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Champion Concept - Vitranima

Ferrey August 22, 2012 User blog:Ferrey

Vitranima - The Glass Hunter

Inspired by Soul Reaver Draven skin - Vitranima looks almost the same, but she's female and is made full of glass. She's melee fighter with 125 attack range.

[Passive] Magical Protector - Whenever Vitranima's spell hit enemy champion, she gains bonus 3/5/7/9 armor and magic resist. This effect stacks 5 times and lasts for 5 seconds. Every next spell refreshes the effects. Changes on levels 7, 13 & 18.

[Q Skill] Glass Spikes - Vitranima throws sharp spikes in a cone, dealing magic damage to all hit enemies. Each spike will only hit one enemy, and each enemy will only be hit by one spike.

  • Magic Damage: 65/115/165/215/265 (+ 0.55 per ablity power)
  • Range: 700
  • Cone Width: 65º
  • Projectile Speed: 2000
  • Mana Cost: 55/65/75/85/95 mana
  • Cooldown: 10/9/8/7/6 seconds

Similiar to Ashe's Volley, but in magic damage and less range.

[W Skill] Glass Shield - Vitranima summons shield, that absorbs incoming damage and with each basic attack by an enemy champion, minion or neutral monster it breaks, dealing AoE magic damage to nearby enemies (half damage to minions). Shield and its effects lasts for 8 seconds or until its broken.

  • Shield: 75/110/145/180/215 (+ 0.6 per ablity power)
  • Magic Damage Explosion: 8/16/24/32/40 (+ 0.2 per ablity power)
  • Explosion Radius: 250
  • Mana Cost: 100 mana
  • Cooldown: 24/22/20/18/16 seconds

Whenever Vitranima suffers damage from AA source, shield returns magic damage to nearby enemies. Deadly if you're fighting near minions.

[E Skill] Glass Bomb - Throws glass bomb to target location, dealing magic damage to everybody on its final destination.

  • Magic Damage: 40/60/80/100/120 (+ 0.35 per ablity power)
  • Range to Center AoE: 650
  • Range of Explosion: 250
  • Mana Cost: 40 mana
  • Cooldown: 2.5 seconds

Another spamable skill.

[R Skill] Sharp Breath - Vitranima becomes long ranged with 525 range, gaing bonus attack speed and causing her basic attack to deal bonus magic damage and penetrate everybody on its way, ending on final destination. Lasts for 20 seconds.

  • Bonus Attack Speed: 25/35/45%
  • Bonus Magic Damage: 65/90/115 (+ 0.2 per ablity power)
  • Mana Cost: 150 mana
  • Cooldown: 100/85/70 seconds

Her basic attacks deals magic damage to her target and to everybody on its way. Great skill to team fights. Notice, only main target recive physical damage and on-hit effects.

Hope you'll enjoy! Don't forget to comment. Thanks!

Ferrey (talk) 20:35, August 22, 2012 (UTC)

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