatita doesn't use the secondary dash until stealth ends, she will not gain attack speed.

  • Attack Speed: 45 / 60 / 75 / 90 / 105%
Ability Details
Vanish is a ground-targeted dash and self-targeted buff, which subsequently can grant a ground-targeted dash and statistic buff.

Ultimate Malignancy
RANGE: 350
COST: 100 Mana
COOLDOWN: 100 / 80 / 60

Passive: From now on, Gatita's basic attacks against enemies affected by Playful Blade will be modified. Gatita instead of just attacking, will pull the blade out, dealing no damage and removing the blade, but leaving a bleed effect upon the victim, causing it to take physical damage over 3 seconds. Additionally, Gatita holds the blade for next 4 seconds, during this time window, she's allowed to cast Ultimate Malignancy

  • Physical Damage (bleed): (+ 100% total AD)

  • Physical Damage (active): (+ 100% bonus AD) 15/20/25 % of target's missing health

Active: Gatita quickly dashes behind selected enemy champion, and delivers a powerful backstab, dealing physical damage based on enemy's missing health.

Ability Details
Ultimate Malignancy is a single targeted dash.


"I just can't forget it...

This smile...

Those moves...

I will never forget her. She is someone you cannot forget.

Killing people just because she wants, stealing from whoever she pleases, roaming around the cities, terrorizing everyone.

That's all we know about her, all she says sounds like a one giant complicated riddle, the way she moves is purely hypnotising, and she is always wearing that Cat's mask.

She is simply a walking mystery, and even though we don't know anything about her, she seems to know everything about us.

She knows our names, our strategies, our secret hideouts, location of our vaults, she even knows the history of our brigade with exact details!

And even though she is a horrible criminalist, she doesn't seem to care about this, she's always pleased with it, and doesn't care what's right or wrong. She's just playing with her victims, dictates the rules, and always wins, it isn't even a luck or skill, it's pure persuasion, charm and hoax.

No matter what, we will eventually get her, and discover what truth lies behind that mask..."

Just as the Guard's captain stopped noting, he felt something strongly piercing his chest through, the last words he ever heard were:

"Too late..."


(While reading, keep in mind that she has a Spanish accent)

Upon selection

  • "I'm ready to gamble"

When the game starts

  • "Another day full of suprises begins..."
  • "Let's play, shall we?"
  • "Allons-y!"


  • "Very well"
  • "Careful"
  • "Don't even think about tricking me"
  • "Should I?"
  • "Mhm"
  • "Yes, yes"
  • "Hmph"
  • "Meh"
  • "Maybe..."


  • "Take that!"
  • "Ha!"
  • "Sharper than the blade!"
  • "Without hesitation?
  • "Spare your life? It's no fun this way!"
  • "Having fun yet?"
  • "I was obviously lying"
  • "Mercy? No"
  • "Death? Not yet"

When casting

Playful Blade (Q)

  • "Catch!"
  • "Watch out~!"

When reactivating Playful Blade (Q)

  • "Ha!"
  • "You didn't saw that coming, did you?"
  • "I lied!"
  • "Dodge this!"

When casting Jocularity (W)

  • "Here I am!"
  • "Ha-ha!
  • "Too slow!"

When casting Vanish (E)

  • "Forget me now..."
  • "See you later~!"
  • "Into shadows..."

When reactivating Vanish (E)

  • "Missed me?"
  • "I'm back!"
  • "It was a lie all along"

When casting Ultimate Malignancy (R)

  • "Here's a gift!"
  • "Say goodnight!"
  • "Goodbye..."

Joke (Animation concept: Gatita stands for a few seconds, then she removes her mask, shows that under this mask was another mask and throws it away)

  • "What's under my mask?... Another mask..."
  • "I have nothing to hide from you... See?"
  • "Before I show you my face, here's a fun fact... I'm a liar"

Joking near...

Shaco ShacoSquare or Twisted Fate Twisted FateSquare

  • "Hm, you're the only one who knows what's up"
  • "Finally, a fellow cheaters"


  • "Don't be mad, at least you died from someone worthy"
  • "Don't give up! I'm sure you'll at least get to see me killing you next time!"

When taunting...

Ahri AhriSquare

  • "Pff... Say what you want, at least I have dignity!"
  • "Hmpf! You don't even know what are they talking about you behind your back..."

Fizz FizzSquare or Twitch TwitchSquare

  • "Ugh... what's that smell?
  • "Uhh... disgusting..."
  • "Uhh... I hope I won't get any suspicious disease from touching you..."

Noi'Rys (allied) Kassyndra NoiRysIcon

  • "I will be more than happy to forget you until the end of my days..."
  • "Just don't try to figure me out, you won't anyway..."
  • "Want to know some secrets? Too bad, I'm very good at hiding those"

Noi'Rys (enemy) Kassyndra NoiRysIcon

  • "If you're already a "god-like" creature, I bet you have enough power to look behind..."
  • "Are you done transforming them into mindless zombies? Because I don't see any diffrence"
  • "It's so amazing how eager your allies are to go after me for the kill... I wonder why they want me so badly. Oh, wait, I think I know why..."

When purchasing an item

  • "Pretty..."
  • "Worth every kill..."
  • "It looks so beautiful, I can't believe it's made to kill people!"

When purchasing The Bloodthirster The Bloodthirster item

  • "I'm not sure how this is gonna work... but I don't care"
  • "Technically healing myself by throwing blades at people doesn't make sense, but this makes the trick even better!"
  • "Why mind logic? Just use it..."

When purchasing Infinity Edge 20px

  • "The fun ends here..."
  • "They've lost already..."
  • "Things are getting serious tonight..."

When purchasing Statikk Shiv 20px

  • "Shocking!"
  • "First blade storm, now a real storm..."

When purchasing Last Whisper 20px

  • "The only joke right now is their armor"
  • "You hear that? It's the armor tearing apart..."

When purchasing Guardian Angel 20px

  • "Me? Die? Never"
  • "Try killing me now..."
  • "As if I would ever need this"

When dying (Animation concept: Gatita falls on the floor and starts acting like she's dying in a Shakespeare's drama, after that she doesn't actually die, she just throws a smoke bomb on the floor, and dissapears within the smoke)

  • "Ooohh!... Not today!"
  • "Ah... You wish!"
  • "Ow! The pain!... Actually, that was pretty weak"
  • "Auch... Let's do this again some time!"
  • "Ouch!... You just got lucky!"

When scoring a Pentakill

  • "And that's all you've got?"
  • "Not even a challenge..."
  • "Barely impressed by your miserable show..."
  • "And what's the whole fuss about?"
  • "Ha. Ha. Ha..."

Announcer pack


  • "Welcome to the Summoner's Rift, enjoy your stay" (Summoner's Rift)
  • "Welcome to the Twisted Treeline, stay alive out there" (Twisted Treeline)
  • "Wait... there are still people playing this gamemode?" (Dominion)
  • "Welcome my fellow randomized friends" (ARAM)
  • "Now this is gonna be fun..." (Featured game modes)

Minions about to spawn

  • "You've got thirty seconds until minions will respawn, not that you can't start fighting..."

Minions spawned

  • "Let the game begin..."

First blood"

  • "The first to go..."

Enemy slain (Player)

  • "Good job, you have slain an enemy"
  • "You have just brutally murdered him... how cute"
  • "You would have never done that without my moral support"
  • "That's it? You've just killed him like that? How dissapointing..."
  • "Another one down"
  • "Not bad at all..."
  • "Enemy slain, good job"

Enemy slain (Ally)

  • "Your allies have shown no mercy to this one"
  • "They must have so much fun without you"
  • "You could have secured that one, honestly"
  • "Your friends are having a good time killing innocent people, how about you join them?"
  • "You have NOT slain yet another enemy!"
  • "I should have spectated them, things there are much more exciting..."
  • "Another enemy slain..."

Ally slain

  • "One of your friends have died, how tragic"
  • "Oh no, I almost cared about that one"
  • "Your ally has died... again"
  • "You sure you've picked the right side?"
  • "Another of your allies dead, you should do something about this"
  • "I think it's going to get worse, thankfully you're in there and not me"

Player slain

  • "You're so bad at this game"
  • "I don't think you're immortal..."
  • "Well at least you've tried..."
  • "I hope you'll give them what they deserve next time"
  • "By the end of the match I want to see something interesting from you"
  • "In case this happens again, here's a tip: Don't die"
  • "You have been slain... again"
  • "Oh come on! You could have done this a lot better!"

Enemy turret destroyed

  • "Your team has destroyed their turret, that's good I guess"
  • "Frontal attack? That's less fun than sneaking up from behind..."
  • "Your expansion continues as yet another enemy turret has been destroyed"
  • "Could you please do this again? But this time, on some actual person"

Allied turret destroyed

  • "Your structure has been destroyed, better take care of this"
  • "Um... Can't you just rebuild it?"
  • "Next time, pay more attention"
  • "Your tower has been destroyed, oh no or something"

Enemy inhibitor destroyed

  • "Your minions will get much more powerful now!"
  • "Now that you've destroyed their inhibitor, your minions will get much more powerful... Can someone explain to me how is this supposed to work?"
  • "Enemy inhibitor destroyed, keep pushing further..."

Allied inhibitor destroyed

  • "Wow, you're bad at this whole "defending" thing"
  • "Your inhibitor has been destroyed, better get ready for super minions"
  • "Don't worry, I'm sure it'll come back sooner or later!"

Enemy inhibitor about to respawn

  • "Enemy inhibitor about to come back!"
  • "Better destroy this thing once again"

Allied inhibitor about to respawn

  • "See? I told you it will come back"
  • "It would be faster if you could repair it... but whatever, better late than never"

Allied/Player Multikills

  • "Two kills for your team!" (Double Kill)
  • "Two innocent lifes not spared yet again" (Double Kill)
  • "Three down! I think I like the way it's going" (Triple Kill)
  • "One, two, and here's the three..." (Triple Kill)
  • "Four down, one to go..." (Quadra kill)
  • "Meh, it's still not impressive enough" (Penta kill)
  • "That's it? I expected something a lot better" (Penta kill)
  • "Barely exciting..." (Penta kill)

Enemy multikills

  • "Two of you died, you sure you don't want to listen to my advices?" (Double Kill)
  • "You're getting caught off-guard so easily..." (Double kill)
  • "Where two dies, the third joins" (Triple kill)
  • "You might want to rethink the idea of fighting those people..." (Triple Kill)
  • "One person is still smart enough to not go in and die! Congratulations!" (Quadra kill)
  • "All of your friends are dead... good luck" (Quadra kill, when only Player is alive)
  • "Here's a tip, don't run into their team like idiots" (Penta kill)
  • "And so your whole team sent into dust..." (Penta kill)
  • "Well, that escalated quickly" (Penta kill)

Summoner disconnected

  • "Someone decided to leave us!"
  • "Oh, and it was going so well..."
  • "And then there's this guy..."
  • "By "not dying" I didn't mean to leave the game! Meh, I guess something will get him eventually..."

Summoner reconnected

  • "Good, you're back... now get to killing"
  • "I thought you were lost for good, unfortunately I was wrong..."
  • "Oh, you again"
  • "Try to get some equipment not kicking you out of the game..."

Change Log

SOO- Oh wait...


  • Jocularity (W)
    • Damage amplify no longer has a cap (that was a typo tho)


  • Quotes
    • More quotes


  • Playful Blade (Q)
    • Reposition range increased from 300 to 450


  • Announcer pack (Part 2 of 2) added
  • Jocularity (W)
    • Updated tooltip


  • Announcer pack (Part 1 of 2) added
  • Stats
    • Base hp increased from 491 to 541
    • HP per level decreased from 87 to 81
    • Attack speed per level increased from 2.3% to 2.9%
    • Base armor increased from 17 to 22
  • Fraud (I)
    • Now Gatita will heal herself for the 50% of bonus damage dealt.
  • Playful Blade (Q)
    • Stun duration increased from 1 to 1.25
    • Now secondary casts are skillshots instead of being targeted.
  • Vanish (E)
    • Now requires a target to perform second cast
    • Now leaving stealth naturally will not grant attack speed.
  • Ultimate Malignancy (R)
    • Range increased from 350 to 450 (Reverted)


  • Added quotes and lore


  • I've started uploading quotes (yay)
  • Overall a rework
    • Range changed from 125 (Melee) to 300 (Ranged)
    • Movement speed reduced from 345 to 340
    • Base health increased from 441 to 491
    • Health per level increased from 78 to 87
  • Fraud (I)
    • No longer makes Gatita invulnerable
    • Health Threshold increased from 10%/12.5%/15% to 15%/25%/35%
    • Damage increased from 6%/8%/10% of target's maximum health to 10% at all ranks
    • Cooldown reduced from 90 to 20
  • False Blade (Q)
    • Renamed to "Playful Blade"
    • It's trajectory can no longer be changed.
    • Now when it hits an enemy unit, it can be commanded to strike any other enemy unit within 300 range around the blade. (can't be used on enemies already hit)
    • Base damage slightly reduced.
    • Stun duration rescaled to 1 second.
    • Now it can stun only champions.
    • No longer multiplies it's effects with each recast.
  • Jocularity (W)
    • Reworked entirely
  • Vanish (E)
    • Cooldown reduced from 17 / 16.5 / 16 / 15.5 / 15 to 17 / 16 / 15 / 14 / 13
    • Range of both actives reduced by 50.
  • Ultimate Malignancy (R)
    • Now has a passive effect
    • Active no longer slows enemies
    • Range reduced from 600 to 350
    • Cooldown reduced from 110/100/90 to 100/80/60
    • Damage rescaled from 175/350/525 (+ 70% Bonus AD) to (+ 100% Bonus AD) and 15/20/25% of enemy's missing health.

More to come


  • Added

Additional Notes

I'm still alive guise. And here's my new champion! A completely toxic piece of merde which I'm still trying to make balanced. Remember to give a constructive feedback in the comment section :3

Here's how she looks: (Brought to you by: MsSoara)

ErdamonPL Gatita

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