Intense Will: Madoka masters the art of calmness, and with it, she has no grudge or the wanting for vengeance but, she still has the will to win. With it, if she takes more than 200/500/800 damage within 2 seconds, she gains bonus armor 25 / 50 / 75 armor for 2 seconds. If she died, the nearest ally champion will be healed by 100 / 150 / 200 Hit Points. The effect does not stack and may be only used once every 15 seconds
COST: 70 / 90 / 100 / 120 / 150 Mana
Madoka purify's an enemy's soul. Damaging and silencing them for 2 seconds.
Madoka does not want evil around her presence. She clears all negative debuffs and enemy crowd control effects in an area around her.
range: 200 / 220 / 250 / 280 / 300
COST: 120 Mana
Madoka fulfills her promise to help her team. She stuns the targeted enemy champion and dealing damage. If the stunned enemy takes more damage than 3 times his/her armor, nearby allies will gain a speed boost of 30 for 1.50 seconds.
Madoka enlightens herself, and jumps at a target location, dealing damage and slowing enemies. When she lands, she instantly goes into the meditation form for 2 seconds, meditation from does not make her move and granting her large amounts of armor and magic resist while she is meditating. After the two seconds, she sends out a pulse around her which deals huge amounts of magic damage and stunning enemy champions. The passive may proc while on meditation form.