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Kegan Vulcana, the Inferno is a custom champion in League of Legends.
Background to come!
Kegan Vulcana here is an adaptation of an older character created for another game. Her general concept was based around a thirst for power, and steadily growing stronger as time went on. Initially I wanted to create a character here that would grow in stat power as the game went on, regardless of items, level, or ranks in abilities, but I found it was rather difficult to balance properly. It stuck her in with Intermediate Bots from Co-op in a way, due to being able to advance in threat level regardless of how well the player was doing and what choices they made.
I feel this build still satisfies the initial concept of power growth, while requiring a bit more work (and skill) on the player's part to stay alive and build those levels up. Initial confrontation with Kegan would be a relatively easy burst down more often than not, but if you let her go for a few moments in battle, you're left with a rather scary monster. It would force players to make tactical decisions in a team fight. Bash down the ADC like usual, aim for that annoying support, or take Kegan out quickly before she reaches full power? After all, building 15% bonus AP, 20% bonus AD, 30% bonus AS, and 25% bonus crit at level 18 is nothing to sneeze at!