Enemies within 500-radius of him have their ability's animation lockout increased by 0.25 seconds. Please read this article by Irrational Noob.
Soul Blade (Toggle)
COST: 10 Mana per attack
Passive: His auto-attacks inflicts "Soul Burn" for 3 seconds. Soul Burn inflicts magical damage overtime when Soul Blade is inactive and Physical Damage over time whenever "Soul Blade" is Active.
Total Damage from Soul Burn:20 / 30 / 40 / 50 / 60 ( +30% bonus AD )(+ 4 / 4.5 / 5 / 5.5 / 6% of the target's current health)
Active: Reginald's enhances his sword, causing his attacks and on-hit effects to deal magic damage instead of physical damage. While this skill is active, units killed by him will replenish mana. ( Not limited to using his sword to kill units).
Mana Replenish: 5 / 7 / 9 / 11 / 13
COST: 50 mana
COOLDOWN: 12 / 10 / 8 / 6 / 4
Active: Reginald releases a non-colliding projectile at a targeted direction dealing damage to enemies in a line and when an enemy dies due to this skill it refreshes the range of this skill.
Damage: 30 / 60 / 90 / 120 / 150(+ 140% Bonus AD)
COST: 70 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Active: Reginald charges in a line, the charge does not collide with anyone and will pass through walls and cliffs, The charge roots enemies in the way and slows enemies that go on the terrain. upon landing he deals Damage per second in an 700-radius area.
Passive: The Basic abilities of Reginald inflicts a mark called "Soul Branding". Enemies with this mark that are killed by Reginald's Eternal Sword will give him one stack of Souls. Reginald loses One stack of Souls whenever he dies, Gaining Health in return for it.
Health Gain:20 / 50 / 80% of his Maximum Health
Active: Reginald targets an enemy and deals damage, if the target dies the cool down of this skill is refreshed.
Damage: 50 / 100 / 150(+ 50% Bonus AD)(+ 25% of the target's Missing Health)