Active: Burlin attacks an enemy champion with a flurry of strikes. Starting at 3, every 3 levels allows for one more strike, for a maximum of 7. Each strike does double the damage of the strike before it.
Physical Damage: 5 (+ 100 / 75 / 50% AD)
Passive: Burlin's skin tissue strengthens to that of thick scar tissue, raising his defense highly but limiting his mobility, all for 7 seconds.