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Guardian

Fixatron November 4, 2013 User blog:Fixatron
1 Growth 18 1 Growth 18
Health 550 (+80) Attack damage 50 (+3.4)
Health regen. 7.5 (+0.75) Attack speed 0.625 (+2.9%)
Mana 208 (+45) Armor 16 (+3.0)
Mana regen. 5 (+0.5) Magic resist. 30 (+1.25)
Attack range 175 (Melee) Mov. speed N/A

Abilities

Sanctuary
BlindMonk MysticMeditation

Guardian stores 14% / 16% / 18% / 20% of incoming damage. Upon storing at least 50+(Level*8) damage, Guardian's next Blade-Stay, Divine Slip or Consecrated Ground become empowered. After activation Pious Restraint goes on cooldown for 5 seconds, during which no damage will be stored.


Blade-Stay
Paranoia Jester

Guardian raises his shield in preperation, causing his next auto-attack to deal bonus magic damage.

  • Magic Damage:: 10 / 40 / 70 / 100 / 130 (+ 1% maximum health)
Blinding Light
Pacify

Restraint bonus: Guardian empowers his shield before raising it, causing his next auto-attack to stun and deal magic damage in a small area.

  • Magic Damage: 10 / 40 / 70 / 100 / 130 (+ 2% maximum health)
  • Stun Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75 second(s).


Divine Slip
Courage

Guardian targets allied unit and blinks to their location, placing a white shield upon them to reduce incoming damage. Casting Mobile Sanctuary on non-living units such as wards increases the cooldown by 3 seconds. Additionally Guardian can cast this ability on himself for the same additional 3 second cooldown.

  • Shielding: 20 + (5% / 10% / 15% / 20% / 25% bonus health)
Mobile Sanctuary
Force of Will

Restraint bonus: The shield is empowered and now transfers disables to Guardian.

  • CC Reduction: 10% / 15% / 20% / 25% / 30%
  • Additional Shielding: 20 + (2% / 4% / 6% / 8% / 10% bonus health)


Consecrated Ground
Focused Resolve

Guardian spreads a line of consecrated ground at cursor position, lingering for 0.75 seconds. Moving through this line causes a movement slow upon enemy champions, additionally inflicting them with an armor reduction debuff for 3 seconds.

  • Slow amount: 20% / 25% / 30% / 35% / 40% decaying over 2 seconds.
  • armor reduction: 2% / 4% / 6% / 8% / 10% armor for 3 seconds.
Warding Way
Light Binding

Restraint bonus: Consecrated Ground erupts with divine light, damaging the first enemy target who passes through it, in addition to slowing and reducing armor.

  • Slow amount: 25% / 30% / 35% / 40% / 45% decaying over 2 seconds.


Conversion
Blades of Torment

Guardian forms a 700-range tether to allied champion. Whilst tethered Guardian gains a 20% damage reduction shield, a percentage of the damage absorbed by this shield is passed on to his ally as AD.

Conversion can be recast early to activate Selflessness.


  • Percentage damage gained as AD: 20% / 30% / 40%

Selflessness
Feint

Guardian breaks the tether, sacrificing 10% / 20% / 30% current health to heal his ally for the same amount.


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