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Gelictus, The Frozan Fang

Gelictus, The Frozan Fang

Been a while since I've posted a champ, but I have this one done. Unlike my other four, this champion is not named after one of my alter egos, and is instead given a name with an actual meaning. I cannot remember the language I derived this name from, but I believe it to be latin. Gelictus means Frost/ice/frozen bite, A.K.A. FrostBite.
Gelictus is a large arctic wolf, similar to Warwick’s frozen tundra skin. Unfortunate that the idea was taken already in Warwick, but I like the concept nonetheless.
Also unfortunate, the icy concept has been done to tears by Ashe, Nunu, Lissandra, Trundle, Sejuani and Anivia (Volibear doesn’t count, because he’s a thunder based champion).

Gelictus: Melee, Bruiser

Passive- Frozen Coat
Gelictus’ naturally thick, frozen fur allows him to survive where others would die, as well as protecting existing wounds, allowing them to heal faster.

Bonus armor/magic resist: 5/10/15

Bonus Health Regen per 5: 5/10/15

Q- Frozen Bite

Gelictus bites an enemy, dealing damage and slowing them.

Physical Damage: 50/75/100/125/150 (+0.25 bonus AD)

Slow: 10%/15%/20%/25%/30%

Duration: 3 seconds

Mana Cost: 50/60/70/80/90

Cooldown: 14/13/12/11/10 seconds

Notes: Generic slow, nothing special, low damage with a fair cost.

W- Endure the Elements
Passive: Gelictus learns to endure harsh conditions, granting him natural tenacity.

Tenacity: 5%/10%/15%/20%/25%

Active: Gelictus ignores terrain, giving him boosted move speed and allowing him to ignore unit collision for a short time.

Move Speed Boost: 15%/20%/25%/30%/35%

Mana Cost: 50/55/60/65/70

Duration: 5 seconds

Cooldown: 19/18/17/16/15

Notes: This can be used as a chase, initiator, or an escape, as well as giving natural Tenacity. A universally good ability, with a passive fit for a tank.

E- Hibernate
Gelictus goes into a state of hibernation, swiftly healing his wounds and recovering mana. You can exit this state at any time during the duration. During this time, the only action Gelictus can take is to come out of hibernation.

Increased Hp/5: 15/30/60/120/240

Increased Mp/5: 5/10/15/20/25

Duration: 5/7.5/10/12.5/15 seconds

Cooldown: 30 seconds

Notes: I know, I know, this is ridiculous. No mana cost?!?!?! Insane hp regen for a short time? Am I insane?!?!?!?! No, I am not. Big cooldown. No added armor, like Master Yi’s. Pretty much just a sustain that takes time. Hooray.

R- Chill the Earth
Gelictus Howls, channeling the Frozen Powers of his home. For a short time thereafter, he slows everyone around him, deals damage over  time, and leaves a trail of slowing ice.

Slow: 20%/40%/60%

DOT: 15/30/45 Magic Damage per second (+0.5 AP)

Slow from Ice: 10%/20%/30%

Mana Cost: 50/100/150 MP

Duration: 5/7/10 seconds

Cooldown: 150/135/120 seconds

Notes: A decent slowing ability, with more team fight potential than solo. Low damage is the trade off for good utility, allowing him to, with the aid of his other abilities and some armor/magic resist, stay in the fight and keep someone alive.


HP: 567 + 83/lvl

1978 at 18

MP: 278 + 32/lvl

822 at 18

HP/5: 8 + 0.51/lvl

16.67 at 18

MP/5: 7 + 0.48

15.16 at 18

AD: 54 + 3.2/lvl

108.4 at 18

AS: .625 + 2%/lvl

.837 at 18

Armor: 21 + 3.6/lvl

82.2 at 18

MR: 30 + 1.25

52.5 at 18

Range: Melee/125

Movespeed: 340

Final Notes: Sorry it took so long, but hey, here it is! The tank I promised forever and a day ago is finally here. Any comments are welcome, so long as they contain constructive criticism, and I like to hear about ways to improve. I'll note that I have little knowledge in adding finer details, such as items with pictures, links to other pages, and the like.

If you want to see my other works, click below:

Erosaloth, the Earth's Voice

Xenophilius, the Spirit Thief

Xenophilius, the Silver Tongue Assassin

Forchar, the Demon Prince

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