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Meteora, The Weathermaster

Fennarack August 29, 2012 User blog:Fennarack

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Excess Energy


(Innate): Meteora's auto attacks stack weather tokens (to a maximum of 5) which last for 5 seconds, if another token is added the previous tokens time is reset, on himself. If Meteora uses an ability when he has 5 tokens the ability is amplified.

Torrential Downpour: An enemy champion that passes through this is slowed by an extra 10%.

Storm Bolt: The enemy champion is stunned for an extra second.

Celestial Wrath: Champion is revealed for 10 seconds.

Ability

Description

Leveling up

Torrential Downpour

(Active): Meteora summons a skill shot wave of rain that lasts for 5 seconds it slows any enemy that is hit intially or who passes through it for its duration.

  • Duration: 5 seconds
  • Range: 900
  • Cooldown: 15 seconds

Slow: 20%/ 40% /50% / 60%/ 75%

Cost: 50/ 70/ 90/ 100/ 110 mana

Sunlight

(Active): Meteora uses the suns cleansing rays to heal an ally or himself to restore heath and grant the target temporary armour bonuses for 5 seconds.*Cost: 100 mana
  • Range: 800
  • Cooldown: 20 seconds

Health restored: 50/ 100/ 200/ 250/ 300

Armour Bonus: 10/ 20/ 30/ 40/ 50

Magic Resist Bonus: 10/ 20/ 30/ 40/ 50

Storm Bolt

(Active): Meteora fires a devastating bolt of lightning at his enemies doing magic damage and stunning them.
  • Cost: 100 mana
  • Range: 850
  • Cooldown: 20 seconds

Magic Damage: 50/ 100/ 150/ 200/ 250

Stun: 0.5/ 1/ 1.5/ 2/ 2.5 seconds

Celestial Wrath

(Active): Meteora calls down the wrath of the heavens and hurls an asteroid at his enemy, dealing huge magic damage to enemies, inflicting DoT and revealing them for 5 seconds.

  • Cost: 200 mana

Cooldown: 120 / 110 / 100 seconds

Magic Damage: 200/ 350/ 500

DoT: 50/ 100/ 150 damage over 5 seconds

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