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Champion Concept - Jagar, the Conqueror

Ferrey August 1, 2012 User blog:Ferrey

[Sorry for some grammar mistakes]

Ok, so Jagar is Olaf's Tribe Chief. He has survived after his ship crashed. After years on unhabitated island, Ionian ship has found him and took to their country. Then, after he discovered, that one of his best warriors, Olaf, has also survived, he decided to join League of Legends to lead his army to victory.

Jagar is older than Olaf, he have long brown beard, long hair (without helmet), fur cape, and his main weapon is giant hammer. He's melee, with normal attack range (125). Let me introduce his skills:

[Passive] Revenge - Whenever allied champion dies, Jagar takes reduced 6% damage and deals increased 6% damage for 10 seconds. If another ally dies, timer refreshes.

This passive let him run from gank or even easier last hit enemies.

[Q Skill] Hammer Smash (on-hit) - Jagar next basic attack smash ground, dealing full damage to his target and 40/45/50/55/60% of its damage to nearby enemies.

  • Physical Damage: 30/45/60/75/90
  • Mana cost: 20/30/40/50/60 mana
  • Cooldown: 10/8.5/7/6.5/5 seconds
  • Range of AoE: 200

You can spam this skill every 5 seconds or even less with some CDR. Great to farm minions. Splash damage doesn't apply on-hit effects like Lokfar Frost.

[W Skill] Viking Fury - (Passive) Jagar gains bonus armor and magic resistance equal to 1% of his max. health.

(Active) Jagar gains increased attack speed and increase effect of its passive for 4 seconds.

  • Attack speed: 15/30/45/60/75%
  • Bonus Armor & Magic Resistance: 10/20/30/40/50
  • Mana cost: 75 mana
  • Cooldown: 15 seconds

Jagar is mostly off-tank so max this skill last, just put point for it's passive.

[E skill] Lokfar Frost - Jagar enhances his hammer, passively gaining additional attack damage and causing his attacks to slow enemy movement. Activating this skills double its effects for 5 seconds.

  • Passive damage: 4/8/12/16/20
  • Passive movement speed slow: 3/6/9/12/15%
  • Mana cost: 75 mana
  • Cooldown: 16/15/14/13/12 seconds

This skill is just Frozen Mallet in skill. Combined with that item gives you great advantage on your enemies.

[R Skill] Heroic Jump - Jagar jumps to target enemy champion, dealing physical damage and knocking up his target, also stunning him for 1.5 seconds. His jump is so strong, that he creates additional shock wave, that deals half of dealt damage to enemies and knocking them back.

  • Physical Damage: 175/250/375 (+ 1.0 bonus attack damage)
  • Range to center AoE: 600
  • Range of Shock Wave: 500
  • Mana cost: 150 mana
  • Cooldown: 140/115/90 seconds

This skill let your team to focus main target, really great to initiate.

My goal was to create also strong off-tank like Olaf, who can survive in every gank and still deal much damage.

Waiting for your opinions! Thanks ;)

Ferrey (talk) 18:08, August 1, 2012 (UTC)

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