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Zalretin, The Malefactor

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1 Growth 18 1 Growth 18
Health 531.5 (+88) 2027.5 Attack damage 45 (+2.8) 92.6
Health regen. 8.01 (+0.7) 19.9 Attack speed .694 (+2.9%) 50%
Focus/Abyssal Rage 100 (+20) 440 Armor 24.16 (+3.5) 83.7
  Magic resist. 30 (+0) 30
Attack range 125 Mov. speed 335

Zalretin, The Malefactor is a custom champion in League of Legends.

Abilities

Deceptive Power
ChampionSquare

Used to deceiving, Zalretin bears ancestral rage and a combat focus. He naturally regains 2% of his Focus with every Basic Attack and recovers 1 Focus every 4 seconds. 50% of Focus spent on abilities is transferred to Abyssal Rage Once his Abyssal Rage has maxed out he automatically changes to his ranged stance, gaining a 450 attack range and altering his abilities. Abyssal Rage decays at 3% per second after Zalretin has not been in combat for 5 seconds.


Discordant Charge
RANGE: 550
COST: 25% Max Focus Focus
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Zalretin dashes forward, ignoring unit collision and dealing damage to enemies passed through.

  • Damage: 10 / 28 / 46 / 74 / 92 (+ 60% AD)
Eldritch Spear
RANGE: 1000
COST: 20% Max Abyssal Rage
COOLDOWN: 12 / 11 / 10 / 9 / 8
ChampionSquare

Active: Zalretin focuses his rage into a rending spear of crackling abyssal energy, launching it in a straight line, piercing through the first enemy struck

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 40% AD) (+ 80% AP)


Placebo
RANGE: 630
COST: 40% Max Focus Focus
COOLDOWN: 15
ChampionSquare

Active: Zalretin tricks a target's body into thinking healing magic is at work, boosting their health regeneration for a short time

  • Health Regen Increase: +20% / +23.5% / +27% / +30.5% / +34% (+ 30% AP)
Abyssal Fuel
RANGE: 630
COST: 30% Max/10% Max Abyssal Rage/Health
COOLDOWN: 15
ChampionSquare

Active: Zalretin focuses his power into an ally's body, healing them at a detriment to his own body. He cannot target himself with this ability

  • Heal: 60 / 95 / 130 / 165 / 200 (+ 10% Max Health) (+ 60% AP)


Deceiver's Nova
RANGE: 285
COST: 50% Max Abyssal Rage
COOLDOWN: 30 / 27 / 24 / 21 / 28
ChampionSquare

Passive: Basic attacks deal extra magic damage on hit. This does not apply spell effects.

  • Bonus Magic Damage: 5 / 10 / 15 / 20 / 25 (+ 2% AP)

Active: Zalretin lets out his raging strength in a burst around him, recovering 10% Focus per Enemy Champion hit.

  • Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 20% AP)


Malefactor's Fury
COST: 100% Current Abyssal Rage
COOLDOWN: 120
ChampionSquare

Zalretin temporarily focuses his ancestral rage and empowers himself, granting himself increased health and AD for a duration. He cannot use this while under 50% Abyssal Rage. While this ability is active Zalretin cannot gain or use Abyssal Rage.

  • Health Increase: 400 / 700 / 1000 (+ 10% Max Health)
  • Attack Damage Increase: 15% / 35% / 55%
  • Duration(Seconds): 7 / 11 / 15


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